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AA and AF settings

Joined
Jun 6, 2004
Messages
9
In many games, I noticed that you can change AA and AF (Half-Life 2) settings within the game an in other games )(Far Cry and Doom III), you can only change AA settings. Obviously, these are in-game settings.

I was wondering, is it better to change AA and AF settings globally (control panel) or change the AA and AF settings via each game? Also in games like Far Cry, where I can only change AA settings, does that mean that I should enable AA via game and AF via the control panel?

I noticed that when you change AA and AF settings via the control panel, you get more of a performance hit? What methods does big sites like Xbit Labs, AnandTech and TomsHardware use for their testing?

Thx.
 
Set your control panel to application specified. Then if the game lets you specifiy do that.

Otherwise if you have your control panel set to say 4x and 8x and you try to run a game that does not support those settings, unpleasantness will occur.
 
yeah be careful of that.. i had them jacked up in the control panel to the max and when i played tfc my computer just wanted to cry when i looked at water...must be somethin with the older games
 
overclocker23 said:
In many games, I noticed that you can change AA and AF (Half-Life 2) settings within the game an in other games )(Far Cry and Doom III), you can only change AA settings. Obviously, these are in-game settings.

I was wondering, is it better to change AA and AF settings globally (control panel) or change the AA and AF settings via each game? Also in games like Far Cry, where I can only change AA settings, does that mean that I should enable AA via game and AF via the control panel?

I noticed that when you change AA and AF settings via the control panel, you get more of a performance hit? What methods does big sites like Xbit Labs, AnandTech and TomsHardware use for their testing?

Thx.

We always use the in-game AA and AF settings if available. And then if not then go to the Control Panel. The CP AA/AF settings are really there for legacy control, in the instance that the game doesn't have an AA/AF selection.

So for example in a game that only lets you change the AA level in-game, then use the CP to change the AF level, and let the game control the AA.

Or if a game only controls the AF level, then let the game control AF and change AA through the CP.
 
Exactly.

If your game has AA, set AA to application controlled in CP. And control it from the game. Same with AF.
Same with Vsync.
 
Thanks Brent for replying. I have been getting mixed replies from people all day long and you really helped me out. Thanks so much again and also thanks to all the others who replied. :)
 
Sorry, but I just remember one quick thing.

Some games allow you to enable AA in the game, but it doesn't specify the samples (2x, 4x etc.). In that case, what do you do? Thanks. :)
 
overclocker23 said:
Sorry, but I just remember one quick thing.

Some games allow you to enable AA in the game, but it doesn't specify the samples (2x, 4x etc.). In that case, what do you do? Thanks. :)

use the setting that performs and looks best to you

try to judge by how it looks and performs, not by what the sample number is
 
I always trust application, because sometimes it doesnt always work... But for other options, like vsync, i use drivers... BF:V + Vsync = sweeeeeeeeeeeeeet

And if you want to change AF in Doom3, i've always used an autoexec.cfg (or just modifing the base .cfg file)
 
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