i originally asked for help on the planetdoom forums, but it is more appropriate to try here.
i'm trying to address some connecitivity issues here in my dorm room.
Once logged in, I have a 100mpbs connection.
Downloads and Web Browsing are fine.
The problem arises when I'm playing online games (see: planetdoom). I don't know a whole lot about networking, or the setup we've got here at school. I do know that before we were allowed to even connect, I had to download a 'log in' client, service pack 2, and several small files which entered some commands in a dos window: firewall stuff i guess.
Precisely, what happens during play, especially for doom, is that it is near impossible to play: pings are erratic (from 35 to 900ms). It's not as bad for half life games or even tribes vengeance beta.
again, i don't know a lot about networking, but it seems like there are a lot of security standards in place which prevent me from sending and receiving enough packets to make gameplay suitable. then again, why is throughput not a problem for downloads?
help.
i'm trying to address some connecitivity issues here in my dorm room.
Once logged in, I have a 100mpbs connection.
Downloads and Web Browsing are fine.
The problem arises when I'm playing online games (see: planetdoom). I don't know a whole lot about networking, or the setup we've got here at school. I do know that before we were allowed to even connect, I had to download a 'log in' client, service pack 2, and several small files which entered some commands in a dos window: firewall stuff i guess.
Precisely, what happens during play, especially for doom, is that it is near impossible to play: pings are erratic (from 35 to 900ms). It's not as bad for half life games or even tribes vengeance beta.
again, i don't know a lot about networking, but it seems like there are a lot of security standards in place which prevent me from sending and receiving enough packets to make gameplay suitable. then again, why is throughput not a problem for downloads?
help.