Like the title said, I've been having various issues which I am pretty sure are graphics related that I cant seem to iron out.
Mainly, despite gaming with vsync enabled, disabled, and all combinations in between, (both via the catalyst control center, and/or the application settings) I still get major screen tearing. Even when out of an application, my 3rd monitor (the one connected via active displayport/dvi adapter) has a edge-to edge "scan line" slowly moving up creating a tear when windows are moved across it (or a video is playing).
Generally, the v-sync setting via the catalyst control center seems to do nothing, whereas the application v-sync setting helps somewhat, but introduces checkering.
When I do have v-sync and any amount of anti-aliasing enabled (even 1x for Bad company 2), I get "checkering" all over the screen; this is very noticeable during cut scenes. the level of checkering varies form very annoying to "cant see what the hell is going on".
Finally, and I am not 100% sure if this is entirely related to the graphics cards, but In pretty much any game I play I eventually get a crash to desktop. Time to CTD varies, but is about 10-15 minutes in. So far, this occurs during Just cause 2, Portal 2 (extremely consistently), and BF bad company 2.
I have pulled back all of my overclocks back to hardware defaults, but the problems still persists. My cards have never gotten above 95 C and usually hover around 89 C when at full load (I could run cooler, but me no gusta loud fans).
system specs:
Mobo:GIGABYTE GA-Z68X-UD4-B3
CPU:Intel i5 3.3GHz sandy bridge
Video: two MSI R6970's in crossfire
Ram: G.SKILL Ripjaws Series 8GB
6116x1200 eyefinity setup (3 monitors with bezel compensation)
latest drivers installed.
Edit: If I reduce the game resolution to 1920x 1200, the problems seem to go away (i cant confirm the CTD's yet). Any ideas?
Mainly, despite gaming with vsync enabled, disabled, and all combinations in between, (both via the catalyst control center, and/or the application settings) I still get major screen tearing. Even when out of an application, my 3rd monitor (the one connected via active displayport/dvi adapter) has a edge-to edge "scan line" slowly moving up creating a tear when windows are moved across it (or a video is playing).
Generally, the v-sync setting via the catalyst control center seems to do nothing, whereas the application v-sync setting helps somewhat, but introduces checkering.
When I do have v-sync and any amount of anti-aliasing enabled (even 1x for Bad company 2), I get "checkering" all over the screen; this is very noticeable during cut scenes. the level of checkering varies form very annoying to "cant see what the hell is going on".
Finally, and I am not 100% sure if this is entirely related to the graphics cards, but In pretty much any game I play I eventually get a crash to desktop. Time to CTD varies, but is about 10-15 minutes in. So far, this occurs during Just cause 2, Portal 2 (extremely consistently), and BF bad company 2.
I have pulled back all of my overclocks back to hardware defaults, but the problems still persists. My cards have never gotten above 95 C and usually hover around 89 C when at full load (I could run cooler, but me no gusta loud fans).
system specs:
Mobo:GIGABYTE GA-Z68X-UD4-B3
CPU:Intel i5 3.3GHz sandy bridge
Video: two MSI R6970's in crossfire
Ram: G.SKILL Ripjaws Series 8GB
6116x1200 eyefinity setup (3 monitors with bezel compensation)
latest drivers installed.
Edit: If I reduce the game resolution to 1920x 1200, the problems seem to go away (i cant confirm the CTD's yet). Any ideas?
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