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Without a graphics/physics API, we'd be back to the DOS days where developers would have to provide support for as many hardware variations as possible. Seems to me that that game dev is a moron without knowing the dire implications if such were to happen.
Seems too soon. I've yet to upgrade to a DX10 card. Now 11 is expected to be pushed out next yet? What is the likelihood of games adopting it given the amount of current dx10 games?
Seems too soon. I've yet to upgrade to a DX10 card. Now 11 is expected to be pushed out next yet? What is the likelihood of games adopting it given the amount of current dx10 games?
I'm not even beginning to give a shit.
I laughed until I looked at his sig.Looking at your sig, you stopped giving a shit about 3 years ago
I had to make a news post about this just so I could use a Spinal Tap turn it up to 11 image.
http://www.gpureview.com/directx-11-to-be-announced-this-month-article-709.html
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I think if I see another reference to Spinal Tap Im going to scream. I belong to a couple bicycle forums and one component company is coming out with 11 speed next year and people have gone nuts with these references to Spinal Tap. Oh well I guess it was funny the first 2 or 3 times I saw it.haha CLASSIC and it fits so well.
It goes upto 11? YES! 11! Why could you have just made one more powerful and every number thereafter more powerful so that 10 would end up being as powerful as having an 11. IT HAS 11!![]()
Looking at your sig, you stopped giving a shit about 3 years ago
I think if I see another reference to Spinal Tap Im going to scream. I belong to a couple bicycle forums and one component company is coming out with 11 speed next year and people have gone nuts with these references to Spinal Tap. Oh well I guess it was funny the first 2 or 3 times I saw it.![]()
Where's the physics support?
http://www.pczilla.net/en/post/36.htmlAccording to some insiders, Compute Shader technology in DirectX1 11 will possibly terminate the future of NVIDIA's CUDA technology.
Will they release it to Windows Vista or will you be forced to upgrade to Windows 7?
I'm pretty sure it'll be available for Vista as well, the main reason DX10 wasn't available on XP was the changed driver model. They probably could have made it available, but it would have required more work. Since nothing is changing int he driver model for Windows7, there would be no good reason they should hold it back (other then trying to force upgrades).
this may be a stupid question but what DX version did Windows XP come with when it first hit the shelves?
I remember an article somewhere in which a big-name game dev said there should not be any more DirectX versions, and game devs should just start programming for hardware with no API. Be more efficient or something.
Nvidia wont ever do DirectX 10.1 http://www.fudzilla.com/index.php?option=com_content&task=view&id=8344&Itemid=1Didn't read the article but I've read in a few other sources about DX11 possible deployment with Windows 7. What timeframe are we looking at here? 24+ months? Vista is still taking off and Nvidia will catch up with DX10.1 in Q1 2009, so there's lots of time.
And all programmers should use asm.![]()
I was thinking that i bet this is why NVIDIA isnt paying alot of attention to dx10.1 because it knows that 11 isnt that far off......seems they might have inside information.