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Problem VM usage in Max Payne 3.

litwicki23

Limp Gawd
Joined
Sep 19, 2009
Messages
217
Hi all. I have a strange problem in Max Payne 3. However , when i use ALL maxed very high details, with FXAA 4x, MSAA 4x and Directx11 i have only 1100MB VM usage of 2048mb. Its strange, because i know that for all maxed details VM usage must be above 2048mb. Can somebody help me? I using 301 WHQL drivers. And all updates in game.

I see pics when peoples using all maxed details , then they have 2048 mb above usage.

Ok then, so i tried to play the game and graphic is not really beatiful like it must be on these maxed options. Something is broken. Something is interrupted.



my pc:
Evga Gtx 680
I7 3770K 3.5
8gb ram
BQ Dark P Pro 1000W
Windows 7 Ultimate x64
 
um you did not even mention resolution plus I don't think 4x MSAA is the max AA in the game.
 
1400x900? is that just a 19 inch screen? :eek:

lol, of course its not going to use anywhere near 2048mb of vram with just 4x MSAA at that silly low resolution. use a normal resolution like 1920x1080 and 8x MSAA and your vram usage would be WAY higher.

and why on earth did you buy a gtx680 to play on such a tiny monitor and resolution?
 
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