tear when playing counter strike question

eddie500

Gawd
Joined
Jan 23, 2003
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I notice that the image tears or something of the sort when playing counter strike or day of defeat source. It is more noticable on my flatscreen and less noticable on my 22" CRT screen, maybe because of the higher refresh rate of the CRT.

Is this a vertical sync problem? It seems to go slightly away when turning on this feature but it really slows down my frame rate. Whats going on here?
 
Is your card overclocked ? Do you have the LoD bias Clamped while using no Vsync and Tripple buffer Off?
 
turn vsync on in game and triple buffer on in the nvidia control panel
 
Yup, triple buffer forcing has made a comeback these days because of the incredibly low refresh rate of LCDs.

Normally, if you increase the refresh rate (and the card can keep up), then you draw the frames faster. The reason why teraring is not as noticeable with higher refresh is because the change in camera position from frame-to-frame is LESS when the framerate is higher. Tearing is only noticeable when you have some high-contrast vertical edge on-screen, plus fast movements of the camera (relative to framerate).

With LCDs clamping framerate at 60 Hz at native resolution, tearing is suddenly a big problem again.
 
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