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Playstation single player games will no longer be ported to PC

still not the same though...you still have to potentially troubleshoot a PC way more than a console- drivers, Windows Updates, firmware, BIOS, swapping out components etc...it's easier to swap out one console for another rather than moving to a PC...I'm talking about mainstream people and not the [H] crowd who are more technically proficient
Consoles do have that benefit for sure. Also if a game DOES have problems like low FPS or stuttering... you just deal with it. You can't tweak shit to fix it which is a downside for technically proficient people, but can be an upside for a normal person because you don't feel like you are missing out or having a bad experience: You are getting what you are going to get.
 
so no matter how many statistics or charts or sales numbers are shown you will dismiss it because of your 'feelings'...no facts to back up your opinions...they are just your 'feelings'...the fact is that physical sales are nowhere near digital and Sony made their decision based off this...do you really in your right mind believe that physical sales are thriving and Sony just cut them off for the fun of it?...seriously?...you don't think Sony management looked at the numbers before coming to their decision?

and you're also dismissing any numbers because the person posted on BlueSky vs Twitter?...seriously?...like that matters at all...they probably posted the exact same thing on Twitter, I just happened to see the BlueSky post
I'm not dismissing the numbers, I'm dismissing the conclusion sony defenders are drawing from it, because the shown numbers do not support what they are saying. You are the one who 'feels' we should take sony at their word and not look any further into it.

Yes, physical sales are well and alive, at least in the console space for single player titles. For reasons I already mentioned numerous times: No regional pricing on PS store and it being generally overpriced compared to physical. Plus people intending to sell their games when they move on to the next console generation.

You are naive if you think sony cares about what people want. The digital only push is all about profits, cutting out the middle man and eradicating the second hand market, no matter how much they insist otherwise. They thought they could get away with it, it was always a gambit. One that killed xbox. And they can also kill game preservation, the infamous kojima silent hills demo is a good example how digital only games can be erased. Why would they want to kill game preservation? Because they don't want you to play old games on an old console, they want you to buy the remastered version again and again and again.

I was half joking about bluesky, but it's true, I don't trust anyone there, because the people who go to bluesky are not interested in open discussion, they want the old twitter back where the discourse is heavily moderated with a specific slant.
 
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still not the same though...you still have to potentially troubleshoot a PC way more than a console- drivers, Windows Updates, firmware, BIOS, swapping out components etc...it's easier to swap out one console for another rather than moving to a PC...I'm talking about mainstream people and not the [H] crowd who are more technically proficient
You say mainstream but things like firmware and BIOS which are not only the same thing but also things no normal user will ever deal with. Swapping out components is only a thing if you did build your PC, but if you bought a pre-built then you're probably going to ask a friend or pay someone. But yes, a PC is generally more work to deal with than a console.

There are benefits to dealing with PC's problems like all your old games will work. Not only that but even old console games will work on PC. You of course do have multiple sources to buy games, including even physical games. We know PS6 won't have a physical drive, but will it have the option to buy an external drive? Also, you need a computer where you don't need a console. That extra money you put towards a PC will have other benefits that goes beyond gaming but also happens to benefit gaming.
 
I'm glad we're back to the core topics of the thread.

I'm not defending Sony so much as just explaining that the math is already in its favor and unlikely to change. You don't have to like that you'll have to buy games digitally, or that it'll be harder to revisit classics without either buying them again or jumping through hoops to prove ownership. I'm just pointing out that Sony's not about to have some epiphany where it rethinks discs, nor is it likely to face a financial catastrophe if it moves forward.

Think about phone brands ditching headphone jacks and microSD card slots on most models. To this day you'll still find people insisting they won't replace their phone until companies "see the light" and put the features back... but those companies don't, so the holdouts stick to dying old phones (or buy budget models) rather than adapt. Folks, the PS6 won't have a disc drive, and it will probably sell well regardless.

I'm fine with going all-digital, in part because finding room for a big physical collection (especially when you have a young child) is a headache. But I would like Sony to open the door to distribution outside of the PlayStation Store so that it doesn't have an absolute grip. Given that Apple and Google are required to make alternative stores available in regions like the EU, I could see a similar requirement for console makers.
 
I'm just pointing out that Sony's not about to have some epiphany where it rethinks discs, nor is it likely to face a financial catastrophe if it moves forward.
Playstation won't face financial repercussions in the near future, but by PS6 they may realize why Xbox is nearly a dead brand. I'm willing to bet that a PS5 emulator will have a fully working 3D game by the end of the year, which is probably one of the reasons why Sony was porting their games to PC to begin with.
Think about phone brands ditching headphone jacks and microSD card slots on most models. To this day you'll still find people insisting they won't replace their phone until companies "see the light" and put the features back... but those companies don't, so the holdouts stick to dying old phones (or buy budget models) rather than adapt.
The 3rd most popular Android phone is the Samsung Galaxy A55 5G, which does have an SD card slot. Nobody ever said they don't want these features, but you don't really have a choice. I didn't want to get a Google Pixel phone for this reason but when it comes to custom roms you don't have better choices for a phone. I still want a slide out qwerty keyboard but I either have to sacrifice custom roms or carrier provider just won't work.

In the case of Playstaion games on PC, we've already had a solution since the creation of BLEEM! Sony just thought PS5 emulation isn't possible anytime soon.
Folks, the PS6 won't have a disc drive, and it will probably sell well regardless.
That's one hell of an assumption when you consider the sad state Xbox is in.
I'm fine with going all-digital, in part because finding room for a big physical collection (especially when you have a young child) is a headache. But I would like Sony to open the door to distribution outside of the PlayStation Store so that it doesn't have an absolute grip. Given that Apple and Google are required to make alternative stores available in regions like the EU, I could see a similar requirement for console makers.
We would need to see Sony do this everywhere to make a difference. Sony's hubris is thinking that their first party games are enough to bring all the boys to their yard, but I'm not so sure Sony can still produce good games.
 
One that killed xbox...

digital was not what killed Xbox...a lack of quality 1st party exclusives is what killed it...along with Game Pass...and merging with PC...bad management decisions...Sony still dominates because of their quality exclusives...moving away from PC and back to console exclusives is the right move from a business standpoint...I loved playing their games on PC but I understand the decision
 
I'm glad we're back to the core topics of the thread.

I'm not defending Sony so much as just explaining that the math is already in its favor and unlikely to change. You don't have to like that you'll have to buy games digitally, or that it'll be harder to revisit classics without either buying them again or jumping through hoops to prove ownership. I'm just pointing out that Sony's not about to have some epiphany where it rethinks discs, nor is it likely to face a financial catastrophe if it moves forward.

Think about phone brands ditching headphone jacks and microSD card slots on most models. To this day you'll still find people insisting they won't replace their phone until companies "see the light" and put the features back... but those companies don't, so the holdouts stick to dying old phones (or buy budget models) rather than adapt. Folks, the PS6 won't have a disc drive, and it will probably sell well regardless.

I'm fine with going all-digital, in part because finding room for a big physical collection (especially when you have a young child) is a headache. But I would like Sony to open the door to distribution outside of the PlayStation Store so that it doesn't have an absolute grip. Given that Apple and Google are required to make alternative stores available in regions like the EU, I could see a similar requirement for console makers.

Oh there is no question that the digital only is inevitable, it is just so damn convenient and space efficient. But as long as the digital ownership is the wild west that it is now, physical discs have been the only competition to the Sony and Xbox online stores. Now with physical copies getting phased out they gain a monopoly over the game sales, and we have already seen how much Sony is ready to fuck us over with. There needs to be laws made that enforces that digital copies are equivalent to the physical copies and the end user owns it and has access to it as long as they live, not to be removed on a whim due to bullshit like "licenses running out" which should have no relevance to the end user, ever. These laws should have been made yesterday!
 
Oh there is no question that the digital only is inevitable, it is just so damn convenient and space efficient. But as long as the digital ownership is the wild west that it is now, physical discs have been the only competition to the Sony and Xbox online stores. Now with physical copies getting phased out they gain a monopoly over the game sales, and we have already seen how much Sony is ready to fuck us over with. There needs to be laws made that enforces that digital copies are equivalent to the physical copies and the end user owns it and has access to it as long as they live, not to be removed on a whim due to bullshit like "licenses running out" which should have no relevance to the end user, ever. These laws should have been made yesterday!
Sometimes smart business decisions can be anti-consumer and if the consumer has the power to make it hard for them to make that move, then let the consumers expend their power to steer the company towards their desired outcome.

We all are keeping score (people and businesses). The consumer gets points when purchasing a product resembles owning the product. The tech company wins points when the product becomes more like a subscription or license that can be revoked. Price control is part of that battle.
 
Even for the past 3 console generations - outside of resale factor - what good are the discs when they need mandatory updates to play?
 
digital was not what killed Xbox...a lack of quality 1st party exclusives is what killed it...along with Game Pass...and merging with PC...bad management decisions...Sony still dominates because of their quality exclusives...moving away from PC and back to console exclusives is the right move from a business standpoint...I loved playing their games on PC but I understand the decision
Digital did absolutely kill the Xbox brand, but the bad games kinda came along for the ride. By Xbox One, Microsoft thought gamers would buy Halo and Gears of War forever. The PS4 not only had a lower price but didn't prevent gamers from buying used games and sharing them. It just so happened that PS4 had some of the best games ever produced on a Playstation console. PS5 though is not as good of a library of games as the PS4 in my opinion, and PS6 does look worse. Astro Bot is probably the only Sony made game for PS5 that's not on PC.
 
Even for the past 3 console generations - outside of resale factor - what good are the discs when they need mandatory updates to play?
A lot of games on disc can be played with no updates or internet. https://www.doesitplay.org/list?pla...s&downloadRequired=No&page=1&order=ReleaseASC

It does note that if you have a console that has an optional disc drive (slim/pro) that may require internet activation to play so in reality only the base ps5 disc is really offline/no download required.

(also it does list PEGI/ESRB, etc. titles separately so the list is not actually 1:1 actual games as 1 game may show up more than once)
 
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Demon's Souls remake, Ghost of Yotei
There's also Bloodborne but you can play that on PC as well as PS3 version of Demon's Souls. Totally forgot about Ghost of Yotei since that games PC port was almost finished and then Sony changed it's mind. Ghost of Yotei is a good example of why it should have been ported to PC as it sold less than Ghost of Tsushima. You do realize that Sony's first party game sales have declined by half compared to the year 2020? While Ghost of Yotei sold initially more than Tsushima, but the sales sold less overall compared to Tsushima.

View: https://youtu.be/EAi3PNBT1jk?si=nO1Vv93EhO796FU8

Then you have Marathon which is on PC but is barely staying alive and cannibalized Desitny 2. Point is that Sony isn't smart for dumping PC. PC users are not going to buy a PS5 for Sony games. They're going to do it for GTA6. Considering the lineup of games Sony has plans to release, I don't think PC users are going to miss Sony.

View: https://youtu.be/F8Vi5eY8E8A?si=ChLgNaLBJoYDLSgm
 
digital was not what killed Xbox...a lack of quality 1st party exclusives is what killed it...along with Game Pass...and merging with PC...bad management decisions...Sony still dominates because of their quality exclusives...moving away from PC and back to console exclusives is the right move from a business standpoint...I loved playing their games on PC but I understand the decision
There is no single thing that completely kills a brand, but the online only plans started the downfall of XBOX. It was a huge black mark that they never fully recovered from. Everyone even people who never had a console before were laughing at the XBONE fiasco.

You are playing both sides here, you say the advantage of consoles is their simplicity and PC is too complicated for the average user, but then merging with PC couldn't have killed XBOX. Since by your standard it is not the same target audience.

What is the difference between games pass and ps+? They both offer "free" games. Why would games pass kill xbox, but ps+ doesn't kill playstation?

Unfortunately high quality exclusives are a thing of the past for playstation. The last exclusive I was looking forward to was GT7, and even that turned out to be a huge letdown. Currently there is not a single PS5 exclusive on the horizon that I'd want to play for free, let alone pay for.

And they themselves said that the PC ports didn't sell enough copies, but then surely they couldn't have made a dent in console sales, right? Both can't be true at the same time. So even here they are not being transparent (that's a polite way from me to say the only time they are not lying is when they aren't talking).
 
There is no single thing that completely kills a brand, but the online only plans started the downfall of XBOX. It was a huge black mark that they never fully recovered from. Everyone even people who never had a console before were laughing at the XBONE fiasco.

You are playing both sides here, you say the advantage of consoles is their simplicity and PC is too complicated for the average user, but then merging with PC couldn't have killed XBOX. Since by your standard it is not the same target audience.

What is the difference between games pass and ps+? They both offer "free" games. Why would games pass kill xbox, but ps+ doesn't kill playstation?

Unfortunately high quality exclusives are a thing of the past for playstation. The last exclusive I was looking forward to was GT7, and even that turned out to be a huge letdown. Currently there is not a single PS5 exclusive on the horizon that I'd want to play for free, let alone pay for.

And they themselves said that the PC ports didn't sell enough copies, but then surely they couldn't have made a dent in console sales, right? Both can't be true at the same time. So even here they are not being transparent (that's a polite way from me to say the only time they are not lying is when they aren't talking).

gaming is the standard I was referring to...that's different than the hardware used to accomplish that...Xbox is the one who blurred the line between console and PC...the difference between PS+ and Game Pass is that you get Day 1 titles on GP...PS+ is all relatively older games...meaning 1 year or longer (usually longer)...there are a lot of people who own both a console and a PC...they are not mutually exclusive

Sony doesn't have as many first party exclusives as they used to but there are still many high profile titles and development time takes much longer nowadays- Ghost of Yotei, God of War Laufey (and the next Kratos game), Intergalactic: The Heretic Prophet (Naughty Boy), Saros etc...and they can easily go back to pushing new Uncharted, Last of Us, Spider-Man etc
 
Even for the past 3 console generations - outside of resale factor - what good are the discs when they need mandatory updates to play?
The resale factor is enough in of itself. I'd never have bought a PS2, PS3, or a PS4, if I knew I can't resell games and whatever I spend on games is a total loss.

Plus the fact that physical copies are cheaper than the PS store. And i don't mean second hand, but new too. Imagine the price gouging they are going to do when they are the only game in town.
 
gaming is the standard I was referring to...that's different than the hardware used to accomplish that...Xbox is the one who blurred the line between console and PC...the difference between PS+ and Game Pass is that you get Day 1 titles on GP...PS+ is all relatively older games...meaning 1 year or longer (usually longer)...there are a lot of people who own both a console and a PC...they are not mutually exclusive
I have no idea what standard you are referring to. You said PC is too involved with bios updates and drivers, and so on, so it couldn't have syphoned away xbox users according to your own standard.

Surely having games day 1 should be a selling point for the xbox and not something that kills it.

I don't remember who it was, but someone here was vehemently arguing the opposite, that there aren't many people double dipping.
Sony doesn't have as many first party exclusives as they used to but there are still many high profile titles and development time takes much longer nowadays- Ghost of Yotei, God of War Laufey (and the next Kratos game), Intergalactic: The Heretic Prophet (Naughty Boy), Saros etc...and they can easily go back to pushing new Uncharted, Last of Us, Spider-Man etc
Naughty boy? :D That's you :p Last of Us is a dead franchise. Intergalactic and Laufey are laughing stocks of the internet. Even if they chose to go back to Uncharted there is no guarantee that won't be exclusive for the modern audience too. Even if not, it might be 2035 when that comes around. But my guess is that Naughty Dog will be on the chopping block when intergalactic inevitably underperforms. Mass layoffs if not studio closure is on the horizon.

At this point there is only one AAA studio that I still believe can produce quality games: CDPR. But even with them there is an uncertainty factor. I'm just cautiously optimistic about their future games, not fully convinced that they are going to be great.
 
The resale factor is enough in of itself. I'd never have bought a PS2, PS3, or a PS4, if I knew I can't resell games and whatever I spend on games is a total loss.

Plus the fact that physical copies are cheaper than the PS store. And i don't mean second hand, but new too. Imagine the price gouging they are going to do when they are the only game in town.

This is why I buy cartridges for Nintendo games. Though those hold their value much more for whatever reason. I'm unlikely to get a Switch 2 as is, but if it was digital only... I would probably have extremely little interest. Nintendo games rarely go on sale and when they do the discount is small. Only reason I'd get Nintendo games these days is because I can likely sell them for a decent amount.

I realize the next Nintendo console will likely be digital only. The cartridge reader takes up some space which is limited in a handheld console, adds cost and games load slower. But it will be a shame when it comes to that. I don't think Nintendo will pull a Sony and discontinue cartridges early though.
 
I talked to someone I know about this over last 1-2 weekends who has a PS5.

Boi willy gee was I NOT ready for the Rage and word explosion about corporate greed and marketing model philosophy stuff.

I had head ache after wards. But this is also why I have not had a console since N64 and no microshaft machines since 01-01-2026 or before!!
 
There's a reason why Microsoft still releases games on PC. Where else can Microsoft find their modern audiences? Sony, you have been warned.


 
Sony’s Latest PS5 Sales Data Shows Digital Pulling Even Further Ahead

Over 80% of PS5 game sold in the last three months were digital copies

Sony’s plans to embrace an all-digital future are starting to gain ground, as the company has confirmed that 82% of all PS5 games, microtransactions, and DLC from Q1 2026–covering April 1 to June 30–were sold digitally...this is an increase of the previous ratio of digital games sold across the entire 2025 financial, which averaged 78%...

https://www.gamespot.com/articles/s...ata-shows-digital-pulling-even-further-ahead/
 
Sony’s Latest PS5 Sales Data Shows Digital Pulling Even Further Ahead

Over 80% of PS5 game sold in the last three months were digital copies

Sony’s plans to embrace an all-digital future are starting to gain ground, as the company has confirmed that 82% of all PS5 games, microtransactions, and DLC from Q1 2026–covering April 1 to June 30–were sold digitally...this is an increase of the previous ratio of digital games sold across the entire 2025 financial, which averaged 78%...

https://www.gamespot.com/articles/s...ata-shows-digital-pulling-even-further-ahead/
This isn't news. Sony has said this before and it doesn't change anything. We know the data is cherry picked. Even at Sony's 80% that means 1 in 5 people were buying physical. That isn't exactly nothing.
 
This isn't news. Sony has said this before and it doesn't change anything. We know the data is cherry picked. Even at Sony's 80% that means 1 in 5 people were buying physical. That isn't exactly nothing.

And that data has everything mixed, even things that does not have a physical release. That really tips the numbers towards digital.
 
That 80% includes Steam sales, micro transactions etc etc. It’s not really a reliable number.

The real fix though is giving proper digital ownership of the game licenses. While not perfect, it could use an ilok style system that the music software industry uses so licenses can be resold. https://www.ilok.com . The GOG system would be preferable for the consumer, but meeting half way would be more achievable.
 
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