How is ATI's scaling? (aspect ratio, etc)

lobski

Limp Gawd
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Apr 17, 2008
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As many of you probably know, Nvidia's scaling is totally FUBAR'd (broken), and has been like this for many driver releases.

Now, I am getting a 4870x2 soon, and I am curious if ATI's scaler is perfect.
 
nvidia's scaling is broken?

what do you mean by scaling?
seems to be working on mine.
 
I've only compared the scaling on the X1800 and 8800GT. Looks slightly sharper on the X1800, but more interpolation patterns abound (hard to describe).
 
if your a going to get that video card set up, and you need to use any type of scaling, either the rest of your comp is broke, or you are wasting your money, or ati sucks
 
if your a going to get that video card set up, and you need to use any type of scaling, either the rest of your comp is broke, or you are wasting your money, or ati sucks



...what?
 
if your a going to get that video card set up, and you need to use any type of scaling, either the rest of your comp is broke, or you are wasting your money, or ati sucks

Troll, and Nvidias works just fine for me. I traded my old ATI card away because they dont even have that option to begin with.
 
Not true. ATI scales nicer than NVIDIA. IF you actually activate the scaling via: CCC
 
Troll, and Nvidias works just fine for me. I traded my old ATI card away because they dont even have that option to begin with.
I've had no problems with the FARS on my 8800GT either, drivers 169.28 all the way to 177.79 (under XP32). The good news is that ATI added support for it in Catalyst 8.3, works well. I might have went with the 3870 if I knew the feature was coming.
 
I've had no problems with the FARS on my 8800GT either, drivers 169.28 all the way to 177.79 (under XP32). The good news is that ATI added support for it in Catalyst 8.3, works well. I might have went with the 3870 if I knew the feature was coming.

Well this was back in X800 land when mine didnt have it ^^
 
I've had no problems with the FARS on my 8800GT either, drivers 169.28 all the way to 177.79 (under XP32). The good news is that ATI added support for it in Catalyst 8.3, works well. I might have went with the 3870 if I knew the feature was coming.

And you are sure its the video card doing it, not your monitor?
 
It's true about NVIDIA's scaler being broke. For some reason certain monitors don't react to NVIDIA's drivers. The LG Flatron Wide 24" monitor doesn't scale with the use of an NVIDIA card. Some monitors overide the scaling. I see why lobski asks if it's the monitor and not the video card. Perfect example is the LG monitor.

Lobski, I would try the ATI card. I know NVIDIA's scaling seems to be borke with the use of the LG monitor.
 
Scaling works fine for me. You can have it maintain the aspect ratio which is very useful - when I play old adventure games that want 640x480 or 800x600, I get narrow black lines at the top and bottom of the display (since it's a 1280x1024 display) which make it look like a movie, and the aspect ratio is correct. The quality of the scaling is very good, much better than when I let the monitor do the scaling.

 
my monitor has different options to deal with resolutions lower than native.

but i would never use scaling, it degrades the image quality too much for me, id rather turn off AA, and then if that didnt help enough, lower aniso.

if you are buying a card and it cant run the games you want at native, you need a better card or system or a smaller monitor.

op, whats your native resolution?
 
My 8800GTS wouldn't do 4:3 scaling with my Samsung 245BW and it won't do it with my Vizio VU42LF either. The lcd scaling options are greyed out. This is a big deal for people who still play older games that don't support widescreen and won't run in a window.
 
if you are buying a card and it cant run the games you want at native, you need a better card or system or a smaller monitor.

I agree. However, there are many older games that some people still play, that don't support the very high native resolution of current displays. Also, some games don't support certain aspect ratios like 5:4 or 16:9 - in that case some monitors will just stretch the image, but the ATI driver allows you to keep the image intact (with black borders above and below or on the sides), regardless of what monitor you have.

If your game supports you native resolution, you should run it at that. If it's too slow you'll just have to turn off some eye candy or upgrade your computer/videocard. That's the drawback of having a big display with a high resolution - you'll need to buy faster, more expensive videocards, and you'll also have to upgrade more frequently to be able to run the latest games at very high resolutions.
 
My 8800GTS wouldn't do 4:3 scaling with my Samsung 245BW and it won't do it with my Vizio VU42LF either. The lcd scaling options are greyed out. This is a big deal for people who still play older games that don't support widescreen and won't run in a window.


Are you running through DVI? Through VGA scaling has never worked for me, but through DVI it works fine. Through VGA the drivers wont recognise the monitor's native res so can't scale, but through DVI it does recognise the monitor's native res and can thus scale the image to that resolution.
 
DVI on the Samsung, DVI->HDMI on the Vizio. The nvidia control panel appears to know what the displays' native resolutions are.
 
Scaling works great on my 4870, which is nice, because my monitor doesn't have it.
 
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