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The core difference being that in one the driver has control over the vehicle — so if he fucks up, he is at fault — in the other he has no control.
THIS is what self-driving cars are (and why people hate them):
Em.... I'm not pissing and moaning, just pointing out that the US is suffering from fairly large infrastructural problems. Also, I'm from Finland. :shifty:
I've recently looked over this, and as long as you have IOMMU and set it up correctly it should be possible to get 95%+ performance on pass-through.
Here's one guide, plenty more on the internet: https://bufferoverflow.io/gpu-passthrough/
Most likely because they have no understanding of the original System Shock (I even managed to fuck up and call it an RPFPS, when I meant RPA or "Roleplaying Action" — FPS is so closely tied to action these days), merely trying to capitalise on nostalgia.
Anyone remember Syndicate? While I...
You are talking about two different houses: Doom is a first-person shooter (FPS), while System Shock is roleplaying action (RPA; not RPFPS as I wrongly wrote).
It's too easy to fake pixels in 4K.
As we all know, you can tell by the pixels... which means that the more pixels there are, the easier it is to tell.