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Tribes Vengence and my system

rcf1987

2[H]4U
Joined
Aug 9, 2004
Messages
3,759
I got a 2400 XP thoro, A7V333, 512 PC-2700, 128 MB Ti 4600 300/650 what can I expect
also got a 2600 XP thoro, nf7-s, 512 PC-3200 kingston hyper x, 128 MB 5600 Ultra 400/800 what can I expect
 
I'm playing it on my 5600 Ultra right now (same system in sig, but an Ultra rather than regular 5600. The flip-chip 400/800 model, like yours).

Graphics set to 'High' overall (instead of 'Ultra High'), then I set the fog distance only to 'Ultra-High'. Turn on PS2.0 shaders (works fine on the 5600) and set glow to 'Ultra High' (kinda like the effect).

I'm playing 1024x768, 2xQ anti-aliasing, 2xAniso. Get plenty playable framerates and it looks pretty good.

I'd expect your Ti4600 to do just as well - it's a mostly DX8 game, and in DX8 the Ti4600 and 5600 Ultra are damn near equals.

(All that said, I really, really hate the game. It sucks hardcore compared to T2. Looks good, but they took all the teamwork out to make it more accessible to the UT2k4 crowd.)
 
The demo is based off of the retail code, so you can download it and see. Keep fog on Ultra High, and sacrafice the rest of the setting. It lets you see farther.

Oh, and T2 sucks. T:V is much better. And T1 is much better than both.
 
Obviously trying the demo is important.

For example, I think T2 (last retail patch) is the best of the lot, T1 is almost as good, and T:V is bottom of the barrel.
 
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