framerate

  1. FrgMstr

    OpenGL vs Vulkan in DOOM

    John over at eTeknix does a deep dive on OpenGL and Vulkan in DOOM. For what it is worth, we had a hell of time too getting PresentMon to work with DOOM, but finally figured out the hoops we needed to jump through. He also covers a large group of GPUs from GTX 1080 and Fury X down to 380X and...
  2. FrgMstr

    DX11 vs DX12 Intel CPU Scaling and Gaming Framerate @ [H]

    DX11 vs DX12 Intel CPU Scaling and Gaming Framerate - Last week we set our sights on seeing how well the new DX12 API is able to distribute workloads across multiple CPU cores on a new AMD processor. Today we are going to continue, except this time we will be using an Intel Haswell-E processor...
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