Texture intensive or Shader Intensive????

brasscorpion

Weaksauce
Joined
Dec 21, 2006
Messages
95
Just a quick question. Are the games now and in the future heading to a more texture intensive code or a more shader intensive code?

It looks like the ATI cards kick the crud out of Geforce cards in shader intensive applications.

So it makes no sense for me to purchase a Geforce GPU if new games are heading down a path of being more shader intensive.

Brass
 
rigght unless your totaly ignoring the 8 series cards, then your "sort of" right.
 
The trend is moving toward more shader intensive scenerios. But, textures are still in use and increasing in size, so framebuffer size and performance will still be important.
 
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