Alien: Isolation 2

love / hate relationship with that game.
Fun. Fun. Okay, now JESUS FRE.... <silence>

There is a limit to how much tension I can sustain in a game without a smartgun.
Same here. I loved the atmosphere but after hours of hiding and being mostly defenseless I had to use some mods or I was never going to finish it.
 
I remember watching my uncle play it few times i visited. Very fond memories.

And nightmares.

He had speakers set up around the room and any time that thing ran around in the ducts wearing adidas(squeaks), I felt it. Probably wasn't healthy, but it was awesome.
 
Same, this is the one I'm actually waiting for. The first game still holds up better than most horror games released since, mostly because they committed to the alien being unkillable and the AI actually hunting you instead of following a script.

My only worry is they'll overdo the combat this time. Half the tension in the first one was knowing the flamethrower only buys you a few seconds. If the sequel turns into an action game with a xeno in it, that's a miss. 2027 is fine by me if that's what it takes to get it right.
 
Same, this is the one I'm actually waiting for. The first game still holds up better than most horror games released since, mostly because they committed to the alien being unkillable and the AI actually hunting you instead of following a script.

My only worry is they'll overdo the combat this time. Half the tension in the first one was knowing the flamethrower only buys you a few seconds. If the sequel turns into an action game with a xeno in it, that's a miss. 2027 is fine by me if that's what it takes to get it right.
The xeno was tethered to you in the first game.
 
The xeno was tethered to you in the first game.
My biggest gripe with the game since that AI mechanic was so unrealistic. To those not in-the-know, the devs gave the Alien ESP which, in turn, made the game not respect your time. There are sections of the game where the game pace seems to grind to a halt because of this. The Alien stops being a psychological terror and instead becomes a source of frustration.

Believe it or not, I was ok with the devs making the Alien unkillable, despite it also being a bit unrealistic. That was an example of a good "gaming" curb. No brute forcing your way through.

Hopefully the second game respects your time a bit more.
 
My biggest gripe with the game since that AI mechanic was so unrealistic. To those not in-the-know, the devs gave the Alien ESP which, in turn, made the game not respect your time. There are sections of the game where the game pace seems to grind to a halt because of this. The Alien stops being a psychological terror and instead becomes a source of frustration.

Believe it or not, I was ok with the devs making the Alien unkillable, despite it also being a bit unrealistic. That was an example of a good "gaming" curb. No brute forcing your way through.

Hopefully the second game respects your time a bit more.

LoD was terrible as well. The constant 3D model changes were so distracting in the dimly lit areas. Good news, maybe it will use Nanite. Bad news - likely UE5 stuttering.
 
Back
Top