8800GT Slow loading textures?

sanitarium16

Limp Gawd
Joined
Dec 5, 2007
Messages
328
I've noticed this in Crysis, BF2 and TF2....The textures take about a second or so to load on objects like when switching camera views or switching weapons the detail of the object takes a second to load. Is this is a video card problem?
 
I'm positive that Crysis uses texture streaming, and pretty sure that Team Fortress 2 does as well. I'm not sure about Battlefield 2, but it probably does to render those large environments.
 
In some cases this is a sign of too many mid-quality mip map variations, but not sure about those games. It is not a video card problem. There might be a configuration tweak for some of those games to increase the distance that it starts to load the detailed textures.
 
This is entirely based on the game engine. The worst example will be any Unreal Engine 3 game you play. It has notorious "texture pop-in" as it is called, especially in the Xbox360 version.
 
This is entirely based on the game engine. The worst example will be any Unreal Engine 3 game you play. It has notorious "texture pop-in" as it is called, especially in the Xbox360 version.
no Crysis has the worst "pop in". UE3 just slowly loads at the beginning of the level but Crysis will have shit appear and disappear out of nowhere and sometimes right in front of you. thats what pop-in actually is.
 
no Crysis has the worst "pop in". UE3 just slowly loads at the beginning of the level but Crysis will have shit appear and disappear out of nowhere and sometimes right in front of you. thats what pop-in actually is.

Mass Effect will take 30 seconds to load the texture of an NPC you're talking to at times, its horrible. I cant really speak to Crysis since I played that through once and then turned it in for 5 bucks credit at GameStop and used it towards a new controller for my PS2.
 
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