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The Dune boardgame is amazing because of how the different factions' different abilities play in so well thematically with the book. It's just such a tough game to get started because:
1) The game can last between 30 minutes to 8 hours, like I said, so it's tough to budget for
2) It really...
My coworkers and I ran a weekly boardgame group for about 5 years. Most people (including us originally) didn't know anyone else into boardgames, but it's pretty easy to introduce new people and get them hooked. Just bring lots of food and start with an easy game. :) Hell, my mom does a...
Sep 12, 2013 @ 1:17 am.
Most people with a 4 digit steam ID were heavily involved in the DoD scene at the time. I remember sitting in a DoD IRC chat when someone leaked the client to us.
Go through the tutorial.
Before playing a hero, try it out versus bots so you can figure out how it works.
Pick an in game guide you can follow so it helps you pick items/skills as you go.
Stick to the limited heroes queue until you have all of those figured out. There are a billion...
It's a decent game. The graphics are phenomenal and combat is fun. My biggest complaint, and I don't think I've ever said this about a game, is that it's just too long. It's very much like an MMO with a billion side quests to do, and most are frankly really dull. The combat is fun, but...
It's too bad that his money can't buy happin... errrr.....donuts.
http://deadspin.com/5558668/golden-tate-breaks-into-donut-shop-due-to-maple-bar-addiction
Oh, don't get me wrong, I agree that a forfeit function would be totally great. I just take issue with people blaming 'feeders' on their team every time they lose.
And that's probably why they don't have a forfeit in place - players will just forfeit the moment their teammates on another...
Wow wtf. These kind of responses are such a perfect sampling of the DOTA 2 community, and the main issue with DOTA 2 itself. Stop blaming your teammates. Get over yourselves.
Not everyone is as pro as you are - but matchmaking will try to make the opposing team easier to compensate for...
I went to a screening of Don Jon about a week before its full release, and they had dudes in the theater with nightvision goggles watching the audience to make sure no one was recording it. Somewhat unrelated, but interesting nonetheless.
Actually, in Wing Commander IV, this sort of already happens. Final battle is a court-room showdown with you vs the bad guy, with the loser getting busted for war crimes. And it's awesome.
Honestly, it's not a terrible idea if a game wanted to go super-realistic. You guys need to stop...
I really liked them both. For both, I've always felt the combat was the weak point. But the world, characters and especially the RPG system are phenomenal.
Risen 2 is a lot better than the reviews for it make it out to be. The combat was even more terrible when it first came out, but they...
Thoughts so far, though I haven't actually finished a game:
I really like the new World Congress features. Using spies as diplomats to schmooze for delegate support is fun.
Trading routes are neat. You can use them to also add +food or +production to your own cities, in addition to sending...
Wing Commander IV was epic. All the old Lucasarts adventure games had phenomenal stories. (Day of the Tentacle comes to mind.)
As for recent games, Mass Effect 1 and The Walking Dead had great stories.
People on the internet are generally awful, terrible people. I have never met anyone with strong social skills that could attribute it to MMOs. I'm not saying it's impossible, but playing an MMO to develop social skills seems... counterproductive.
Civilization in particular is awesome...