Bush camping like Garen seems to work decently. Using his E to pop out and get behind a champ, then hitting Q to get back through to create some separation is a pretty decent poke from what I've seen. I also haven't seen many Fizz's take a solo lane, whereas the Garens and Wukongs seem to do...
I grabbed him on my alt account and futzed with him in some bot games (it's not 30 so I don't have full runes, and I lack the speed to instalock a release day champ in a competitive setting even if I wanted to... thus my not wasting the IP on my main). Not an expert, but I've got his general...
Ugh, my first two responses timed out (yup, they were long) so here goes again. I lack the motivation to replicate them fully, so here's the condensed version. The issue I have is with the the concept of his design moreso than the execution. His design goes completely against the trend of...
I generally don't like to complain about changes in updates because I like having to adapt, and I usually like to wait several weeks before judging new champs, but I'm finding very little that I like in this latest patch.
I'm not all that satisfied with the numbers on the summoner spell...
Erm, not sure I follow exactly. Unless there was some stealth update blue respawns every 5 minutes. If Trundle starts at blue (which I assume he did here as he would've had to for it to be available at the time in question) that puts the respawn time at roughly 7:10... stealing it at 7:15...
As far as the new girl goes, I mean, the loading and postgame screens tell me she's there, but during the game I wouldn't be able to tell. And that's having laned against them a couple of times.
Actually I think I may have overlooked the biggest change of all... I imagine the AI is QQing all over the place now that their only defense is getting removed. Poor little guys and gals.
It's hard to say without the actual numbers, but I doubt the team comps will change all that much in the...
Eh, Exhaust has been the king of FB and the early levels, and the Flash changes are only going to compound that. I'm guessing I won't be seeing many more games where I'm one of the 2 or 3 players out of 10 that bring it. If they can't do damage for 2 seconds and can't chase, you don't really...
At least Caitlin's W will have some actual purpose now, especially if it has a range close to Flash's; It'll be Flash with a lower CD, some damage, and some CC if she lands it right and is ganked by... Udyr? Maybe Warwick?. Still outclassed by other gap closers, but better than nothing I...
I don't think Flash will go away completely, but it definitely becomes a lot more situational. With the shorter range I'm guessing most gap-closing skills will become stronger, especially on champs like Xin, Poppy, and Trynd. Assuming they get to melee range you're done... even if you flash...
So what does everyone think of the summoner spell changes in this announcement? No numbers yet, but general explanations at least.
I almost never take flash so that doesn't bother me, though I'm a little concerned about the CV changes. I don't have a problem with either change individually...
Alright, well as many of you know AD carries are not exactly my forte, so this recent discussion on building Graves has me interested in a few things. Maybe these are stupid questions, but I'll throw them out there in case anyone wants to enlighten me or tell me that I'm bad.
First, why rush a...
Erm, not really a fan of that on paper... I don't intend to be mean here, but I'll explain why since this is the second time this build has been posted. What I'm not sure I like about your build is that you seem to be chasing stats that don't really benefit Teemo. I guess the crit chance on...
Well various incarnations of this question have been posed periodically in this thread already with varying results, so who knows what you'll get this time. Honestly I would advise someone who is still starting out to not worry about any sort of ranking of champs. No matter how adamantly some...
Yeah, no, that balancing around the top 1% thing is thoroughly misguided. Not going to dwell on it, though, since clearly nothing constructive will come of it. If consulting people that actually understand the game and giving their opinions more weight is nonsensical, well, I guess we...
I've only played against her twice, but she seems pretty typical tanky dps. Tankier than a tank to start, with middling damage output but tons of sustain with slight lifesteal. Looks like a lot of aoe, too, so she should farm decently.
Not seeing people doesn't mean they're unplayable... we're at, what, around 80 champs now? At most there's 10 per game... everything being equal he (or any given champ) should show up in 12.5% of games. Vlad may not be in every game any more, but when he does show up he's almost never the...
I'm surprised they didn't tweak Talon at all. From what I've seen I think he's alright where he is (damage output is pretty high, but for once it's actually on a squishy that you can kill!), but no tweaks at all is unusual.
Morde will still be fine I'm sure, much like Vlad is still thoroughly...
Hmm, it's showing up fine for me... checked the link I referenced and everything seems to be correct...
EDIT: Changed the host, hopefully it works now.
I figured in my case this screen would be more illustrative. Fail was right, I haven't bought much. I stick to a few champs I'm very familiar with, and use whoever is free on the occasions (rarely) I get the chance to play a different role.
Hah, well the responses I'm getting are much more favorable than I was expecting, so thanks for that. :) I appreciate PrincessFrosty's reply, and would like to interject a few thoughts if you don't mind. I don't intend to be mean or anything (I agree with most of what you say), just some...
I know I'm a little late to the complaining about how crappy the game is party, but as I was catching up with this past weekend's posts in here I felt compelled to throw in my two cents on the balancing and matchmaking system. Spoiler alert: impending wall of text containing many things I...
I'm looking forward to it because I'd be willing to bet that the usual griefing suspects instantly migrate there, at least for the short term. Then the only people left playing the classic mode in normals and ranked are the people who, like, actually want to be there. Should make for some...
CV is the summoner spell Clairvoyance. Juking is some form of evading the enemy by ducking in brushes and flashing or changing directions or otherwise doing something unexpected in that vein.
The gap between the benefits isn't as large for blue, though. Everyone benefits from the CDR it has, and most DPS champs were designed to be mana starved so blue gets rid of that aspect. The damage may come from autoattacks, but all the gap closers and steroids cost mana that blue provides...
Well let me put my point this way: Red buff on a DPS character is like having frozen mallet minus the health between the bonus (true) damage and the slow. Red buff on a caster is like Crystal Scepter on a caster, minus the health/AP/slowing effect triggering on skill usage. Sure, you can...
One of the things that I've never really liked was that almost any character can benefit from blue, whereas red was pretty useless on a caster. Aside from last hitting creeps or triggering a passive like Lux's there is not much use for the physical buffs on casters, whereas anyone can get at...
Yeah they said they are going to take the slow off of red buff and replace it with a movement speed buff. A few days ago the forums were full of whining about that, but I think it'll have less of an impact than people are expecting. I also recall that they were going to try reworking the spawn...
I've never played as him, but from what I've seen there might be something to that heal issue. It could just be that inexperienced people are trying him because of the changes, but the ones I faced last night seemed much easier to send back/kill pre-level 6.
The people I've seen play her...
Well I can't see the chat log so I won't try and guess if I would punish that or not in this particular case, but I guess I have a couple of general comments about the Tribunal thing that seem to fit here (both from this post and ones from the LoL forum).
First, it seems that waaaaayyyy too...
Might as well throw the rest of my thoughts on the patch out there since I still can't actually log in...
I am very happy they made the changes to Blitz and (especially) Poppy so they now attempt to attack the correct target following their skills. I don't know how many kills I've lost on...
She took a bigger hit than necessary, I'd say, but I doubt she'll be completely useless. A decent Eve gets oracle's early enough to make the pink ward counter pretty ineffective and very costly. To me the stealth was more of a problem than the stun in most cases.
I think it would've been...
Well yes, I did get banned but I don't think it had anything to do with the Tribunal or the game that was credited to me as a leave (which is the only one I have on either account, roughly 1200 games played between them).
Saturday night the power grid for my city went down temporarily. At...
It's fine, I know there are several guys here with more experience than I have so I know it is entirely possible that I'm missing things here and there. I've always like the theorycrafting elements of stuff like this, so the more feedback the better.
As far as Reverie goes, I've been toying...
No offense taken. I have not actually tried Reverie so I'll give that a shot and post my results. Just looking at it right now I'm not sure it'll suit me entirely for a couple of reasons.
First, that 1040 HP drop puts me at ~2300... seems a little low, but with the resists that might still...
I won't entirely disagree with this, but like I said his health is the only weakness I feel he has so I have no qualms about dropping that much on it. Galio farms well enough that money is no object at all, and it takes all of like 5 minutes to max out the bonuses on it. No other single item...
Well, I guess our disagreement here on Warmog's is more philosophical. Galio's base HP is lower than other tanks, and really I think that is his only weakness so I address it with authority. With the rest of the build I have enough armor and resist that it often feels like overkill as is, and...
Well thanks guys :) Since there have been several posts about people wanting to try him I suppose I can put together a bit of a guide as to how I use him. I prefer to play him as an off-tank, but primary tank works, too, since I end up building them essentially the same way. You have to start...