Shadows in games.

Thuban

Weaksauce
Joined
Sep 24, 2006
Messages
97
Is the quality of shadows a hardware or software thing? With my 7800GT, I always has shadow off so I never really noticed what the quality of shadows in various game. Before I remove the 7800GT to install the 8800GT, I was looking for some benchmark program to run and I download a program called oZone3D Soft Shadows Benchmark. I ran it with the 7800Gt and it looked really good. Very nice transition from the dark and light area.

I installed the 8800Gt and ran the benchmark, I noticed that the transition wasn't smooth but instead have blocks of pixel in the same shade. As a result, there's a basket weave pattern.



In Command and Conquer 3, when zoomed close in the unit looked like it's standing on a bunch of black pixels. In BF2142, on certain angle it look smooth, but if I change the angle a but it looks really jagged, on certain angle, the jagged edge move so it look like a saw blade.

So is it the card, the driver or the software? Is this normal? I remember way back when I had a Radeon 9800 and Neverwinter Night's shadow wasn't very detail but it was sharp.
 
Back
Top