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    Skyrim Modding Megathread

    The categorized favorites mod has this as a feature. Extra hotkeys for entire "equip sets" (all the stuff you are wearing potentially). Seems to work ok for what little I tried of it (Found it only after I experimented with dual wielding).
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    Skyrim Modding Megathread

    Hotkeys are handled by the quick-favorites menu I believe. So you'd need something like this mod: Categorized favorites menu. While it's main purpose is to flesh out the favorites menu, it recently added the ability to add entire equipment sets/loadouts as hotkeys too.
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    Skyrim Modding Megathread

    11/11/11 Oblivion had a similiar release schedule, then they delayed it to march to actually finish it (as finished as these games can ever be). With the above date, that was "not an option" for Skyrim :/ 500 million dollars later, we will see how motivated they are to actually...
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    Skyrim Modding Megathread

    General rule of thumb: Only pick up items with a Value/Weight ratio of at least 10. (Ie. if the item is worth 70 gold, then only pick it up if it weighs 7 or less). Or if you find something that has a weight of say 13, only pick it up if it's value exceeds 130. (10 is a fair number for...
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    Skyrim Modding Megathread

    Monitor Calibration also has a lot to do with it Sadly. Modern LCD's can really be all over the place in terms of what you see, depending on the different monitor. I generally calibrate my monitors (using methods popular for Photo enthusiasts) just so I can get reasonably close to what I think...
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    Skyrim Modding Megathread

    My only issue with SkyUI is that it only allows for "Equiped items at the top", as it's own "sort" method. When selling items at the shop, it's nice to use other sorts (value, or value/weight etc) while still keeping equipped items at the top to prevent from selling. A minor point, but I...
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    Corsair "Barebones" Christmas Giveaway!

    Been religiously using my Corsair Voyager Flash Drives. They live up to there name, and have even survived accidental runs through the washing machine :o . When they do finally kick it (due to read/write cycles?) the warranty support/replacement process has been great.
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    Skyrim Modding Megathread

    Sorry, the last comment wasn't about you specifically, but for anyone else. This is a non standard quest, it's triggering is actually quite involved, and requires the interactions of a few behind the scene quests, which increases the chances of something going wrong. You can't do anything in...
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    Skyrim Modding Megathread

    I've probably spent 10hrs dealing with the same thing (I want that house!). I put some info on it in the UESP wiki article (on the talk page). Needless to say, it has issues. It's tricky to trigger in general when working, and apparently is fragile. A very brief summary of what I found out...
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    Skyrim Modding Megathread

    The quest has specific start requirements. As the townfolk mention, there is a serial killer/butcher murdering women in windhelm. . Presumably so they give you some time to become "part of the community" of the city and acclimate. This takes some time. Usually it amounts to having visited...
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    Tweaking Skyrim Image Quality @ [H]

    The "jitter" or stutter, (non smooth movement) is a trademark of these games/engine. There is problems with latency in the code, specifically latency spikes on things that aren't changing from scene to scene. So you end up with momentary frametime spikes, which interrupts the feeling of...
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    Skyrim Modding Megathread

    The quest for the house in Windhelm, doesn't seem to want to start. There are plenty of reports about the buggyness of that quest, on both PC and console, so not sure if it's related to my modified timescale or not. Timescale = 5 is so nice, I'd hate to go back to 20, feels like timelapse...
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    Tweaking Skyrim Image Quality @ [H]

    Probably loading more geometry since it's near the city? Toggle the wireframe (twm console command) see the diff between views that are normal, and framerate drops. I personally find that it's mostly a case of excess geometry becoming a chokepoint.
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    Skyrim Modding Megathread

    I gotta agree with both sides on this one :) There is more to good modding then just hi-res textures, they have to be smartly placed on the geometry they cover. That being said, I've been trying out the Serious HD landscape textures, and I'm quite satisfied. They are suitably hi-res enough...
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    Skyrim Modding Megathread

    Basically it's just a merge of the ENB and FX_injector. You can use any Injector settings file that is compatible with Injector 1.3. By default it uses "The Compiler" 's profile/config, the guy that runs the "Enhanced Skyrim Project" - mod compilation. I wasn't a fan of his profile (better...
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    Skyrim Modding Megathread

    I too didn't like the default profiles. However the beautify of the Injector is that it was a framework (really a simple way to add some pre-sharpening, that improves the FXAA process, reducing the blur, and a little bit of colour tone changing for good measure) that you can use as the basis to...
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    Skyrim Modding Megathread

    Just a note for anyone using the FXAA injector (and it's variants), that also has Vsync disabled, and so runs into issues when the frame-rate goes high (mouse sensitivity, physics and water glitches, etc). One way to fix the issue is to run a framerate limiter, but that requires using a custom...
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    Skyrim Modding Megathread

    If you are using FXAA it seems that any sort of image resize, really does mess with the contrast of the image (darker edges, etc), giving it an almost "smokey" look. If you are already using a sharpen filter, then the result gives an image that looks almost smudged. The resized photos don't do...
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    Tweaking Skyrim Image Quality @ [H]

    While this is strictly true (I've seen upwards of 20threads i the process at times), generally the workload is spread (and not evenly mind you) between 3 maybe 4 threads tops. Cumulatively those add up to about 2 full parallel streams of execution. Which is around 100% on dual core, 50% on quad...
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    Four Weeks of Galaxy Give-Aways!

    Loved my last Galaxy 8800GT (still kickin). I have a friend I want to get into PC gaming, and this would be perfect for him. He's cash strapped, but I figure we can play LOTRO and left 4 dead together as a great introduction (He likes LOTR and zombies).
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    The Elder Scrolls V: Skyrim Performance and IQ Review @ [H]

    There are two ini files for Skyrim, the fix must be in the correct one. Further it has to be in the correct "section" of the ini. I believe it's Skyrim.ini, and the line must go immediately under the [Display] heading. Some digging should yield more precise instructions.
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    Skyrim AMD CrossFireX Performance and IQ Review @ [H]

    That response seems perfectly reasonable. However the whole discussion seems a bit of an "have your cake and eat it too" issue. All antialiasing is about losing detail/adding blur, ie. blurring a jagged edge until it appears smooth. (Outside of the brute force method of rendering at higher...
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    The Elder Scrolls V: Skyrim Performance and IQ Review @ [H]

    The game itself has over 20threads of execution, however only 4-5 ever see any real load. Of those, the total workload adds up to about 2 full execution streams. It's hardly an even balance either. The amount of workload on these execution threads does not seem to scale/change with the...
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    Tweaking Skyrim Image Quality @ [H]

    Fair Enough: FXAA Injector version 1.3 found here. Using a modified "base" file from here, although no longer available. I found a preset that looked slightly "realistic" in terms of how the lighting looks in game. Then modified that to my own tastes. I found that the pre-sharpen shader made...
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    Tweaking Skyrim Image Quality @ [H]

    The image resize from the hosting ups the contrast a bit much on the small details, at native res they are pretty nice and crisp. Obviously no substitution for a hi-res pack, but toggling it on and off makes the original look incredibly "blurred" by comparison. Default injector looked too much...
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    Tweaking Skyrim Image Quality @ [H]

    Nice work on the article. It's good to see some actual performance numbers assigned to all the tweaks floating around. I'm sure we all do some minimal before/after testing when we put in tweaks, but nothing as thorough (and laborous!) as the [H]. With regards to the low quality textures...
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    Skyrim Modding Megathread

    See this mod here which has a list of recommended preset/injector settings (each their own mod). It also lists a whole bunch of other tweaks, but I just used it as a reference to find some injector settings. One you might like: Subtle Realistic Colour, it comes in two flavours, mild...
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    The Elder Scrolls V: Skyrim Performance and IQ Review @ [H]

    I think this is it (just saw it posted elsewhere). Haven't had a chance to try it myself. http://support.amd.com/us/kbarticles/Pages/Catalyst1111aperformance.aspx
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    Skyrim Modding Megathread

    Uses auto-hotkey (compiled into an exe) to simple set an attribute of the window to not show a border. (If I recall correctly). So it's the same windowed mode, just without the window. If you make it the same res as your desktop, it will fully simulate fullscreen. Some users are complaining...
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    skyrim cpu core scaling

    I think your performance isn't as out of whack with everyone else as you think. You are reporting minimum framerates (that opening scene certainly has it's rough spots), where everyone else is likely reporting there average and isn't paying attention to the minimums. When this game hits a...
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    skyrim cpu core scaling

    So it would seem that at higher settings, outdoors the game is very CPU dependent. This wouldn't be that bad (we have some pretty beefy CPUs now) except that the game really doesn't take advantage of multi-core much. Although the game uses something like 30threads, it seems the main workload...
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    Multiple LUTs requires professional graphics card?

    Yes, I believe you are correct. Or you get a professional monitor that has it's own color correction abilities and use it, instead of the video card. I'm not sure if it's the video card only has one LUT to modify, or if Windows only provides access to modify the LUT for one screen. But either...
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    The Elder Scrolls V: Skyrim Performance & IQ Preview @ [H]

    I used to see this in Oblivion back with my 6600GT (with select Nvidia Drivers). From what little digging I've done, Bethesda's engine is somewhat susceptible to this. I'm now seeing it on my HD6950. The short answer is that it's small fluxuations in frametimes, where over the course of...
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    The Elder Scrolls V: Skyrim Performance & IQ Preview @ [H]

    Can confirm the jittery feeling on a 6950. Was something I noticed on oblivion with certain releases of the Nvidia drivers back then. Especially noticeable in this type of game as you do lots of movement in straight lines over long periods. So you get slowly shifting scenery, and any...
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    Will Battlefield 3 utilize 6 or 8 cores?

    BF3 CPU Performance at bit-tech and techspot. Based on those it looks like the game will use Multi threads, but past 2cpus you will not get (it does not need) 100% usage. Also clockspeed doesn't seem to matter much either. She's a GPU bound game through and through. (Read yourself to get...
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    Battlefield 3 Single Player Performance and IQ Review @ [H]

    Great job on the review, the details I've been waiting for, and also an entertaining read. Can't wait for more in depth BF3 coverage, definitely what I come to the [H]ard for. With regards to the whole FXAA/blur issue, the whole point of FXAA, and I guess all shader AA, is to soften edge...
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    How much of a problem is bottlenecking on a Q6600 paired with a GTX 560Ti?

    Welcome to the dirty lil secret of enthusiast PC hardware discussion. Yes the card would run better with a faster processor. But is it a bottleneck ? Depends on how you define it. Sadly that word gets tossed around a lot, usually having many different meanings. Especially considering that...
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    The "Unlimited Detail" Guys Are Back

    Question for Interview: It is our understanding (from past interviews/QAs) that you (and your company) achieved most of your work in "isolation". While this certainly has it's benefit (freedom to think outside the box and not be confined by traditional thinking), have you since taken a look at...
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    The "Unlimited Detail" Guys Are Back

    Sounds about right, from their website the "breakthrough" is a new way to handle point cloud data, that is supposedly fast/efficient enough to allow "unlimited detail". Only one piece of the game making puzzle (rendering geometry) but an interesting one. The proof is in the pudding as they...
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    Bitcoin Mining GPU Performance Comparison @ [H]

    Super Interesting, both in terms of GPGPU application, and also with regards to the specifics of bit-coin. I haven't studied it extensively, but have read a lot, and it seems that the benenfit of Bit coin is that it's Peer 2 Peer, ie. no central authority. It gives it all the benefits of P2P...
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