jedihobbit
Gawd
- Joined
- Nov 3, 2005
- Messages
- 963
With all of my builds somehow haven been sucked in the vortex of 24/7 folding, this has become the new obsession for me
..eking out the last bit of PPD within my abilities.
GPU2 folding has made this quit easy as it seems bumping up the shader freq. is the deal. I have three units folding gpu 1 x 9600GSO, 1 x 8800GT SC, and 1 x HD3870. Now the nvidia guys are easy as snit to do, go into RivaTuner and move the slider. However there seems to be nothing for the ATI guy! What am I missing, as shader freq. has to be part of ATIs process too .or am I delusional?
On average so far I have managed (with a std 384 pt client) to shave off 14 seconds per 1% with the GSO. With the GT SC Ive shortened the average time by 7 seconds (still playing there!
). I would love to do something with the 3870 as it seems to keep getting units with values above 500 pts and takes twice as long to run.
GPU2 folding has made this quit easy as it seems bumping up the shader freq. is the deal. I have three units folding gpu 1 x 9600GSO, 1 x 8800GT SC, and 1 x HD3870. Now the nvidia guys are easy as snit to do, go into RivaTuner and move the slider. However there seems to be nothing for the ATI guy! What am I missing, as shader freq. has to be part of ATIs process too .or am I delusional?
On average so far I have managed (with a std 384 pt client) to shave off 14 seconds per 1% with the GSO. With the GT SC Ive shortened the average time by 7 seconds (still playing there!