If you do try it, just keep in mind the fun part of this game is the PVP. It's more like a medieval siege warfare game set in the Elder Scrolls universe than an RPG or anything like Skyrim.
Once you start fighting other players, combat with NPCs is never going to compare. I guess because it's...
What would you say is the minimum card needed to get steady 60fps at 1080p on low or low/med settings with no AA?
The only benchmarks I can find are all using Ultra settings with MSAA enabled.
Hate it when games restrict certain buttons like that, and I end up having to redo key bindings for every game.
I finally gave up after experiencing this kind of stuff too many times and changed my mouse buttons to regular keyboard keys with the Logitech driver software.
Yes, exactly, and the multiplayer mod was 10x more fun than the campaign. Just a silly sandbox where you spawn 747s or boats in the sky and try to blow up the other people's vehicles while hopping around on your grappling hook.
That's too bad, team deathmatch is my favorite mode for this type of game.
Somehow it seems Blizzard wants to keep tight reins on this one, I get the impression they will not likely open the game up for unofficial private servers, community-created maps, mods, etc., the way Valve has done with TF2.
For me this seems most similar to Battlecry. The art style of Battlecry looks more appealing, sort of TF2 crossed with Dishonored, but the gameplay videos for the Overwatch classes look like a lot of fun. There seem to be more diverse abilities and gameplay features with Overwatch.
Surprised Activision hasn't tried to pull this crap with COD and Battle.net
Really hope we don't end up with 25 different clients for all these publishers.
My thoughts exactly. Is every cut-rate publisher going to come out with their own fail network now? On top of that none of those other networks are going to talk to each other. Some friends and family are on Steam - people don't hang out on Uplay or Origin.
Without Steam you lose the legal...
I'm not saying it's not about the money...
But for me it's about the money. If you are patient, just about every new game eventually drops down to $5 or so including all DLC. And I'm pretty damn patient.
Got so much crap in my Steam library I haven't even installed yet, there are only a couple...
How much does DSR or in-game supersampling options (which now seem to be on almost every new game, including Call of Daycare) affect VRAM usage?
For rendering new multiplatform titles at 150% or 200% for 1080p, for example, would it be important to have more than 4GB VRAM?
I was able to run...
Are you guys seeing this much VRAM usage at 1080p and 1600p?
http://i.imgur.com/u284HLU.png
http://i.imgur.com/X0dD5B8.jpg
http://s27.postimg.org/dahpphqsh/LOTF3.jpg]http://s27.postimg.org/dahpphqsh/LOTF3.jpg
Thanks for sharing this honest feedback on the game. Have you tried multiplayer yet, or going for military victory on huge single player map? In SP mode, that's usually how I play Civ games, try to wipe out all the A.I.'s in the world.
Looks like there are already some mods up on Steam...
Hmm, Carmack has weighed in on Evil Within, he seems to think adding dynamic lighting system was a mistake: https://twitter.com/ID_AA_Carmack/status/522513462706982912
Keep in mind, dual cards (and single cards with two GPUs) mirror the frame buffer on both GPUs, so with four-way SLI 4GB GTX 970s, effectively you would still only have 4GB VRAM, not 16GB.
However, maybe 4GB is more than enough for Witcher 3.
I believe all Steam games get installed to the x86 folder, but it seems this doesn't prevent them from including x64 executables. Just checked Wolfenstein New Order and it is definitely 64-bit in System Monitor. RAGE had optional x64 exe, so I imagine Evil Within and DOOM4 must be 64-bit as well.
As Witcher 2 was one of the first games with in-game DSR/supersampling/downsampling whatever you want to call it, I think it's likely this will be a feature in W3.
My guess is they will include some super high res texture pack to render the game at 150% or 200% and downsample to your native...
I think you are talking about adding a non-Steam game to your library. This is not the same thing.
Console gamers have Xbox Live and PSN as the network for finding multiplayer matches, connecting with friends, tracking achievements, sharing videos etc. PC gamers have Steam. Uplay and Origin are...
The only one on the list I've played is Wolfenstein, and I noticed the executable gets installed in the Program Files (x86) folder (unlike my other 64-bit applications). The file name is WolfNewOrder_x64.exe; however, so seems that it must be 64-bit.
How do you get a steam code for uPlay games?
I bought Far Cry 3 on Amazon because it was heavily discounted, but sadly they only provided the Uplay code, so I was never able to add it to my Steam library.