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Thanks I'm looking into it actually seems to take over what pe hosting the steam version Servers of the game because they can be ran directly on the server. The other version needs to be hosted in a VM.
Yep I'm aware of that I just wasn't sure if I could implement a way for the server to offload some of the processing. These are ran headless so all it is processing no graphic output.
Is there a way to use the cuda kit to just offload the processing and ram into the gpu on the server side. I'm hoping to reduce the amount of ram and processor usage on my server if this is at all possible. Running windows server 2019 on a dell poweredge r820 with 4 E5-4650 8core @2.7ghz, 512gb...