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    SLI being a pain with vsync in Quake 4

    I'm having a hard time getting SLI working with vsync in Quake4. I am running Quake4 at 1280x1024 with 4xAA and 16xAF with vsync on and the default Quake4 profile running SLI in AFR mode. Half the time SLI does not work. SLI will always work with vsync off, but the only time I can get SLI...
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