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Maya 6 Rendering, which Workstation card?

LoStMaTt

2[H]4U
Joined
Feb 26, 2003
Messages
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I need a very high end video card for some major major rendering.

Which high end workstation card would you go with?

ATI's FireGL line? Or an nVidia Quadro series? Must be PCI-X
 
LoStMaTt said:
I need a very high end video card for some major major rendering.

Which high end workstation card would you go with?

ATI's FireGL line? Or an nVidia Quadro series? Must be PCI-X


Quadro its about 2 to 3 times faster in Maya view ports.

Might want to take a look at the new wildcats from 3d labs altough they are alot more costly they do give you alot more power
 
my co workers have em, hmm I think the next line of quadros are out and they definitly have pci-e.
 
LoStMaTt said:
I need a very high end video card for some major major rendering.

eh? You mean hardware rendering and/or working dense meshes with textures and high quality lighting in the perspective window? Software rendering like mental ray as you probably know is entirely dependent on cpu and memory.

I use an older quado 750xgl and it handles most anything I can throw at it in Maya6. I'm sure the newer quadro 1000~3000 are that much better. Highly recomended.
 
Thats changing maya now can use the gpu for final rendering. Also nvidia has a solution too.
 
Maya's viewport's run nice and quick on the Quadros, the new 6 series have some updated line culling and smooth line hardware that's even faster than before.

Also, don't forget Gelato, there's a Maya plugin out for Gelato now called Mango, which will run your final (software) renders about 2 times as fast utilizing the GPU floating point units. (Edit: to clairfy, this only works with Quadro cards)
 
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