Are you saying it helps with Banding to do that?
Even though the dithering helped for near black gradient issue, I get severe banding in the sky in Elden Ring. Sometimes I am not sure if it is just the game that is like that.
Hmmm I tried putting 8 bit RGB while being HDR and VRR (instead of my 444 10 bit), and I do not see any improvements at all checking a static image showing the issue.
Tried also assigning PC mode for the HDMI port.
Am I missing something?
elvn just made an account to say thank you to your comment 2 years ago about VRR bypassing Dithering creating the awful near black to black gradient transition. I didn't know the technical name of it.
I've now successfully used Reshade in Elden Ring to use a Shader that supports Dithering, and...