Battlefield 3 General Discussion Thread

pretty sure theyll announce another mappack soon after B2K, but this time itll be $15 or whatever for all the limited edition owners

I certainly hope so. I'd willingly pay $15 for 3+ maps of the quality and detail they've released thus far. I may not like all of them (Kharg and Noshar Canals, looking at you!) but I recognize the amount of work put into them.
 
I quite enjoy Kharg Island, but the Canals are just... ugh.

But yes, $15 for 4-5 maps (assuming they're of the same quality as the ones released so far) sounds like a reasonable deal to me.

And before people begin to point out that 90% of us complained about the MW2 map packs, please keep in mind that the amount of effort that goes into making just a single map for BF3 would far outweigh the effort required to create one for Call of Duty. I'm far more interested in rewarding the developers for their effort, which was noticeably lacking in all of the CoD map packs.
 
yeah i'd pony up for a map pack. i don't like Kharg and Canals, but the rest are pretty damn fun. just ready for some new landscape!

And before people begin to point out that 90% of us complained about the MW2 map packs, please keep in mind that the amount of effort that goes into making just a single map for BF3 would far outweigh the effort required to create one for Call of Duty. I'm far more interested in rewarding the developers for their effort, which was noticeably lacking in all of the CoD map packs.

i don't care how much effort it takes to produce the maps, all i care about is my return on investment. if i think i'll get $15 of enjoyment out of it then i'll buy it.
 
yeah i'd pony up for a map pack. i don't like Kharg and Canals, but the rest are pretty damn fun. just ready for some new landscape!



i don't care how much effort it takes to produce the maps, all i care about is my return on investment. if i think i'll get $15 of enjoyment out of it then i'll buy it.

I have messed around with game development enough to have a grasp on just how much work goes into these things, and I hate to see effort like that go un-rewarded. Besides, chances are, even if the maps are just re-mastered versions of those from BF2 and BC2, they'll still be extremely fun to play.
 
I have messed around with game development enough to have a grasp on just how much work goes into these things, and I hate to see effort like that go un-rewarded. Besides, chances are, even if the maps are just re-mastered versions of those from BF2 and BC2, they'll still be extremely fun to play.

Why would you want to reward them based on how much work they put into the maps and not how good the maps are? It doesn't matter how much work went into Canals when it's ruined by the stationary AA on the carrier, does it?
 
I really hope EA would not nickel and dime BF3 to death with DLC Map Packs (though I know they will). Glad I got the Limited Edition when I did. At least the first DLC is free for me.
 
They are just giving you the complete BF2 experience everyone asked for. On another note I really think many people are blinded by nostalgia.
 
Why would you want to reward them based on how much work they put into the maps and not how good the maps are? It doesn't matter how much work went into Canals when it's ruined by the stationary AA on the carrier, does it?

they should just make it damage-able
 
I really dislike paid map packs, the main reason is they split up the community. When karkland comes out I do not know how much I will play it even though I have access because lots of other people will not have access. If they have a third tier even less people will have that. Map packs break up a game until you have so few servers running and stocked it is ruined. I already have a hard time finding servers due to the way the game is designed servers tend to be FULL or EMPTY and nothing in between.

Also about the SDK, if you released the SDK a couple people would do quality remakes of maps but more likely some really shitty remakes would get out the door first and those would become the most popular. One thing I like about people not having an SDK is the game does not fill up with all the filth that takes place in valve games. Shitty server admins fill their servers with bots and silly mods like OZ then they customize everything so much their server is the only one like it. Finally they load up all sorts of terrible maps like killbox, awp_map and so on. And sadly people who run good maps typically do not resort to such cheap tactics as abusing the server filters and bots to fill their servers. In a short order the game is completely messed up and no 2 servers run similar settings. I think when SDKs are released the default client should need to download a mod, or set special filters to see all the modified servers and maps.

Not that I am against modding but it has it's downsides too. My biggest problem is the effect it has on tearing a community down. But sadly in games like these they tend to use map packs which have higher overall quality but still split up the community.

This is why I would rather move to a subscription model, you pay a reasonable fee like $30 per year and you get whatever it is. They release map packs to try to keep you interested but everyone playing gets them. But the community always seems to hate change it is funny because now people are saying we will take map packs but before they hated them. So when are people finally going to accept the best model is pay to play so long as the charges are not high like WOW.
 
That's great and all but the IRNV still allows people to see through cover like bushes. Hiding is almost pointless at times because if any part of you slightly pokes out from behind cover you are lit up like a fucking christmas tree. I don't use it because I know it's going to be nerfed but right now almost all of my deaths are from people using GUN / IRNV / FOREGRIP / SUPPRESSOR.

I also think they should remove the foregrip from the LMGs and make them bipod only, but that's just me.


That's what I use. Some of the guns have great iron sights.

I completely agree with these statements, I would like to also see sniper rifles require a bipod to obtain any kind of accuracy, just like LMG's.
 
What is with the homing jets? This guy was flying around in a jet all match with 20:1 last time I bothered to look at him. (I got majorly pissed and stopped looking at the scoreboard altogether.) I'd fire up a jet or heli, get about 3 seconds in the air, and then 3 audible bullet hits later I'm exploderized. I mean holy bananaphones people, that's either some badass flying or some serious salami insertion. Something. Ugh.

There are people who are actually extremely skilled at flying and killing with jets. It's rare, but they're out there.
 
I really dislike paid map packs, the main reason is they split up the community. When karkland comes out I do not know how much I will play it even though I have access because lots of other people will not have access. If they have a third tier even less people will have that. Map packs break up a game until you have so few servers running and stocked it is ruined. I already have a hard time finding servers due to the way the game is designed servers tend to be FULL or EMPTY and nothing in between.

Also about the SDK, if you released the SDK a couple people would do quality remakes of maps but more likely some really shitty remakes would get out the door first and those would become the most popular. One thing I like about people not having an SDK is the game does not fill up with all the filth that takes place in valve games. Shitty server admins fill their servers with bots and silly mods like OZ then they customize everything so much their server is the only one like it. Finally they load up all sorts of terrible maps like killbox, awp_map and so on. And sadly people who run good maps typically do not resort to such cheap tactics as abusing the server filters and bots to fill their servers. In a short order the game is completely messed up and no 2 servers run similar settings. I think when SDKs are released the default client should need to download a mod, or set special filters to see all the modified servers and maps.

Not that I am against modding but it has it's downsides too. My biggest problem is the effect it has on tearing a community down. But sadly in games like these they tend to use map packs which have higher overall quality but still split up the community.

This is why I would rather move to a subscription model, you pay a reasonable fee like $30 per year and you get whatever it is. They release map packs to try to keep you interested but everyone playing gets them. But the community always seems to hate change it is funny because now people are saying we will take map packs but before they hated them. So when are people finally going to accept the best model is pay to play so long as the charges are not high like WOW.

Great post, got me thinking quite a bit and I mostly agree with you on all counts. However on the custom map front in Valve games, I think it is what gave it so much of it's longevity. You even had leagues able to create their own maps (mill and fire) which was a pretty cool thing at the time. Even though mill cost my team a 2nd place finish when it was just released. :p

I totally agree about the subscription model; the problem though with an FPS is how much content could you really release year after year? Too many maps would be overkill, as would guns/vehicles, etc. But I also dislike fragmenting the community, so I'm not sure what the solution is.

I also expect the servers to settle down somewhat; I'll bet everyone rushed out to get a server and the market will finally settle down on all of the empty servers out there.
 
I completely agree with these statements, I would like to also see sniper rifles require a bipod to obtain any kind of accuracy, just like LMG's.

Sadly as it is right now you don't need a bipod for LMGs if you've got the foregrip...

That said, I totally agree with you and the post you quoted.
 
They should just remove it entirely, why is it there? Russian base doesn't get one.

well what if they let u base rape like in BF2, get onto the carrier and mess with them there? I miss hiding out on the ship and slowing down an entire team by myself
 
I really hope EA would not nickel and dime BF3 to death with DLC Map Packs (though I know they will). Glad I got the Limited Edition when I did. At least the first DLC is free for me.

They are just giving you the complete BF2 experience everyone asked for. On another note I really think many people are blinded by nostalgia.
Agreed. People are blinded by nostalgia.

People don't remember that DLC is a new word that is a synonym for older words such as Expansion packs and Booster Packs. Battlefield 2 had a total of 3 paid expansions (Special Forces Expack, EuroForce, and Armored Fury), 2 of which were called "Booster Packs" and are equivalent to modern day DLC's since they were download only, had minimal new content (3 maps each) and were relatively cheap ($15 each at launch). Special Forces expansion pack had 8 maps and a ton new content and was around $25-$30 at launch. There were also a small handful of maps (Wake Island, Jalalabad, and Highway Tampa) that were added with later patches.

If you want to go back even further...BF1942 had 2 expacks, Road to Rome and Secret Weapons of WWII. Both very expensive for what they were and some content was lackluster (esp. Road to Rome).
 
Why would you want to reward them based on how much work they put into the maps and not how good the maps are? It doesn't matter how much work went into Canals when it's ruined by the stationary AA on the carrier, does it?

I've never personally had an issue with the stationary AA, I just don't like the layout of the map.
 
There are people who are actually extremely skilled at flying and killing with jets. It's rare, but they're out there.

Sure, they're out there. :rolleyes: So why aren't they out there competing against one another instead of racking up the kills off the guy who barely has his joystick set up to play? Why is someone so "uber" harvesting K:D on some schmuck who just learned how to fly? I just don't see how you can ever unlock anything if you can't get up in the air. I need to find some preschoolers to fly against! ;) Oh look, Preschool caspian border 0800-1500 watch your language fast respawn! I'm there, dude!
 
Sure, they're out there. :rolleyes: So why aren't they out there competing against one another instead of racking up the kills off the guy who barely has his joystick set up to play? Why is someone so "uber" harvesting K:D on some schmuck who just learned how to fly? I just don't see how you can ever unlock anything if you can't get up in the air. I need to find some preschoolers to fly against! ;) Oh look, Preschool caspian border 0800-1500 watch your language fast respawn! I'm there, dude!

Go find an empty server to practice in, you'd be amazed how easy it is to simply out-maneuver an opponent with a bit of practice, even if you are out-gunned.

Edit: I received most of my jet unlocks by killing tanks/ground units in caspian, try to focus on them, at least until you unlock flares and stealth.
 
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I completely agree with these statements, I would like to also see sniper rifles require a bipod to obtain any kind of accuracy, just like LMG's.

Recons don't have enough utility as it is and that would pretty much cripple their combat efficiency. What would be awesome is if the sniper rifle did require a bipod instead of pistols they could take PDWs or shotguns as a secondary.
 
they should just make it damage-able

it is. TV missle in helo = bye bye for a few minutes

Why would you want to reward them based on how much work they put into the maps and not how good the maps are? It doesn't matter how much work went into Canals when it's ruined by the stationary AA on the carrier, does it?

its ruined by the extremely low flight ceiling for jets, I cannot fly JETS on the map after kharg and caspian. its horrid

Is flying any better using an XBOX360 controller?

want to try that, I do pretty well with M+KB right now though
 
I've never personally had an issue with the stationary AA, I just don't like the layout of the map.

i read about someone else complaining about it once and i jumped into it. i covered ABC and the hilltop above C with the damn thing. but it wasnt very exciting
 
i read about someone else complaining about it once and i jumped into it. i covered ABC and the hilltop above C with the damn thing. but it wasnt very exciting

The better the Russian team does the more action you see, and conversely more points.

They just really need to put more of those shipping containers around the dock area, so the AA gun cannot shoot at infantry along the docks. And also add an AA turret to the Russian side to equalize air support and prevent base raping.
 
Sure, they're out there. :rolleyes: So why aren't they out there competing against one another instead of racking up the kills off the guy who barely has his joystick set up to play? Why is someone so "uber" harvesting K:D on some schmuck who just learned how to fly? I just don't see how you can ever unlock anything if you can't get up in the air. I need to find some preschoolers to fly against! ;) Oh look, Preschool caspian border 0800-1500 watch your language fast respawn! I'm there, dude!

I usually offer an air-to-air truce in the server I am in, though if I am declined...
 
Sure, they're out there. :rolleyes: So why aren't they out there competing against one another instead of racking up the kills off the guy who barely has his joystick set up to play? Why is someone so "uber" harvesting K:D on some schmuck who just learned how to fly? I just don't see how you can ever unlock anything if you can't get up in the air. I need to find some preschoolers to fly against! ;) Oh look, Preschool caspian border 0800-1500 watch your language fast respawn! I'm there, dude!

1. They are competing against each other. ALL THE TIME. When they are racking up kills against noobs is only when there are noobs on the other team.

2. All pilots in this game were noobs at one point. If you are learning to fly now, you are behind the learning curve.

3. There are dozens of servers setup specifically for noob pilots that people have graciously paid for, just search for them.

4. While in a jet, you can't see the enemy pilot's name while you are dogfighting them. I try my best to take it easy on the new guys and go after the more skilled pilots, but I can only tell that if I watch them fly for an extended period of time. You can only do so much. Go easy on one guy only to be blasted by the Ace sitting back and stalking you, or be shot down by a barrage of missiles coming from the ground, AA tank, and stingers all at once. When you are flying, you don't have time to make that distinction. Last time I tried, I was on a server on Caspian versus one noob pilot and one ace pilot. 50% of the time when I waited 5 seconds to watch their piloting skills, I would suddenly blow up from a single gun blast from the ace pilot who was stalking me.
 
Anyone else lose the ability to go forward in vehicles when they have an Xbox 360 remote plugged into their computer?
 
it is. TV missle in helo = bye bye for a few minutes
If that is the case, it is quite literally THE ONLY WEAPON that damages it. I have done strafing runs with guns and rockets in both jets and helos and it did nothing. The guided missile for jets also does not lock onto it.

Anyone else lose the ability to go forward in vehicles when they have an Xbox 360 remote plugged into their computer?
I've had that problem before, but it was only the jeeps and buggies that it occurred on and I use a joystick not the xbox controller. It seemed to disappear when I adjusted the throttle slider ever so slightly on my joystick to make sure it was in the middle. If I had to guess, its probably an issue with the game reading joystick deadzones correctly. The issue has seemed to go away permanently for me with the latest patch.
 
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I've devoted several hours to practicing in the jets with my joystick. I'm not crazy good, but can usually hold my own in a jet just fine now. I find that going after other jets is generally quite difficult unless the pilot is a total n00b. In the time it takes me to take down another jet, I can rack up 3x the points rocketing ground targets. I have fire extinguisher + maintenance (+ rockets), which makes it so that you really have to work to bring down my jet.

I did bump into a jet pilot who was crazy good though, anyone who went up in the air was dead within seconds. I just avoided the jets for that round.
 
Recons don't have enough utility as it is and that would pretty much cripple their combat efficiency. What would be awesome is if the sniper rifle did require a bipod instead of pistols they could take PDWs or shotguns as a secondary.

I want C4 back........no reason support and recon cant both have it...... :D

sniper+all kit wouldnt be bad though, althought with semi autos that can get messy!
 
what would be nice is if the recon using mav or soflam can do more than just spot, as in request attack from a squad leader, whether its taking out armor, mortar or whatever. Kind of like in BF2 with the squad leader requests to commander, but this time it could be open to anyone to do the job
 
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