There are tons of games with little or no motion. I don't see the point of playing Civilizations or Cities: Skylines at higher than 60hz. The better motion clarity makes little difference.
TITAN X SLI isn't fast enough to max out this game at 800x600 either. With ultra grass and all advanced settings maxed, the game still dips below 40fps with SLI TITAN X even at 800x600.
Here's a helpful chart to determine if DSR works.
In short, it doesn't work with 4k monitors if you're running SLI.
Anything below 4k though, it will work.
Are you guys serious? There are tons of smartphone that use 1440p displays, and they're like 5".
All 27" displays should at least be 5k (5120x2880), period. This is 2015, not 2005.
1440p is much closer to 1080p than 4k.
It's not odd at all. 15" macbook pro has been 2880x1800 for years. And 2880x1800 has more pixels than 3440x1440.
These 34" monitors' resolution is very low by 2015 standards.
4k at 40'' is only a sweet spot for people who are greedy for desktop real estate and don't give a damn about display clarity. I'd rather have a 4k monitor at 24'' than 40''.
A PPI of 110 is way too low in 2015. Hell, even my years old 1366x768 laptop had a similar PPI.
Can someone make a EDID override so that the monitor will operate at 60hz through HDMI by default?
DSR doesn't work with custom resolutions and I really want to play some of my games @ 6880x2880 60hz.
A 16:9 4K monitor is more or less the same thing as a 1080p display, just with higher pixel density/better clarify. 21:9 monitors, on the other hand, are much more interesting. I would not buy a 4k monitor before 21:9 versions are available.
120hz or 144hz is not a huge improvement over 60hz. You'd still get tons of motion blur in desktop uses. And no, you still wouldn't be able to read when you drag windows around or scroll really fast.