My understanding is, and someone please correct me here, is that EAX is for 3D positional sound effects on a stereo signal. So if the game is outputting a true surround signal, EAX would have no purpose.
However I'm not sure if EAX is for sound effects in general or only simulating surround ones. When using something like Creative's CMSS-3D for example, or 5.1 sound, is EAX disabled?
However I'm not sure if EAX is for sound effects in general or only simulating surround ones. When using something like Creative's CMSS-3D for example, or 5.1 sound, is EAX disabled?