No, the DX12 explicit multi-adapter stuff (and the similar tech in Vulcan) applies to non-VR surfaces also.That's just VR though, so people with VR headsets should be happy, all five of them![]()
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No, the DX12 explicit multi-adapter stuff (and the similar tech in Vulcan) applies to non-VR surfaces also.That's just VR though, so people with VR headsets should be happy, all five of them![]()
I know, he mentioned LiquidVR though,No, the DX12 explicit multi-adapter stuff (and the similar tech in Vulcan) applies to non-VR surfaces also.