Prey 2 confirmed!

"Prey is using the same engine as Brink"


that's another way of looking at things, no? :)
 
"Prey is using the same engine as Brink"

that's another way of looking at things, no? :)

No, because it's known that Brink uses a heavily modified version of id Tech 4, which obviously isn't bad by any means, but I would rather see more titles using id Tech 5.
 
As long as they make a game with the same great gameplay, I don't think the use of the older engine should be held against them. I wonder if they'll use the latest version of id Tech 4 that was used in ET:QW which added a preliminary version of MegaTexture.

Yes, of course, gameplay is king, although I would really like to see more games using id tech 5. Brink looks very good with the heavily modified id Tech 4, so Prey 2 using that same version is good enough for me. Duke Nukem Forever also uses a modified version of id Tech 4 and it looks good too.
 
Screw Prey! When is HumanHead going to get to work on Rune 2!?!

Prey 1 was pretty good, but I'm still pissed that they're working on this at all. Rune was the greatest hack-and-slash game ever and very unique. Prey had some cool an unique features, but it really just felt like another clone of the id formula.

Iirc, HumanHead was reportedly starting dev on Prey2 within the year of releasing Prey1, so it's almost guaranteed to be in the same engine, but I'm sure it will get a few graphical boosts. I completely forgot about it, to be honest - it's kindof surprising it's taken this long. I dunno, maybe they did decide to switch engines and that's why...
 
No, because it's known that Brink uses a heavily modified version of id Tech 4
So, how much exactly is "heavily modified" and why assume Prey 2 won't be equally as much modified? I mean, at the end of the day the engines still might share 80% of the core engine, for example...

Obviously I have no idea... I guess I just feel it's safe to assume Prey 2 will look better then Doom3/Prey 1/etc... and could look as good as Brink, because the potential is there with Tech4... yes, I'm an optimist :)

I agree it would've been nice with Tech5, but as they explained, it was just not ready when they began development

FWIW I hope, and expect, it looks better then Duke...
 
Screw Prey! When is HumanHead going to get to work on Rune 2!?!

Prey 1 was pretty good, but I'm still pissed that they're working on this at all. Rune was the greatest hack-and-slash game ever and very unique. Prey had some cool an unique features, but it really just felt like another clone of the id formula.

Iirc, HumanHead was reportedly starting dev on Prey2 within the year of releasing Prey1, so it's almost guaranteed to be in the same engine, but I'm sure it will get a few graphical boosts. I completely forgot about it, to be honest - it's kindof surprising it's taken this long. I dunno, maybe they did decide to switch engines and that's why...

Rune 2 is my hope and dream at this point.

HHS has done some preliminary work on Rune 2 but nothing has ever come to fruition and has not seen any updates on there tech page for Rune 2 in almost 2 full years now. It might be safe to assume that Rune 2 has either been scrapped or dropped entirely.

I do hope they get it going again cause I really love making maps for hack & slash games! :)


Prey 2 will most likely be a newer engine, but not Tech 5 =[
 
So, how much exactly is "heavily modified" and why assume Prey 2 won't be equally as much modified? I mean, at the end of the day the engines still might share 80% of the core engine, for example...

Obviously I have no idea... I guess I just feel it's safe to assume Prey 2 will look better then Doom3/Prey 1/etc... and could look as good as Brink, because the potential is there with Tech4... yes, I'm an optimist :)

I agree it would've been nice with Tech5, but as they explained, it was just not ready when they began development

FWIW I hope, and expect, it looks better then Duke...

Well, maybe I worded it wrong, but what I meant was that if Prey uses the same engine as Brink, then it's definitely not "cutting edge id tech engine", just like the other article mentioned. Currintg edge isn't id Tech 4, even with the modifications it suffered for Brink. Cutting edge would be id Tech 5.

Still, I'm pretty sure Prey 2 will look significantly better than Prey 1 and on the same level as Brink (which looks great).

Also I have no problems with the graphics we've seen for DNF.
 
Last I knew DNF was on the Unreal engine, not UE3 either... like 2.5 or something. Id Tech 4, can look a lot better than that, with extended shaders and what not. I think it'll look really good.
 
Last I knew DNF was on the Unreal engine, not UE3 either... like 2.5 or something. Id Tech 4, can look a lot better than that, with extended shaders and what not. I think it'll look really good.

DNF has switched engines so many times that it's card to know what it's actually using now. But Wikipeida's article about DNF does say that it's using a heavily modified U2.5 engine. Here's a link to a Gearbox forum post talking about the engine.
http://gbxforums.gearboxsoftware.com/showpost.php?p=2247353&postcount=70
 
Yayyy!!!
I can't wait for this game! Loved the first one!
A bit disappointed that it's not id Tech 5, but the DooM 3 engine definitely suited the original. Seems pretty sweet. From the trailer though, it seems you won't be playing as Tommy, which is disappointing, but I'm not sure where the story would go from there anyway seeing as *SPOILER* you killed your girlfriend in the first one.
 
I had hope they would keep the Native American aspect since it was a refreshing change in the first one. But I'm going to give Human Head the benefit of the doubt that they'll do more than try and take advantage of the name and make another great game.
 
Yayyy!!!
I can't wait for this game! Loved the first one!
A bit disappointed that it's not id Tech 5, but the DooM 3 engine definitely suited the original. Seems pretty sweet. From the trailer though, it seems you won't be playing as Tommy, which is disappointing, but I'm not sure where the story would go from there anyway seeing as *SPOILER* you killed your girlfriend in the first one.

Actually,although it's been quite some time since I played the game I clearly remember that they set the stage for a sequel at the end with the woman who led the Native American warriors who aided Tommy on the alien ship appearing from a portal and telling Tommy his help was needed again.I really hope they retain the Native American theme,it's what attracted me to the game in the first place.
 
Actually,although it's been quite some time since I played the game I clearly remember that they set the stage for a sequel at the end with the woman who led the Native American warriors who aided Tommy on the alien ship appearing from a portal and telling Tommy his help was needed again.I really hope they retain the Native American theme,it's what attracted me to the game in the first place.


The Indian theme was fine, but did not make the first game for me. Tommy could have been a troubled Irishman with a Celtic druid or priest as a grandfather or grandfather figure, or the grandson of some priest of an eastern religion, or something similar, and the game would have came out just as well imho. If Tommy himself is not coming back, the the Indian theme need not be central to the new protagonist to be a good game imo. Though, a level of mysticism is prolly required for continuity reasons.
 
I agree that they should keep the native american theme. Should keep Tommy, that's how the first one ended, that's how this one should start.
 
Meh, I hate these bullshit marketing campaigns. Give me in game footage and stop wasting resources on crap that will not make an ounce of difference to the final in-game experience.

If they don't have enough solid gameplay to show you, what do you want em to do? It's a teaser trailer...
 
Portals and gravity shifts are out. These were Prey's best aspects.

http://www.eurogamer.net/articles/2011-04-01-portals-gravity-shifts-dropped-for-prey-2

Well, that dropped it off my watch list. Part of the reason I like games like HL2 and Prey 1, were that the puzzles break up the slaughter.

Human Head wanted the sequel to be less of a puzzler than the first.
really means
We want to make it more accessible for console gamers.


I need to start my own studio that just does PC games and publishes over Steam exclusively. Maybe call it "Break Even" Studios..

one internet for whoever gets both jokes in there
 
So basically it's just another game that's using a well-known name to sell a completely unrelated title. Good job game industry, way to throw all your IP's in the trash one by one.
 
So basically it's just another game that's using a well-known name to sell a completely unrelated title. Good job game industry, way to throw all your IP's in the trash one by one.

Pretty much a given these days. Or at least I go in with my expectations that low and then that means I can be pleasantly surprised on occasion.
 
Pretty much a given these days. Or at least I go in with my expectations that low and then that means I can be pleasantly surprised on occasion.

I take a different route; I avoid them altogether. If you want to make a new IP, then make a new IP. If you're going to ruin old IP's while you do it, IP's I supported and enjoyed, then you won't be getting any of my money.
 
The first one wasnt bad, although it did kind of feel like a rail shooter but it had its moments.
 
I take a different route; I avoid them altogether. If you want to make a new IP, then make a new IP. If you're going to ruin old IP's while you do it, IP's I supported and enjoyed, then you won't be getting any of my money.

Exactly

dudebro-grs.jpg
 
Exactly

http://i145.photobucket.com/albums/r216/Foil_GAF/dudebro-grs.jpg[/IG][/QUOTE]

That's a little harsh, at least the Splinter Cell's are good! Even Conviction and the other Double Agent.
 
Prey= Noob-walking...puzzles that didn't make sense to the game play.

In Half-Life, you had to solve puzzles that were consistent with the game play and what you're trying to accomplish in the game...In Prey you shot a bunch of goons, shot a bunch of easy targets in the spirit world to come back to life, and then they shove a puzzle at you that made no sense what so ever in terms of playing the game- Like having to solve your way out of a cube...what purpose does the cube serve? None...it's just there. Solve it.


In Bioshock, Fallout and Mass Effect, they give you little puzzles to hack a terminal or access something. Half-Life, you have to figure out a way to kill a giant mutated plant-monster to advance...these are game puzzles that make sense. Portal...the puzzles are there because it it is the object of the game.

Prey was total lame-sauce. I want the 5 bucks I spent on it through Steam back. Not looking forward to Prey 2 at all.
 
Nice, I really enjoyed the gameplay and story in the first one. It's been a while so if this is a direct sequal i may need to run through it again as the release nears.
 
IMO, They'd be better off figuring out someway to generate more cd-keys for the original game first. Apparently after they ran out on Steam during that sale a couple years ago, they were never able to generate anymore!
 
Why the hell do you turn down the game so fast, it's supposed to be a game about a human character in an alien world, that's more original then any alien-man shoot game since i donnu 1999, at least watch some footage before beginning to bitch about how much this game sucks.
And don't quote me on this post, it's my rant over your rant and not in a serious tone.
 
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