AGEIA updates
- Landscape meshes for levels tuned and updated for better AGEIA performance.
- Performance increase on bullet hit particles.
- Some stalls have been removed.
- A bug that caused zero vertices in baked fluid meshes has been fixed.
- A bug that caused the rigid bodies from a hand grenade explosion to fall through the ground has been fixed.
- A faster rendering mode has been added for debris particles.
- PhysX effects modified to use the faster rendering mode.
So, Is it a "physX" game now - any hw testers?
- Landscape meshes for levels tuned and updated for better AGEIA performance.
- Performance increase on bullet hit particles.
- Some stalls have been removed.
- A bug that caused zero vertices in baked fluid meshes has been fixed.
- A bug that caused the rigid bodies from a hand grenade explosion to fall through the ground has been fixed.
- A faster rendering mode has been added for debris particles.
- PhysX effects modified to use the faster rendering mode.
So, Is it a "physX" game now - any hw testers?