Oculus Expects To Sell More Than 1M Units

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Oculus CEO Brendan Iribe says that his company expects to sell "north of a million units" of the first consumer version of the Oculus Rift.

With a recent high-profile buyout to the tune of $2 billion, you might think Facebook and Oculus are expecting the forthcoming release of the first consumer-targeted Rift VR headset to be an immediate, multimillion-selling, console-level success. But in an E3 interview with Ars Technica, Oculus CEO Brendan Iribe scaled back expectations, saying that he's conservatively hoping for just "north of a million units [in sales]" over the life of the first consumer version of the Oculus Rift."
 
North of a million?
Out of those, how many are for p0rn? 99%? :D

Like you're not going to check it out... I know I am. I'm going to be looking at a lot of stuff when they finally hit market and get some good apps. Porn, cool games, old games, interactive video... It's going to be cool.
 
Dunno... I don't think porn will be a big driver of OR sales because:
a) the world will have to be generated real time, so the VR subjects won't look realistic, and most of all
b) no tactile feed back for appendages. ;-)

IMHO, the same crowd that buys SLI and Crossfire top-of-the-line graphics cards are probably the same people that will splurge on a first gen OR. I don't think ATI and NVIDIA sell over a million units to that market.
 
So I'm not a DEV... i haven't coded in 10+ years.... but the oculus looks cool as hell.

So much so that I'm tempted to buy one. $350 isn't that bad it seems for what you get. My guess/worry is that once they hit mainstream consumer time the price will go UP.

Even as someone who wouldn't be able to develop a damn thing i'm sure there's a large community pool of cool stuff you can do with it currently.
 
Dunno... I don't think porn will be a big driver of OR sales because:
a) the world will have to be generated real time, so the VR subjects won't look realistic, and most of all
b) no tactile feed back for appendages. ;-)

IMHO, the same crowd that buys SLI and Crossfire top-of-the-line graphics cards are probably the same people that will splurge on a first gen OR. I don't think ATI and NVIDIA sell over a million units to that market.
I buy SLI systems, but I have no interest in VR headsets :p. Not to mention that I will have nothing to do at all with Facebook.
 
Dunno... I don't think porn will be a big driver of OR sales because:
a) the world will have to be generated real time, so the VR subjects won't look realistic, and most of all
b) no tactile feed back for appendages. ;-)

IMHO, the same crowd that buys SLI and Crossfire top-of-the-line graphics cards are probably the same people that will splurge on a first gen OR. I don't think ATI and NVIDIA sell over a million units to that market.

I don't think porn will be the big driver of sales, but it will be a decent niche market. Won't look realistic? Get the anime crowd into it.

I want a real scary game. Not just dark and gloomy and have things jump out, but a psychological scary game. Something that you feel immersed in the game. Where you need a clean pair of underwear when you're done playing. That's the kind of game that would really seal the deal for me.

Skyrim would be cool, too, if it could handle it (if I understand correctly, you need to render 2 screens at once, slightly different, so standard frame rate/2). Also - flight simulators. So, you're not looking at a monitor, you're looking out the windscreen of the plane (Track IR is fine, but you still have that static screen).

I do wonder how some people will react, though. I haven't played VR since the old pterodactyl days in the mall. But, I've seen people get a bit wobbly from the headset. They see one thing and feel another. They may need to sit, or have some people falling, or puking or whatever.
 
Will they sell a million? Doubtful. This is far too specialized in its current form for any real mass market appeal. Is it cool, hell yea. However it just doesn't have the market size to meet those sales goals.
 
Will they sell a million? Doubtful. This is far too specialized in its current form for any real mass market appeal. Is it cool, hell yea. However it just doesn't have the market size to meet those sales goals.

I read an insider interview on the blog that I pretend to write that there'll be a "like" button built into the side and you can press it to automatically like whatever it is you're seeing and they're pretty sure that'll be the killer app that makes it go mainstream. Just think of how awesome it'll be to be scrolling down the MSN homepage and be able to like an article about Miley Cyrus' tongue or for you to like an e-mail you just opened in Gmail and do it immersively with not one but tiny screens that are really close to your face in their very own plastic box! Wow!
 
I read an insider interview on the blog that I pretend to write that there'll be a "like" button built into the side and you can press it to automatically like whatever it is you're seeing and they're pretty sure that'll be the killer app that makes it go mainstream. Just think of how awesome it'll be to be scrolling down the MSN homepage and be able to like an article about Miley Cyrus' tongue or for you to like an e-mail you just opened in Gmail and do it immersively with not one but tiny screens that are really close to your face in their very own plastic box! Wow!

Yea that seems a bit ridiculous.
 
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