I don't know, the value of AMD is not large and not really an incredible sum of money for MS to part with in order to have nearly complete hardware autonomy for whatever they want to use them for.
I must be the only one glad they got rid of the wacom digitizer. Nothing was more annoying than going to click or write something 1-2 cm from the edge of the screen with the pen, and have it be all jittery. I've heard N-Trig has improved quite a bit from the days people cringed about it. But I'm...
Best FPS controller and closest to mouse and keyboard (for me) was the N64. It basically had strafe buttons (yellow ones) and a form of mouse-type looking around if you chose that style of control in the game. No idea why it didn't catch on more.
Japanese are only brand loyal to an extent (Vita, PS3, Wii U etc are all doing mediocre) and that is the smallest market and the market they should have concentrated on the least.
I am on the fence about this. Tablets are huge and a tablet for a controller should cause interest. Those old...
For me Nintendo's problems stem from not identifying the audience that made the Wii successful to begin with. It isn't your typical casual audience.
Brand recognition and confusion: Why is it named the Wii U? That is confusing for the audience they won over. If you don't think it is, then...
To me the biggest problem is the look and name. Wii captured a type of casual audience that imo would not be able to tell the difference in look and name of Nintendos new console. I don't know who at Nintendo thought naming it the Wii U would signify "new console new experience", but it doesn't...
Also for those saying the FPS was poor, on top of being a skill issue it is also probably close to a trackball and i've seen good cs players with track balls.
Although I will never use anything other than KB/M for FPS, it may be a case of skill more than inaccuracy. He is probably not that good at CS which is a difficult game to begin with on KB/M. Most people aren't very accurate even with KB/M. It looked solid and obviously would take work to become...
If Samsung has a way to put a penabled tablet at $500 ish (Note) then MS should be trying for that with the "RT". If they want to gain a foothold whilst offering uniqueness they need to offer a decent penabled tablet not a ridiculous price. $900 is nice for the device (to me) but it isn't enough...
I'm no expert in programming, but it seems like the more complicated the hardware gets the more difficult it becomes to emulate well enough to run the games created on that hardware. I personally think the cloud idea is OK,because I think it is about as good a solution to the problem as there...