The Witcher 2: Assassins of Kings ann.

Ah, you guys fought his guards too? I talked him into a 1v1 duel and killed him that way. I can see how a fight with all his guards would be considerably harder.


That puzzled me. I thought I told him I'd agree to a duel and next thing I know he sends all his bitches at me. I thought that made him a pretty cheap shit haha.

As far as performance goes, uninstall the 3D driver and you should be pretty good. I'm at 1080p with Ultra settings - minus supersampling - pulling 40-80 FPS, depending on where I am. Probably average 50. Sure glad I got the GTX 580. Anything less might have to roll with High settings vs. Ultra. I haven't checked out how much vRAM gets eaten up with supersampling, that might require 6950 CF or 580 3GB SLI.
 
Finally finished my papercrafts:

Geralt:

witcher22.jpg


Rotfiend:

witcher23.jpg


Draug:

witcher21.jpg


Three's company:

witcher20.jpg


I'm quite positive Draug is suppose to look different, but I just couldn't figure it out. I still have some pieces left, which I have no idea where they go... all in all.. pretty fun little things :D
 
Ugh. Had to drop desktop resolution down to 1920x1200 to be able to launch game in 2560x1600 full-screen. Others on GOG forums having same issue.

Also, keyboard volume control doesn't work, which is annoying.
 
Finally finished my papercrafts:

I'm quite positive Draug is suppose to look different, but I just couldn't figure it out. I still have some pieces left, which I have no idea where they go... all in all.. pretty fun little things :D

I think one of my favorite improvements is the cartoon style cutscenes. They're very amusing, just like those cutouts.
 
If you have a 7.1 audio setup, you'll get no audio in game. You'll need to set the audio to 5.1 or lower if you are able in order to get sound.

If you have Anti-Aliasing and Anisotropic filtering forced on in the Catalyst Control Center, you'll need to set them to Application Preference or you'll get nothing but haze for video.

Key bindings can be trouble. Several keys cannot be rebound, and you can't bind the punctuation keys at all.

So far I've hit all three issues :(
 
That's disappointing. It looks like the AA option they have is something like x2, since I still see some noticeable jaggies at 1440x900.
 
Ugh. Had to drop desktop resolution down to 1920x1200 to be able to launch game in 2560x1600 full-screen. Others on GOG forums having same issue.

Also, keyboard volume control doesn't work, which is annoying.

its either that or change your desktop down to 1920 and you can launch game on full screen with 2560 apparently
im using window mode
 
turn aa off and use ubersampling :D

Going to in a bit. Gotta reinstall my 2nd 5770 and make sure crossfire is working. Then I'll enable it all. Unfortunately I have no screwdriver at the moment(never lend anything to anyone ever) and using a knife to take apart a computer isn't very enjoyable :/
 
I don't see the point of "uber"sampling (isn't this just supersampling)? The in-game AA is the best implemented AA I have seen in any game. Maybe it's because I had the in-game AA applied as well, but applying the supersampling option halved my frame rates. Not worth it at all.
 
I'm quite positive Draug is suppose to look different, but I just couldn't figure it out. I still have some pieces left, which I have no idea where they go... all in all.. pretty fun little things :D

Haha, they look great, wish I had bought the CE...
 
Well, this game certainly doesn't hold your hand. Definitely a PC game. I died quite a few times in my first fight (you know the area with lots of fire). But once you get the hang of things, it's not bad. Shouldn't take long to get the hang of things. Definitely like the combat more than last time. Nice beginning so far. The hard skill level is designed for you to make and use your potions.


BTW, for anyone new to the witcher, silver is for monsters and iron is for human. You get better damage.
 
Yeah, they probably should've prefaced it with a giant "RTFM" in the beginning. Even for returning players there's a lot of new things that make the beginning unnecessarily painful. It's strange to have to read a PC game manual in this day and age, but this is one game where I'd recommend it.
 
Well, this game certainly doesn't hold your hand. Definitely a PC game. I died quite a few times in my first fight (you know the area with lots of fire). But once you get the hang of things, it's not bad. Shouldn't take long to get the hang of things. Definitely like the combat more than last time. Nice beginning so far. The hard skill level is designed for you to make and use your potions.


BTW, for anyone new to the witcher, silver is for monsters and iron is for human. You get better damage.
Thank you for the tip. Never played the first and had no idea. But damn this game looks great! easily the best looking cut scenes in a long time. The character are so detailed.

EDIT** What does LOD Disttance mean?
 
Looks like Level of Detail distance. So my guess is that if you set it for near, only nearby objects look fully detailed and moderate to far objects are scaled down to save processing power. It's made a pretty big difference in my fps(say, 40fps to 30 for near to far) but I haven't noticed much of a difference between far and normal.
 
If you have a 7.1 audio setup, you'll get no audio in game. You'll need to set the audio to 5.1 or lower if you are able in order to get sound.

That's probably my sound wasn't working, I reinstalled my Xonar drivers to get sound to work, which thinking about it may have simply set the audio channels from 8 to 2 to make the sound work.

Anyway, I'm kind of liking the combat system now. TW1 combat was no challenge at all, you just had to pick the correct stance and then click when the sword is flaming, this is actually tough though. Initially it really pissed me off, I started by taking on the dragon instead of doing them in order (didn't realise the chat would initiate a combat sequence) and died so many damn times unable to reach the first gate.

But after restarting and doing the ballista first made things a bit more simple as you can learn to fight without getting set on fire. It still took me a couple of tries though.

I'm learning to quicksave often though as its so easy to accidently walk into 3 enemies, get surrounded and die.

EDIT: I dont suppose any Australians have looked into the censorship thing? Is there any files that can simply be replaced or a config file somewhere to edit? I bought the retail version because I wanted a hard copy of the manual, map, coin, and also the "free" mouse and mouse pad, but now I have to figure out how to uncensor the game, lol.
 
I'm not sure if this crosses the line, but for things like censorship & additional languages you could probably find a nice bay somewhere with those files. Then just copy & replace everything or reinstall and keep your old saves.
 
I was starting to think the same, though I dont even have a torrent program on my PC at the moment so I was hoping someone came up with a simpler fix than downloading the entire game and replacing the files (assuming that works, lol).
 
Yeah I believe it means you've levelled and not done anything with the points you got.
 
I think it's for a level up. Not sure.

You are correct sir.

The Graphics are just blowing my mind, and the voice acting is so well done. The King is my favorite so far. But all the characters have been great. The part where you follow the King in that tower structure, the graphics particularly the lighting was just wow. Mad props to the devs. The game runs very well even on my single GTX 470@ a little past 480 speeds. Enjoying combat. Enjoying everything about it so far. Also not a single graphic glitch. Using the the 266.58 drivers. I also don't have the 3D driver installed, I never do.
 
What does the plus + symbol mean next to your health bar? I see it pulsate sometimes.
Yup, level up. Meditate to distribute the points. Also, in case you didn't read the manual, for the first few levels the main trees will be locked. You need to allocate at least 6 points into Training tree before you can develop any of the Swordsmanship/Alchemy/Magic tree. Hope that helps.

Loving the game so far :cool:
 
Not sure what the hell happened, but I have something like 250,000 orens. Did this happen because of the save import? In any case, it's an absurd amount of orens that seems to render normal purchasing decisions ridiculous. What is a normal amount of money to have for when you arrive at Chapter 1? Maybe I can find a way to waste or donate all this money so I can play the game as it's meant to be played.
 
Yeah it imports all your money form the previous game. You should only have about 500 when you first start Chapter 1.
 
Played it about 2 hours so far and this game is amazing also the graphics look amazing too probably one of the best looking PC games, had to stop since I work early but looking forward to tomorrow! :)
 
The prologue for this had me giggling, and I haven't giggled with excitement since CoD Russian assault of Stalingrad.
 
Stayed up to fire it up and see it with my own eyes... Ran it max settings initially, framerates weren't the best, but the game is just gorgeous.

All I had to do was turn off uber mode and vsync... Game is still gorgeous although the shadows need some TLC. Can't wait to get some serious playtime in now.

Imported my game, but I had some 10,000 oren by the end =/. Only had 245 when I started W2... It did bring in my raven's armor, gwalhir, and aeorondite sword (sp). Check your inventory, the gear is in there :).

Sadly, the stats aren't quite what they were lol, but at least they hit a hair harder.
 
lol they HAD to limit the Oren you start with, if they let you carry over 10k it would have completely fucked up any semblance of balance.
 
An imported save I used gave me 250k orens. Could someone tell me how I can throw all my money away to make the game fair? lol
 
Tried 2560x1600...didn't go so hot

Running 1080p, getting 20-30fps with the gtx260 with all settings on medium, just as a point of reference for anyone who still hasn't gotten the game.

Really looking forward to playing hard and eventually insane since I thought the combat in the first one on hard was pretty challenging and fun compared to most console games these days.
 
Can someone tell me if mouse1 and mouse2 can be used for "forward" and "back" under key setup? I use quite a unique key config (mouse1 = forward, mouse2 = back, z = strafe left, c = strafe right, x = attack/fire) and a few games don't like to allow mouse1 to be remapped. Thanks for any help.
 
I was able to remap mouse 1 in the configuration utility. Just clicked too much. It was a mistake though and I changed it back before entering the game though, so not 100% sure.
 
Is it just me, or do the controls seem kind of broken? I've had a few instances where I either couldn't move, couldn't swing my sword, or the block key just decides not to work in the middle of combat. That ballista scene was an exercise in frustration until I decided to knock down the heavily armored type's health after killing the sword fodder, running away, regenerating, and then running back in to finish the job.

Controls for me were extremely unresponsive, I can't tell if that's down to extremely bad frame rate or what, but you can't really use block or dodge when fighting several enemies, by the time they're swinging the dodge won't get you out of danger, you have to stab at them quickly then roll away before they can even swing, in large fights with 5-6 people it becomes almost impossible. Plus he doesn't always dodge in the direction I'm holding I have to release the movement keys and then press them again to get Geralt to change direction.

In fact I cant use the magic either really, the animation takes too long and leaves you vulnerable, so you try and put some distance between you and them, but they run at exactly the same speed as you so running away doesn't help increase the gap, unless they start to wander off because you've run too far away.

CatalystCreator (main driver guy at AMD) tweeted this today:

Good to hear, have to wait it out a few days maybe a week while they get their stuff sorted, leave it shelved until then :(

its either that or change your desktop down to 1920 and you can launch game on full screen with 2560 apparently
im using window mode

Dropping the desktop resolution solves the problem of the game not launching correctly, once you get the game running you can run it full screen in any resolution you like, including 2560x1600.
 
Tried 2560x1600...didn't go so hot

Running 1080p, getting 20-30fps with the gtx260 with all settings on medium, just as a point of reference for anyone who still hasn't gotten the game.

Really looking forward to playing hard and eventually insane since I thought the combat in the first one on hard was pretty challenging and fun compared to most console games these days.

Thanks, looks like my GTX 260 is going to struggle, anything below 30fps is close to unplayable for me
 
This game runs better then I expected.

I can run it at high on most settings with uber off/shadows on med and it stays steady and stable on my C2D 8400/5850/4gb ram machine.

You have the exact same setup as me. What settings do you run on and at what resolution?

The best playable setting for me was no ubersampling, shadows medium, no AA, no lightshafts, no mothion blur, no depth of field, no SSAO, no vignette, medium Decals, no ubersampling, and LOD normal .

Everything else is at maximum settings. However, the only thing that really bothers me is the jaggies due to lack of AA. I can't manage to have AA w/ good frame rates at my screen's native resolution of 1080p. It dips down to around 15-20fps sometimes which is unacceptable. I tried turning the res down to 720p w/ AA but it is a blurry mess like someone smeared vaseline on my TV.
 
Controls for me were extremely unresponsive, I can't tell if that's down to extremely bad frame rate or what, but you can't really use block or dodge when fighting several enemies, by the time they're swinging the dodge won't get you out of danger, you have to stab at them quickly then roll away before they can even swing, in large fights with 5-6 people it becomes almost impossible. Plus he doesn't always dodge in the direction I'm holding I have to release the movement keys and then press them again to get Geralt to change direction.

If you're up against 5-6 people you're doing something wrong. Most fights can be broken down into at most 2-3 opponents (at least in the prologue, I'm not far into the game). A couple of times you do get 5 or 6 opponents to fight against, but its never in an open field, you can typically use the surrounding terrain to force a couple of guys to walk a long way round while you wail on their friends for a few seconds.

In the prologue I was mostly using Quen sign when outnumbered, running around and dodging to get the enemies in a position where I can wail on just 1 or 2 of them for a little while, with the Quen sign you can just do strong attack for a few seconds to inflict some damage before it wears off and you have to dodge away to recast Quen.

In fact I cant use the magic either really, the animation takes too long and leaves you vulnerable, so you try and put some distance between you and them, but they run at exactly the same speed as you so running away doesn't help increase the gap, unless they start to wander off because you've run too far away.
Are we playing the same game? :p For me, doing a dodge directly away from the enemy group usually gives me enough distance to magic it up, might need to take a couple of steps more. But the animation doesn't take that long, you just need to be outside of swords reach and you should be able to cast before they have time to run up and swing at you. The only real time I've had issues is when you get in a position such that 3 or more enemies surround me and I can't get away without taking lots of damage.

Start with the weaker enemies and work your way up, using Quen and dodge to avoid taking damage.


Dropping the desktop resolution solves the problem of the game not launching correctly, once you get the game running you can run it full screen in any resolution you like, including 2560x1600.

That's a really weird problem, maybe none of the programmers and testers had screens above 24" and so they never saw this problem? Hopefully they patch it soon.
 
from ign :
Update: After some further searching and installing, I think I may have found a fix for the performance problems. I'm using a GeForce GTX 580 now, installed the beta drivers Nvidia posted, followed advice found on message boards to uninstall 3D Vision drivers and turned off SSAO and Supersampling in The Witcher 2's configuration menu. The result is gameplay that runs at between 50 – 60 frames per second with everything else cranked. Whew. I can't say what a proper fix might be for AMD card users though.

http://pc.ign.com/articles/116/1168535p1.html
 
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