beanman101283
2[H]4U
- Joined
- Nov 4, 2004
- Messages
- 3,051
Can somebody explain to me when video RAM is used in a game and when system RAM is used? Obviously the executable and needed files are loaded into system RAM, but what about textures? With 1 gig of RAM i was running FEAR with medium texture resolution because everything ground to a halt with high resolution. I just upgraded to 2 gigs and now i can run high resolution textures. I thought that textures get loaded into the video card's RAM? Just looking for some clarification, thanks.