erek
[H]F Junkie
- Joined
- Dec 19, 2005
- Messages
- 10,898
Quake III (non-Arena) was a defining moment in FPS gaming!
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Quake III (non-Arena) was a defining moment in FPS gaming!
What?Quake III (non-Arena)
What?
Maybe he means the Quake 3 engine?
Damn, I was thinking of starting this thread for months. Quake 3 is still the best Quake. Sadly, this sort of games are not coming back. History repeats itself but I jut don't see fast multiplayer games making a come back no matter what
No, he meant Quake III Team* Arena
* The "team focused" expansion that no one played
It was a solid game, but since the single player was just bots, I quickly got bored with the muiltiplayer after I discovered Counterstrtike Beta and Battlefield 1942.
It was better than Unreal Tournament, but only barely.
It was better than Unreal Tournament, but only barely.
I'm partial to Unreal, but honestly I loved the hell out of Quake 2.
That's because...There have been attempts at doing Q3A or UT99 style games but I don’t think any of them really managed to capture the feel of either of those games and what made them so fun.
There have been attempts at doing Q3A or UT99 style games but I don’t think any of them really managed to capture the feel of either of those games and what made them so fun.
Quake II was way better than 3. I thought Quake Champions was pretty good or better than 3. Haven't played it in awhile though. I wonder if people still play that one.
What is stopping a crowd funded respin of generic twitch fps with all the trimmings;
Community maps
Community mods
Community servers
Community skins
So many people want it.
I'd play that and pay good money for it.
Closest thing was doom 2016. Romero? Are you listening?
Diabolical.
Reflex was a thing but died fast, unfortunately.
What is stopping a crowd funded respin of generic twitch fps with all the trimmings;
Community maps
Community mods
Community servers
Community skins
So many people want it.
I'd play that and pay good money for it.
Closest thing was doom 2016. Romero? Are you listening?
Quake II was way better than 3. I thought Quake Champions was pretty good or better than 3. Haven't played it in awhile though. I wonder if people still play that one.
Diabotical you mean? Slipped under the radar for me. Reflexes require using regularly to maintain like many other brain functions but they aren't there forever indeed.
I remember playing this, UT99 and C&C at my very first LAN party. Those were the days!!
I think they capped it @ 300fpsFunny, I just installed Q3 last night to see if I could break 1000fps in the timedemo (four). Still a no go even with a 5Ghz i7-7700k and a GTX 1080 and "r_smp" enabled (if it even still functions, it made no difference). I think it has some kind of cap in the engine.
Nahh, I'm getting 990-ish fps (regardless of resolution). Have been since my Radeon 6850 I think, 7970 for sure.I think they capped it @ 300fps
Dial-up latency Instagib separated men from boys, and null-modem C&C normal people from clinically insane due to connection issues.I remember playing this, UT99 and C&C at my very first LAN party. Those were the days!!
Eh that might have been the server caps. Try:Nahh, I'm getting 990-ish fps (regardless of resolution). Have been since my Radeon 6850 I think, 7970 for sure.
The original UT still enjoys a very active community with modded servers. I was playing it only a few weeks ago.
Yep, tried that, no deal. I also checked for "r_maxfps" and "cg_maxfps" but there were no such commands. Oh well...Eh that might have been the server caps. Try:
Use /Com_maxFPS 0
Yeah I don’t understand.What?
Yeah, I check it out once a year or so and although those servers are cool for a few mins, I wish I could still find some vanilla servers to play on or at least ones that aren't heavily modded with crazy sounds and different weapon drops.
Same with UT 2004, as I miss onslaught a lot.
People want it, but the money is elsewhere. For all of the bitching and moaning every 10 of us do about the current state of the game industry there's easily 1-2 whales just shoveling money into developers pockets in f2p games or even full price games with microtransactions. Top that off with the modern gamer apparently needing to have a bar fill up after every match and the occasional whizzbangdingwahooguitarriff as a number goes up on their screen, and there's the problem. Yes, there are a couple examples of these games still somewhat existing like that recent unreal tournament project but the fact is that it stagnated and while there is a community it's probably measured in the hundreds of players tops as opposed to the thousands. As far as crowdfunding such a game? Without a huge name behind it(and Romero is not a huge name anymore), it won't work.What is stopping a crowd funded respin of generic twitch fps with all the trimmings;
Community maps
Community mods
Community servers
Community skins
So many people want it.
I'd play that and pay good money for it.
Closest thing was doom 2016. Romero? Are you listening?
Funny, I just installed Q3 last night to see if I could break 1000fps in the timedemo (four). Still a no go even with a 5Ghz i7-7700k and a GTX 1080 and "r_smp" enabled (if it even still functions, it made no difference). I think it has some kind of cap in the engine.