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It's inevitable that most western devs are self-felatiating, virtue spewing, DEI cespools.
Especially ones that are subsidiaries of subsidiaries of a large conglomerate i.e. Supermassive Games who are owned by Nordisk Games which is part of Egmont, the largest media group in the Nordics.
Just...
This might be one of the most aesthetically unpleasing games I've ever seen.
The geometry in the world seems completely illogical to the point that I question whether it was designed by humans or AI. Unless that is part of the lore, don't know and I couldn't be bothered to look into it further.
Don't forget they still have Fairgame$ coming out (supposedly). So they want to lose all the billions.
Rule of thumb these days is that if a game accentuates purples and magentas in its design = toilet bowl brimming with virtue signaling excrement.
https://youtu.be/l1Jp4K02L1I?si=na1Q825GuOdCQvud
*Sniff*...*Sniff*...smells a bit Elder Scrollsy 6 in here.
It was way too early to announce because clearly there is no direction yet (or an actual game) based on the trailer's genericness and the lack of saying anything in that interview. They are barely in pre-production since the studio just...
This trailer made me want to play D:OS 2. I've had it purchased for a while and now I am finally playing it. Hopefully I can stretch it out to last the next 5-8 years it will take for Divinity to come out.
Agreed. Today when they say "We're doing a prequel." it means "We hate the IP and find it problematic so we are going to go back and retcon everything that made it good."
Dice shouldn't be promoting that content...
They should fire their map design team and hire people from the community. You know, people that actually played Battlefield.
Did their best map designers go to Embark?
I don't think I've seen one bot. I wonder what game modes experience bots.
It'd be nice if they added the option for closed weapons in the custom search. Closed weapons should have been the enforced default but they are trying their damnedest to not be Battlefield.
How is it bad design if people who play more and get better unlock better equipment? That's the point of progression.
Sounds like you are arguing for P2W monetization.
What's the alternative then? Eliminate progression and just have everything available to everyone? That would suck.
Also the...
Wow, quite an influx of skilled snipers all of a sudden...
They need to patch out the rangefinder pronto, get rid of it.
The only rangefinder I ever needed was 1 to 6 missed shots then bam...body shot.