StevetheFox
n00b
- Joined
- Oct 25, 2006
- Messages
- 63
I think it might be getting to a point where we're just trying to brute force these effects with beefy hardware, why use every ounce of power to render and calculate a zillion polygons when it can be much more efficiently used on a less power-hungry method. Why keep trying to roll a boulder over your tin can to extract the soup when you can use a small can-opener and little effort. The can opener affords you more soup and energy with which to eat and enjoy it.