3DMarkVantage Shenanigans

Jonao

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Jan 24, 2005
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When I see things like this, I'm reminded of how grateful I am Kyle does his video card reviews the way he does; emphasizing real world gameplay over synethics and numbers.

Tech Report Article
 
This is why many of us always come to [H] first for reviews; well that and the blowing up hard drives with guns.
 
Ok they use archaic game detection, yet it is used in games and it improves performance at no cost to IQ.

As for the benchmark, maybe Intels chips have more capability under the hood, vantage does not tend to pick up on poorer drivers. It tends to show the raw potential of the hardware and lets face it intels gfx drivers have always been shoddy.
 
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Ok they use archaic game detection, yet it is used in games and it improves performance at no cost to IQ.

As for the benchmark, maybe Intels chips have more capability under the hood, vantage does not tend to pick up on poorer drivers. It tends to show the raw potential of the hardware and lets face it intels gfx drivers have always been shoddy.

It's not so much the "free" performance as much as using 3dmark as a true way to test game performance.

I come to [H] first to see what kind of gameplay/settings I can expect from a card as opposed to how well it does on some benchmarks (not saying they're useless or don't have their place.) I think the article summed it up best:

"All of which brings us back to the perils of using 3DMark Vantage as a substitute or proxy for testing real games. Those perils are well established by now. PC makers and others in positions of influence would do well to re-train their focus on real applications—especially for testing integrated graphics solutions, which have no need of advanced graphics workloads based on the latest version of DirectX to push their limits. 3DMark's traditionally purported role as a predictor of future game workloads makes little sense in the context of these modest IGPs."
 
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