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If I was matrix'ing, Wouldn't I be "6.1"?
It's already off..
WHen it's a prologic source, then the D|D PL light comes on..
Lets put it this way.. there are 5 different 'lights' that can display on my receiver..
They are :
DTS
Matrix
D|D Digital
D|D PL
D|D PL II
currently, only D|D digital is on.
Is that why I can hear discrete sounds in each speaker?
Now that is a good question.Or if i do the hercules sound card test, it can rotate different sounds to each speaker?
http://www.hwzone.co.il/cgi-bin/newspro/printnews.cgi?newsid1070976177,80301,
Let me highlight this review, so people don't have to read the entire thing.
Sound quality
The Digifire, as any mid-range sound card, is intended also for PC games with support of such standards as EAX 1, EAX 2, Sensaura, DirectSound 3D and ofcourse Stereo.
When testing the card in games, I connected it to a 5.1 channels system...
In the game Need For Speed: Underground (which is also THX approved) I could clearly hear (and feel) as the other cars drove past me (I'm a poor driver) at 185MPH, the sound was clean and balanced and every little detail sounded clearly.
The feel of realism in the game became incredible as the screech of the tires and the roaring engines which the game produced (with the generous help of the card) pushed the the gaming experience one step closer to reality, at least on the part of the feeling that the sound created
Movies
For testing the sound quality in movies I have used several AC-3 (Dolby Digital, 5.1 channels encoded titles, in conjuction with my 5.1 system which I previously described.
This is in fact the part where the card impressed me the most, since in the movie "The Lord of The Rings: The Two Towers", in the scene of the Battle of Helm's Deep, I was simply stunned by the sound the card produced which gave me an extraordinary feeling of realism as the hoofs of the horses, the clash of the swords and the great explosion in the wall dragged me deep inside the world of the movie
Conclusion
What Hercules have managed to create here is a card that delivers impressive performance in every area, be it in music or games and movies, the card achieves a sense of realism and performance that is rarely known to most home users.
The quality of this card is far better than the SoundStorm (which is considered to be of a relatively high level), which is yet another indication of how good this card really is and to top that, the card also offers two FireWire ports, a feature that gives extra value to your money.
As an audiophile, I was certainly impressed by this card and I recommend to anyone who is looking for a cheap ($80) yet powerful solution, to take a good look at this product, because this is probably exactly what you need
Pros
Support for 7.1 channels
Onboard FireWire controller
Digital Optical output
Low Price
Many configuration options and an easy-to-use driver interface
Excellent headphones output
Cons
Somewhat troublesome driver installation
Relatively high CPU usage
Please link us to the documentation where it says that the digifire can encode Dolby Digital streams in real time.Laforge said:Ok, so, I guess the might mister x can never be mistaken. I'm guessing the the documentation for the hardware is wrong, the descriptions from dolby are wrong, and yamaha's DSP is wrong..
The AC3 track on the DVD was encoded when the DVD was mastered, your soundcard is just passing the audio stream to your receiver for decoding.Laforge said:When I watch DVD movies that say "Dolby Digital 5.1" on the box (such as the matrix) that I'm using the "AC-3" channel on, I hear positional audio. Cars drive past, and around me, bullets whiz past, etc.. but I guess i'm getting that 5.1 channels of audio from a 2 channel stereo sound..
Again, you're preserving the pre-encoded DD track and passing it to your receiver. You're confusing on-the-fly encoding with SPDIF pass-through.Laforge said:If I dvd shrink out a movie, and take out all the audio tracks except for the AC-3 one, I can still hear full surround. If it was PCM audio track being upscaled, then, i'd not HEAR ANYTHING since there would be no audio data to upsample
No, again, you're passing the existing AC3 data to the receiverLaforge said:I guess i'm taking in ac3 sound with powerdvd.. converting it from 5.1 discrete digital channels, converting it to 2.0 analog channels, then converting it back into digital data, (but leaving it in stereo) pushing it over an optical cable, receiving it as digital data, then converting it to analog data, then back to digital data, creating 3.1 channels of digital sound data out of thin air [remember, that data has been stripped already], breaking that distinct sound into proper different data channels for positional audio (again, out of thin air) and upsampling it.
True enough. But that's not what's happening when stereo sound is matrixed to a center channel, surrounds, and a subwoofer with Pro Logic, Neo 6, Logic 7, or what have you.Laforge said:I know enough to know that when you have STEREO analog signals, and you multiply it onto 4, 6, or 48 speakers, all you get is stereo that's on more speakers.
If you're listening to pre-authored DTS or Dolby DIgital content then I have no doubt that you're hearing excellent channel separation. If you're telling me that you can hear precise 6ch positional audio from WinAmp or Need for Speed when your only connection from your computer to your receiver is an TosLink cable and you don't have a hardware encoder, then you must be matrixing it on your receiver.Laforge said:It has to do with the fact that i don't think you've put together this configuration and tested it. - It has to do with the fact that a reviewer can actually hear the sound seperation. You are going by some non proven idea because nvidia says they are the only ones who can do this.
The Dolby Interactive Content Encoder IC used in the XBOX console and the nForce2 APU, and the Dolby Digital Live IC used in some Intel HD Audio capable motherboards and potentially this sound card are the only technologies that claim to be able to encode multichannel Dolby Digital streams on the fly. Your Hurcules card is equipped with neither of these technologies. The logos on the box simply mean that the card is capable of decoding Dolby Digital information and outputting it through the discrete analog jacks on the back of the card, or passing the Dolby Digital stream - untouched - through the SPDIF port to a receiver capable of decoding it.Laforge said:When I search for "nvidia" on dolby's website, I find NO references.. SO, that means what.. nvidia isn't licensing dolby technology and making the entire thing up? -- No.
It means that the documentation of the features of some hardware out there is not complete.
Laforge said:Right.
So a video game that's already got Dolby Digital sound in it is just going to jump off of my sound card and pour into my receiver that has an ACTUAL decoder in it.
So.. that means.. that my sound card allows for dolby digital out.
Thank you for proving my point.
and that would be any "el cheapo" sound card that happens to have an optical output plug, no? since "headphone plugs" are not digital, but analog
Windows(R) compatible sound card (RECOMMENDED). NVIDIA(R) nForce(tm) or other motherboards/soundcards containing the Dolby(R) Digital Interactive Content Encoder required for Dolby Digital audio.
What documentation?Ok, so, I guess the might mister x can never be mistaken. I'm guessing the the documentation for the hardware is wrong, the descriptions from dolby are wrong, and yamaha's DSP is wrong..
Mister X said:What a shame...
There were a few good points made here that could have gone a long way to improving the FAQ.
Do you guys (and gals) think we should re-edit the paragraph in question to sort out the confusion or do you think it's ok as is?