Forza Motorsport 6: Apex thread

I enjoyed it, but the game locking up every 3rd race was annoying. But, it is a beta. Also, it pretty much required that I use the 365.10 GeForce drivers, which are problematic for me (I'm one of those who's been negatively hit by the 364/365 series), so back to 362.00 for now. While I can get Forza to run on 362.00 using the quit bypass (hold page up while you click quite, and it will bypass the warning), the game runs like ass and crashes more frequently.

Still have a Steam backlog to keep me busy, so hopefully the end of beta lines up nicely with some better (for me) GeForce drivers.
 
shitty deal. ive lucked out and the only issue ive run into is occasionally the driveatar names over the cars flicker in and out. no audio sync issues, no lock ups, nothing. I ran the first three races, a bunch of practice runs and free play. runs great.
 
Its a simcade leaning heavily toward arcade. What'd you expect?
forza6assists.jpg
 
Only issues ive had is in game glitches. It kinda freaked out when i installed Forza Hub and crashed but other then that its been fine for me.
 
you can customize the sim level from sim to arcade or a mix style to suite your preference. I'm sure it is not as sim as IRacing or PCars but it is far less arcade-like than a NFS title.
and people bitching about it dropping you into a race without setting options are bitching for the sake of bitching! I'm pretty sure grid and a couple others drop you straight in and you cannot open the options at all. with apex you can adjust visuals during the first race then you have access to the assist settings once its completed. only the assists cannot be changed during rio. and they have work it in as part of the tutorial system. it states that you gain more experience by lowering the assists and tells you how during the second race it think.
 
I have played Forza, and have far more experience in sim racing than you think.
Dont turn this into a Forza vs the games you like argument. Its obvious you came here just to shit on the game and likely havent even downloaded the game the thread is about.
 
I
I have played Forza, and have far more experience in sim racing than you think.

If true, then you would understand the issue with saying Forza is "leaning heavily toward arcade".

Playing Forza for 3 seconds =/= playing forza. Just like the kids who said UT was not an Arena Shooter simply because it wasn't Quake.

Forza =/= iRacing.

Forza =/= Project Cars

Forza == Simulation Racer.

Need For Speed =/= Simulation Racer.
 
Dont turn this into a Forza vs the games you like argument. Its obvious you came here just to shit on the game and likely havent even downloaded the game the thread is about.

That is absolutely not true at all. I love Forza for what it is. My very first racing game that go me hooked to racing was Forza, since I had played GT before that and didn't like the no damage they had. I've spent hundreds upon hundreds of hours racing on Forza 2 and 3.

If true, then you would understand the issue with saying Forza is "leaning heavily toward arcade".

Playing Forza for 3 seconds =/= playing forza. Just like the kids who said UT was not an Arena Shooter simply because it wasn't Quake.

Forza =/= iRacing.

Forza =/= Project Cars

Forza == Simulation Racer.

Need For Speed =/= Simulation Racer.

I have no idea what you're on about.
 
so you judge apex based on the old ass ones...
Not really, their old games are brilliant games. But, I know what apex does and doesn't do to get physics of the cars and track data. Thats what I base my simcade comment on.
 
Not really, their old games are brilliant games. But, I know what apex does and doesn't do to get physics of the cars and track data. Thats what I base my simcade comment on.


Alright. I'm going to do something nobody does on the internet and say sorry.

I was wrong. I assumed that you were one of the PCMR types that dismiss Forza simply because it was a console exclusive. Sorry for projecting that onto you.
 
Not really, their old games are brilliant games. But, I know what apex does and doesn't do to get physics of the cars and track data. Thats what I base my simcade comment on.
Just to be clear you havent played Forza 6 though right?
 
Just to be clear you havent played Forza 6 though right?

I have not. But, I know what they do and do not do to design the cars and games.

Look, despite what you think, I'm not trying to turn this into a pissing match about what game is better than what I play. I like Forza for what it is, and it will always be an awesome game to me. The Forza series is arguably what got me into racing games and sims, and from there into real life track days. I was just pointing out above what Forza wasn't and its bloomed into this.

Forza is an awesome game. It, however, is not a sim. That is all I was saying. It is by far the best looking racing game out there.

Alright. I'm going to do something nobody does on the internet and say sorry.

I was wrong. I assumed that you were one of the PCMR types that dismiss Forza simply because it was a console exclusive. Sorry for projecting that onto you.

No worries at all!
 
You're not getting the point that without the proper physics data you can't make an actual sim. That's the point I'm making. Not that it isn't a good game, because it's a great game, but they don't have the proper physics data to make a sim.

You can lol all you want, it won't change those simple facts.

Forza is a fantastic GAME
 
You're not getting the point that without the proper physics data you can't make an actual sim. That's the point I'm making. Not that it isn't a good game, because it's a great game, but they don't have the proper physics data to make a sim.

You can lol all you want, it won't change those simple facts.

Forza is a fantastic GAME

I think this is where a lot of people get a bit butthurt about your attitude. Forza is more simulation-accurate than 95% of all racing games currently trending, and it is simply THE most accurate simulation-racing game with proper damage modelling. I would consider Forza a mainstream Simulation, not anywhere close to an arcade title.
 
Nothing he says holds any merit to me. If he hasn't played the game then it holds no value. It's simply judging a book by it's cover. Since he's already judged it it really wouldn't matter if he does play it now because I doubt he'd truly give the game a chance.
 
Wow...I just, wow

At any rate, the screen shots I've seen are stunning.
 
Nothing he says holds any merit to me. If he hasn't played the game then it holds no value. It's simply judging a book by it's cover. Since he's already judged it it really wouldn't matter if he does play it now because I doubt he'd truly give the game a chance.

I think that's unfair. Forza games are incremental improvements over their predecessors, not huge leaps. If he's played Previous Forza games, its not like he's making an invalid judgement. If there was a specific and advertised push by Turn 10 to improve the realism and accuracy in Forza 6 over 5, I would say OEM should at least try it, but I don't think Forza 6 is anything more than 'Forza 5 2'.
 
I never played 5. I went from 1-4 then skipped to 6. I thought 6 was a decent leap above 4. I played 5 briefly and it felt like 4 with better visuals. I see his points and get them. It's just hard for me to swallow things he says about a game he hasn't played or played. Maybe if he played it first and said the things he said after giving his thoughts on 6. However he came into a thread for a game he's never played and posted something controversial he knew would cause controversy.
 
FM4 was a substantial physics update over FM3, I remember solid rear axles got a distinctly different feel with FM4 than they had in previous titles. I don't recall FM5 feeling much better, only because you spent the entire time fighting the fucking drivetards. FM6 shows improvement over FM4. is it a true to life sim? no. is it still a solid sim with an arcade wrapper? yes.
 
What arcade wrapper? If you set it to sim, turn on damage, turn off assists etc what makes it arcade? You can't wall ride like nsf. Damage has an effect. Weather conditions effect road conditions. You can't just drift every corner...
 
Game runs amazing! The first track had a couple momentary stutters at the start, then everything was like glass. Turned up everything but MSAA and my frame rate stayed perfect. Really impressed with this title!

Wish Project Cars ran like this in the rain. So is there going to be a "Buy entire game" package?
 
Game runs amazing! The first track had a couple momentary stutters at the start, then everything was like glass. Turned up everything but MSAA and my frame rate stayed perfect. Really impressed with this title!

Wish Project Cars ran like this in the rain. So is there going to be a "Buy entire game" package?

Nope. This is a demo to get more people to buy an Xbone. The old 'give'm the first hit for free' strategy.
 
So is there going to be a "Buy entire game" package?

Forza 7.

Apex is a compromise where MS can mix elements of Forza 6 in a quick, small package for us PC gamers while testing the engine and other aspects via our systems so that they can release Forza 7 and beyond at or near simultaneously across Xbox One and PC.
 
Last edited:
Forza 7.

Apex is a compromise where MS can mix elements of Forza 6 in a quick, small package for us PC gamers while testing the engine and other aspects view our systems so that they can release Forza 7 and beyond at or near simultaneously across Box One and PC.

If Microsoft releases a fully-featured PC version of Forza 7 at ALL, I'll eat my own hat.
 
Nope. This is a demo to get more people to buy an Xbone. The old 'give'm the first hit for free' strategy.

Moving forward, all of our games are going to be shipping on Windows 10 and Xbox.

Microsoft is smart enough to know that releasing Apex versions isn't going to convince people to buy a XB1. It is however a great way to get new people to play a Forza game and get them interested in future titles. There is room for Forza on the PC. There are better, more realistic, racing games out there and racing games that sit on the sim/arcade line but there aren't too any that hit the same notes that the Forza series does. A good PC version of Forza 7 would have a decent chance of getting my money. An Apex version has a 0% chance of making a penny off of me. I will never spend money to unlock cars early and I'm not going to buy the game on a console. With how crap the XB1 is selling compared to the PS4 MS needs to make some kind of place on the PC again in order to bolster their gaming division. They're not going to convince people to get XB1's with cut-down racing games. Trying would be a waste of time and money.
 
Microsoft is smart enough to know that releasing Apex versions isn't going to convince people to buy a XB1. It is however a great way to get new people to play a Forza game and get them interested in future titles. There is room for Forza on the PC. There are better, more realistic, racing games out there and racing games that sit on the sim/arcade line but there aren't too any that hit the same notes that the Forza series does. A good PC version of Forza 7 would have a decent chance of getting my money. An Apex version has a 0% chance of making a penny off of me. I will never spend money to unlock cars early and I'm not going to buy the game on a console. With how crap the XB1 is selling compared to the PS4 MS needs to make some kind of place on the PC again in order to bolster their gaming division. They're not going to convince people to get XB1's with cut-down racing games. Trying would be a waste of time and money.

I think it will work MUCH better than you imagine, or at least, Microsoft thinks so. They're releasing 'Halo' universe mobile games as well to build brand-awareness. Forza PC is nothing more than an ad campaign for the XBone. Turn 10 said they will bring ALL future games to Windows 10 and Xbox, but they still have not answered the question of weather it will be 'Apex' versions of their games or feature-equal releases. For all we know (and its highly likely) Forza 6 Apex counts as 'releasing Forza 6 on Windows 10' in their mind.

Like I said, and you can quote me on this: I will literally eat my own hat on a livestream (or at least attempt to with some condiments) if a fully featured (as in, equal features and content to the XBox version) version of Forza 7 is EVER released on Windows 10. You can quote me so I can't ninja edit.
 
I think there is a very high probability this is what they envision for forza 7 for both xbox1 and windows 10. Turning the game into more a f2p game with heavy micro-transactions type of game with a stream of content would simply be a progression of what they have been doing to forza already.
 
I wouldn't really mind that system, if done RIGHT. Make it like so: Real money buys you car packs, Fake money is used for paintjobs, repairs, tuning, upgrades, etc.

Basically release a free game with 50 hand-picked vehicles, and sell cars in $15 sets. You can add a 'booster pack' system that allows you to spend $7 on 3 totally random (non-default) cars.
 
Well... They have said that it's their plan to release Forza games for both platforms.
 
I think there is a very high probability this is what they envision for forza 7 for both xbox1 and windows 10. Turning the game into more a f2p game with heavy micro-transactions type of game with a stream of content would simply be a progression of what they have been doing to forza already.

I wonder if taking something similar to the KI/LoL approach would work. Like have a rotating selection of free cars and have a rotating playlist of free tracks to play on. Then offer cars and maps individually or in packs. This would allow them to keep updating the game with new maps and cars over a long term.
 
Looking forward to seeing KazeoHin eating a hat. Lol

I played it quite a bit last night. First 2 races on keyboard. Then I paired up the controller. I haven't had the game crash yet but it has froze on me 3 times. It's glitchy and definitely beta but it's still playable. Turned up the visuals some to but I need to check temps fps, temps, and loads today to see if I need to adjust it.
 
Back
Top