The Dune boardgame is amazing because of how the different factions' different abilities play in so well thematically with the book. It's just such a tough game to get started because:
1) The game can last between 30 minutes to 8 hours, like I said, so it's tough to budget for
2) It really...
My coworkers and I ran a weekly boardgame group for about 5 years. Most people (including us originally) didn't know anyone else into boardgames, but it's pretty easy to introduce new people and get them hooked. Just bring lots of food and start with an easy game. :) Hell, my mom does a...
Sep 12, 2013 @ 1:17 am.
Most people with a 4 digit steam ID were heavily involved in the DoD scene at the time. I remember sitting in a DoD IRC chat when someone leaked the client to us.
Go through the tutorial.
Before playing a hero, try it out versus bots so you can figure out how it works.
Pick an in game guide you can follow so it helps you pick items/skills as you go.
Stick to the limited heroes queue until you have all of those figured out. There are a billion...
It's a decent game. The graphics are phenomenal and combat is fun. My biggest complaint, and I don't think I've ever said this about a game, is that it's just too long. It's very much like an MMO with a billion side quests to do, and most are frankly really dull. The combat is fun, but...
It's too bad that his money can't buy happin... errrr.....donuts.
http://deadspin.com/5558668/golden-tate-breaks-into-donut-shop-due-to-maple-bar-addiction
Oh, don't get me wrong, I agree that a forfeit function would be totally great. I just take issue with people blaming 'feeders' on their team every time they lose.
And that's probably why they don't have a forfeit in place - players will just forfeit the moment their teammates on another...
Wow wtf. These kind of responses are such a perfect sampling of the DOTA 2 community, and the main issue with DOTA 2 itself. Stop blaming your teammates. Get over yourselves.
Not everyone is as pro as you are - but matchmaking will try to make the opposing team easier to compensate for...
I went to a screening of Don Jon about a week before its full release, and they had dudes in the theater with nightvision goggles watching the audience to make sure no one was recording it. Somewhat unrelated, but interesting nonetheless.
Actually, in Wing Commander IV, this sort of already happens. Final battle is a court-room showdown with you vs the bad guy, with the loser getting busted for war crimes. And it's awesome.
Honestly, it's not a terrible idea if a game wanted to go super-realistic. You guys need to stop...
I really liked them both. For both, I've always felt the combat was the weak point. But the world, characters and especially the RPG system are phenomenal.
Risen 2 is a lot better than the reviews for it make it out to be. The combat was even more terrible when it first came out, but they...
Thoughts so far, though I haven't actually finished a game:
I really like the new World Congress features. Using spies as diplomats to schmooze for delegate support is fun.
Trading routes are neat. You can use them to also add +food or +production to your own cities, in addition to sending...
Wing Commander IV was epic. All the old Lucasarts adventure games had phenomenal stories. (Day of the Tentacle comes to mind.)
As for recent games, Mass Effect 1 and The Walking Dead had great stories.
People on the internet are generally awful, terrible people. I have never met anyone with strong social skills that could attribute it to MMOs. I'm not saying it's impossible, but playing an MMO to develop social skills seems... counterproductive.
Civilization in particular is awesome...
Of the ones I own (and I've replayed them all fairly recently): 7 > 10 > 12 > 8 > 13
The materia system is 7 was just so awesome. Linking materia to create your own combinations was unique and really enjoyable. Plus they all had independent XP levels, so you'd get friggin stoked about level...
Looks like you can get the boxed version of Sim City for $35 ($5 cheaper!) with the purchase of...
SOAP. I'm not even kidding. Buy $15 of soap, get $20 off an EA title. lol.
Deal Link
The only review site I trust is Giantbomb. It was founded by the dude who was fired from Gamespot for refusing to cave to sponsor pressure to change his Kane & Lynch review.
http://kotaku.com/328244/gamespot-editor-fired-over-kane--lynch-review
No way. It's my completely uninformed opinion, but I'd guess that Origin makes them quite a bit of income, since they don't have a middleman (vendors/steam) taking a piece of the pie. All your money are belong to EA. Maybe they'll stop using the always-on aspect (... probably wishful...
Agreed about Civ 2/5. I played that game so much the box ended up a ruined husk and the cd case had cracks all throughout it.
V's one unit per tile added a huge tactical dimension that had been lacking up to that point.
If I had to rank them:
1) V
2) II
3) IV
4) I
5) III
"What this study fails to take into account is marketing budgets."
I don't believe that most AAA titles release demos. They release a trailer, run a bunch of ads to feed the hype machine and then cash in.
I'm a lot more forgiving for PS2 since it is F2P after all. If you thought the game was unfinished, then, well, don't spend money on it. No harm, no foul.
If the populations line up right and there's an epic fight taking place on Indar, I still really enjoy it. I'll usually log on a couple...
Yeah, that's the permanent issue on Jaeger too. Every faction has a continent at 80% pop with 10% for the other two factions.
I know they're changing the pop bonus XP %s so they are continent specific, but I don't know if that will fix it. The XP bonuses haven't been huge from what I've seen...
I'm not exaggerating at all. There are "established" builds for all the characters, and, when you're new or experimenting (or god forbid, both) and you deviate/die, teammates will blame nonstop. It's human nature - when the team is losing, your teammates will blame you and not themselves (and...
Yeah, that's totally recommended, but let's face it, you're not going to be anywhere good until you have several hundred hours played. And you're not going to spend hundreds of hours fighting bots.
I really wouldn't recommend taking a key from a random [H] member and attempt learning on your own. Learning this game is fucking brutal, and you will make tons of subtle mistakes. Those subtle mistakes result in a huge death spiral, and then you will absolutely get insulted the for 40 minutes...
Battle rank 22 now. Game is fun but it has a lot of issues still. No money from me until they fix the bug that frequently (every hour or so) prevents LA jump jets from working. And they need to rebalance rocket pods.
The rocket pods are the worst thing about the game by far. They go in...
FTL is the only game this year where I keep coming back to, and the only one I think of that had a 'GotY'-worthy amount of innovation. X-Com was decent. I generally despise Generic Shooter 4: The Blastening, so haven't played any of those.
Some of these responses are awful. People have different tastes, so really, saying something like "single player games" or "turn-based RPGs" doesn't really say much. Some people just don't like that style of game. I hate action RPGs, so it's not really groundbreaking when I dislike one that...
Sounded great up until the "Players who only play for free will be able to jump in warzones weekly, but only a few times before they're locked out of the content and asked to pay"
You can click to move or use keyboard keys to move. You can click your skills or you keyboard keys to trigger them. So yeah, it's not really point and clicking.
I will say this about the combat: It is very cerebral. You select a set of 8 skills (out of hundreds) to bring with you. Some...
You know, I was playing it this weekend in order to unlock stuff for GW2, and I was amazed at how well it has aged. And it kills me to say it, but I think it's a better game than GW2 right now.
GW1's story is... meh... It's decent for an MMO. Main reason to play is to collect skills and...