Cyberpunk 2077

1440 144hz monitor hooked up. 3070 due to be here next week.

Yay or nay? Been pretty hooked on World of Warcraft lately. Only have a couple hours after kiddo goes to bed to do any sort of gaming. Scheduled stuff like raiding can sometimes be a pain to work around.

What's the story here? I'm seeing mixed results. I've never played GTA or any other type of game. I did that Skyrim and Witcher 3 for a little bit, but it never stuck .
 
1440 144hz monitor hooked up. 3070 due to be here next week.

Yay or nay? Been pretty hooked on World of Warcraft lately. Only have a couple hours after kiddo goes to bed to do any sort of gaming. Scheduled stuff like raiding can sometimes be a pain to work around.

What's the story here? I'm seeing mixed results. I've never played GTA or any other type of game. I did that Skyrim and Witcher 3 for a little bit, but it never stuck .
All we can do is give our personal opinions. For me Cyberpunk was my second favorite game of 2020 and is absolutely worth a play through (or two). Fantastic game.
 
All we can do is give our personal opinions. For me Cyberpunk was my second favorite game of 2020 and is absolutely worth a play through (or two). Fantastic game.
Is it something I can log on and off from? Or are there things that I need to sit through for an hour without able to leave? That's my biggest issue with raiding. Not being able to get up and take care of something right away.

I've tried Witcher 3, Skyrim, Fallout 4, and played through Farcry 5. They just didn't really do it for me. I'm guessing if those didn't do it for me, neither will this game.

I enjoy progression more than story line. If I had the time, I'd grind out path of exile for a full week just to get something six linked. I'm fine with it. Getting gear, opening skill sets, that sort of thing. I like that. I've never been caught up in a video game's story.
 
Is it something I can log on and off from? Or are there things that I need to sit through for an hour without able to leave? That's my biggest issue with raiding. Not being able to get up and take care of something right away.

I've tried Witcher 3, Skyrim, Fallout 4, and played through Farcry 5. They just didn't really do it for me. I'm guessing if those didn't do it for me, neither will this game.

I'd say the game is very similar to the ones you listed. Mix in some GTA and you're pretty much there.
 
I'd say the game is very similar to the ones you listed. Mix in some GTA and you're pretty much there.
fair enough. I don't know what it is about those games. I've tried to get myself to like it, but I've always forced myself to log in. Shortly after I'm firing up Warcraft or PoE to start another character. /shrug

Thanks.
 
I enjoyed my time in Cyberpunk. Played about 50 hours before I decided to move on before I burnt myself out. I'll be back in a few patches and hopefully a better GPU (with ray tracing) to finish it out.

Love the world, enjoy the characters, gunplay is a little lacking and the RPG stuff is a little slim, it's Edgelord for the sake of being Edgelord ar times... but it's exactly what I expected from CDPR.

Damn what a beautiful world though.
 
I enjoyed my time in Cyberpunk. Played about 50 hours before I decided to move on before I burnt myself out. I'll be back in a few patches and hopefully a better GPU (with ray tracing) to finish it out.

Love the world, enjoy the characters, gunplay is a little lacking and the RPG stuff is a little slim, it's Edgelord for the sake of being Edgelord ar times... but it's exactly what I expected from CDPR.

Damn what a beautiful world though.
The edgelord / rockerboy stuff is also inherent to the Cyberpunk game. Style being extra important and every corp being evil, etc...
 
Oh yeah, constant progression. Weapons and gear are dropped absolutely everywhere and are constantly needing to be upgraded, and there's a whole skill system with multiple trees.
 
Oh yeah, constant progression. Weapons and gear are dropped absolutely everywhere and are constantly needing to be upgraded, and there's a whole skill system with multiple trees.
Noted.

Ah. Well, once I get the new GPU and everything squared away, perhaps I'll give it a go.
 
1440 144hz monitor hooked up. 3070 due to be here next week.

Yay or nay? Been pretty hooked on World of Warcraft lately. Only have a couple hours after kiddo goes to bed to do any sort of gaming. Scheduled stuff like raiding can sometimes be a pain to work around.

What's the story here? I'm seeing mixed results. I've never played GTA or any other type of game. I did that Skyrim and Witcher 3 for a little bit, but it never stuck .

It's pretty similar to Skyrim, but not as good, but still really good and worth getting IMO, and I for the most part do not like single player games.
The only SP games I like have tons of freedom and you can be really creative and just kind of play how you want which Cyberpunk does well. You can go stealth, guns blazing, do weird cyber hack stuff, there are some interesting weapons.

The disappointing part is how boring all the non-story NPCs and non-scripted interactions are. In Skyrim every NPC had a personality, home, etc. In Cyberpunk they literally disappear when you aren't looking at them and are just kind of randomly generated and almost completely non-interactable. The police are a completely pointless part of the game spawn directly in front of you then completely forget about everything you've done when you run away. In Skyrim there's a whole system and tons of gameplay around it.
I have about 40 hours of time in Cyberpunk and I'm basically done playing it unless some interesting mods come out. I probably have 10X that in Skyrim because it has so many extra layers of interaction and freedom and a lot of interesting mods.
 
I've dropped 170 hours so far (on my second playthrough), the game is sick.

Yeah, it's still somewhat broken in places, but the story and the graphics and everything is top notch.

Will depend on what you like. Personally I'm a sci-fi guy, never really could get down with fantasy, meaning Skyrim and The Witcher and WoW and other games did nothing for me.

The action is good too. Lot of upgrades and skills you can acquire, guns are plentiful, lots of looting. Somewhat similar to Borderlands, if you liked that.
 
They've ported Skyrim to basically every supported system since the game was released. It's pretty timeless even with its (now mostly fixed/alleviated) flaws.
I don't see that being the case with Cyberpunk even when the game is considered totally complete/patched/done. At its core the world has tons and tons of lore, but the actual population is lifeless.
 
Can I just wander around and do my own thing like in Fallout, or am I pushed to do quest lines and stuff?
 
Can I just wander around and do my own thing like in Fallout, or am I pushed to do quest lines and stuff?

You can definitely do your own thing. Without getting into spoiler territory, there's a pretty major mission that you encounter rather early in the game. You do need to eventually complete that mission to unlock certain parts of the game. You'll also have to complete some additional story missions to unlock other (often unrelated) story missions, too. Otherwise, you can basically go anywhere and do anything you feel like. The non-story missions are 95% combat and 5% breaking and entering, so there isn't a ton of variety to what you'll be doing, though. If you played Far Cry 5, it's a little like that, but without the family members randomly swooping in.
 
Alright. You've talked me into it. once the new GPU comes in I'll see what this is all about.

$60 on Steam still. Suggestions for other places to look?
 
Ironic because that is what you're doing.
I'm not the one trying to redefine words. Where did I do that? Show me.
People are talking about the entire police interaction mechanic, not how they spawn. I explicitly explained that to you. Don't be stupid. I'll repaste because it seems like you intentionally didn't read the entire post:
The point was specifically about the way they spawn, not the overall experience.
You're saying CD Projekt had set out with the intention of spawning NPCs out of thin air right in front of the player. I'm not buying it.
Are you really trying to use your own refusal of acknowledging something as proof of that something not being true?

Having NPCs plop out of the sky is the mark of an unfinished game. If something is unfinished, in this case the topic of police response, behavior & reaction, it is broken.
Still at redefining words? Unfinished also can't be substituted with broken.
I'm not sure why one would defend such an unfinished & broken aspect of a game.
Where did I defend this implementation? It is implemented poorly, so poorly in fact that I'd call it placeholder level implementation. But regardless it works as intended so it is not BROKEN, why is that so hard to acknowledge?

I never said police interaction was great, or even good in the game. I stated two things: First that police never attacked me for no reason, second that the way police spawns when you are wanted is intended to work that way. Never said it was good, or satisfactory. But I'm suddenly accused of defending it. LOL. The only thing I'm defending is being precise and calling things what they are.
 
Alright. You've talked me into it. once the new GPU comes in I'll see what this is all about.

$60 on Steam still. Suggestions for other places to look?

I used a $10 off coupon on EGS when they had the unlimited $10 off coupons holiday thing.

Unless you really need a game to play right now I would just wait until you can find a deal. They'll be releasing patches for the next year which means waiting will just give you a better experience, and it's not like there are any new better games coming out that are going to make it less enjoyable anytime soon.
 
Is it something I can log on and off from? Or are there things that I need to sit through for an hour without able to leave? That's my biggest issue with raiding. Not being able to get up and take care of something right away.

I've tried Witcher 3, Skyrim, Fallout 4, and played through Farcry 5. They just didn't really do it for me. I'm guessing if those didn't do it for me, neither will this game.

I enjoy progression more than story line. If I had the time, I'd grind out path of exile for a full week just to get something six linked. I'm fine with it. Getting gear, opening skill sets, that sort of thing. I like that. I've never been caught up in a video game's story.
From the ones you listed Fallout4 is the most similar to cyberpunk, there are a few things that F4 was sllightly better at, but overall Cyberpunk is a far superior game, the progression is certainly better. You have to get act1 of the game out of the way before the whole city and most of the side missions open up, it takes about 3-4 hours I think. But some of it is already open after the prologue so you can focus on some side stuff and progression even before finishing act1.
 
I'm not the one trying to redefine words. Where did I do that? Show me.

You're trying to redefine the argument, for some unknown reason. Multiple people are mentioning police interactions are broken and incomplete. You are intentionally fixating on spawning, for some reason. Case in point:

The point was specifically about the way they spawn, not the overall experience.

Still at redefining words? Unfinished also can't be substituted with broken.

It is broken because the product is shipped. If it is being sold, it is complete. You would've had a point if it was sold under Early Access or some type of beta. The product cannot be on store shelves and be "unfinished". The entire police interaction system is unfinished, in a supposedly finished product. Which means it is... broken.

You can use the same logic to mask any other shortcoming. NPCs in the T position? Unfinished animations, not broken. CTDs? Unfinished coding somewhere, not broken. NPCs not reacting? Unfinished, we didn't implement their reaction behavior yet.


Where did I defend this implementation?

This post is one example.

... second that the way police spawns when you are wanted is intended to work that way.

You're delusional if CD Projekpt had set out to make a game in which NPCs spawned in the players face, in a game released just weeks before 2021. Ironically you go on to mention it is place holder/incomplete.

What is an incomplete, unfinished or non-functional feature in a released product? A broken feature.
 
You're trying to redefine the argument

Also you:

Placeholder = Broken

You keep shifting the goalposts re-defining words, just to avoid conceding even an inch, when overall we agree that police is not up to the standards we'd like it to be.

But if it makes you feel better, call it broken, call it unicornfarts, I'm tired of arguing in circles, if that was your goal that I'll get tired and move on, congratilations you succeeded.
 
Also you:

Placeholder = Broken

In a shipped retail product, yes.

Again, the whole question is:

Are police interactions broken in the game? Do you not consider the act of police spawning in the players face to be a broken police interaction feature?

The response times are in no way sensible. They literally spawn, and continue to spawn, all around you. Practically zero response time. The entire wanted/pursuit mechanic is broken. Amplified by the fact you can just drive two blocks away and they forget you existed. It literally goes from spawning in your face to not being able to track you at all just by moving a small distance.

Game is fairly good, but the entire police system top down needs to be fixed.
 
I finished up this morning after 92 hours and getting to 50/50 with everything on my map completed (except buying cars). I chalked up all of the bugs (oh the bugs....) to V's "situation" and just rolled with it like it was happening with V's perception of the game world. Really helped with the immersion. Game breaking bugs were always cleared by going back to previous save. Totally engrossed by the characters and story but not really interested in going back (felt the same way about Mass Effect). Feel the path I took was right for me and honestly most of the side missions were pretty shallow (as to be expected). Played with Pscyho RTX and no regrets except I think some of the game's textures and color choices made the game seem like cartoon with realistic lighting at times. Hope everyone waiting has a better experience, but no regrets playing this early. Onward to Metro Exodus. Will be back to Cyberpunk for DLCs.
 
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The police are definitely broken/under-developed/lazily-implemented/etc. Yet at the same time I can't say I really noticed or cared much. Other than walking through some crime scenes early in the game I bet I only interacted with the police a handful of times in 100+ hours. There isn't much motivation to and it's not like they attack you instantly. If I saw the little eye-meter item, I just got out of there. If they're engaged with bad guys, they don't care what you do. Getting chased after committing a crime is like poor man's GTA. As far as issues with the game go, I found the cops to be more of an eye-roll than a serious concern.
 
I'm on my third game now, whoever just obsesses over glitches or underdeveloped (or broken for those in the business of redefining words) features like the police are missing out bigtime.

You can still enjoy the game for what it offers while also admitting some aspects are outright broken.

I have no intentions of replaying it myself, waiting for DLC before I ever play through it again. Which will probably be never. I seldom replay games these days.
 
You can still enjoy the game for what it offers while also admitting some aspects are outright broken.

I have no intentions of replaying it myself, waiting for DLC before I ever play through it again. Which will probably be never. I seldom replay games these days.

This is what I've been doing. I've got a lot of time in the game and I've enjoyed it thoroughly. But, the game is pretty much in an alpha state. The UI has errors, its inaccurate, or flat doesn't update. A ton of mods don't work at all or glitch (sometimes in your favor), weapon balance seems like its in an early state. Much of the cyberware doesn't work at all. Namely, anything that requires a manual activation won't work if you have arm cyberware like the Mantis Blades or Projectile Launcher installed. The list of issues goes on and on. To CDPR's credit, the quests are surprisingly complete but I suspect the ones that weren't finished just aren't in the game or have been totally disabled. I think this is one of the reasons why CDPR didn't want to quote completion times as they may not have known how many quests would be in the game on launch day.

I can go on and on about what's wrong with the game. To be honest its in an unacceptable state. That being said, the game is still really a lot of fun and it could end up being a classic that could eclipse the Witcher III if CDPR ever finishes the damn thing.
 
This is what I've been doing. I've got a lot of time in the game and I've enjoyed it thoroughly. But, the game is pretty much in an alpha state. The UI has errors, its inaccurate, or flat doesn't update. A ton of mods don't work at all or glitch (sometimes in your favor), weapon balance seems like its in an early state. Much of the cyberware doesn't work at all. Namely, anything that requires a manual activation won't work if you have arm cyberware like the Mantis Blades or Projectile Launcher installed. The list of issues goes on and on. To CDPR's credit, the quests are surprisingly complete but I suspect the ones that weren't finished just aren't in the game or have been totally disabled. I think this is one of the reasons why CDPR didn't want to quote completion times as they may not have known how many quests would be in the game on launch day.

I can go on and on about what's wrong with the game. To be honest its in an unacceptable state. That being said, the game is still really a lot of fun and it could end up being a classic that could eclipse the Witcher III if CDPR ever finishes the damn thing.

Pretty much. Seems like the GUI changed a bit with the recent update. Before it would sometimes be impossible to read because they didn't make the text box opaque or block out the background. Lots of small things as you said.

Still a fun game that more or less aligns with the industry standard for an open world game though. I don't think it was anything special but am looking forward to DLC. Problem is I think the DLC will get pushed back a lot due to fixing/improving the base game. I think the first major one will probably come late 2021 at the earliest. And I hate playing DLC 9 months to over a year post release for games like this. But I'll play it anyways.
 
And I hate playing DLC 9 months to over a year post release for games like this.
That's definitely me. If they take too long, I'll forget the plot, control scheme, and my motivation for doing anything in the first place. The two large Witcher 3 DLC packs are the only ones that motivated me to return to an older game...well, those and Dark Souls, which is 1/2 muscle-memory at this point.
 
There was a mod where you could bang Keanu, but CDPR pulled it. I saw some of the video, not for me.
 
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