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I'll maintain any & all opt outs & removals on my own due to such being integrated that way. I can't say I'm pleased with it being integrated into the kernel instead of DKMS & such.
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Of course it'll run on CachyOS. Worst case scenario you swap kernels. I think CachyOS can even swap kernels without rebooting?... and sure enough, here we are. Here's the kernel with support and instructions.
https://github.com/CachyOS/linux-cachyos/pull/1084
https://github.com/CachyOS/wiki/pull/650
Nope, it doesn't have any hotswap/hotpatched kernel functionality.Of course it'll run on CachyOS. Worst case scenario you swap kernels. I think CachyOS can even swap kernels without rebooting?
It's going to break a ton of stuff. Things like lact are probably not going to run on a eac2 kernel.The response on the bug makes it seem like it wont be default kernel, because it breaks some functionality/drivers? It'll be something you have to enable yourself, knowing what issues it will cause.
I'll just use the cachymod kernel & if there's a way to turn it off through kernel configs or something, I'll do that. I'm waiting to see how I can get around it though.It's going to break a ton of stuff. Things like lact are probably not going to run on a eac2 kernel.
Likely going to move to arch proper this weekend. I'm not down. I won't bad mouth people accepting this. Have at it. Lol
The response on the bug makes it seem like it wont be default kernel, because it breaks some functionality/drivers? It'll be something you have to enable yourself, knowing what issues it will cause.
I don't know. Everybody in here and the bug was complaining like they thought it was, so...I looked myself and saw that didn't appear to be the case, and said as much here.Why would it be default
It has a postfix, it's a separate build like lts and others
Likely going to move to arch proper this weekend. I'm not down. I won't bad mouth people accepting this. Have at it. Lol
I'll maintain any & all opt outs & removals on my own due to such being integrated that way. I can't say I'm pleased with it being integrated into the kernel instead of DKMS & such.
I'll just keep any requirements disabled then.This is somewhat extreme. They're giving people options, meaning you don't have to have any part of it should you choose not to, and yet you're opposed to people having options? Without a solution to kernel level anticheat that's fair to all (and this is a surprisingly fair implementation), gaming under Linux is going to dwindle as studio's move to more locked down AC solutions - it's not a matter of 'if', it's a matter of 'when'.
I've implemented everything as per Epic's guidelines, and my KDE Neon system runs as it always did. Furthermore eBPF LSM doesn't have the privileges many are assuming it has, and LACT runs fine.
There's nothing integrated into the kernel, everything used is already a part of Linux and has been for quite some time now. If anything, this is a far better solution than installing kernel level software using DKMS.
And that's fine, in fact - that's the idea. I've got all the requirements enabled, besides possibly hibernation not working as intended (which I don't use), there's literally no downside to doing so.I'll just keep any requirements disabled then.![]()
Epic is going to alter the deal don't worry. Lol we got you this far... Now we need this dkns module bolted on to kernels to be signed.And that's fine, in fact - that's the idea. I've got all the requirements enabled, besides possibly hibernation not working as intended (which I don't use), there's literally no downside to doing so.
They talk about looking at virtualization technologies in the future, I fail to see how that could directly be viewed as a negative by the Linux community. There's been no talk whatsoever of signed dkms modules, in fact Epic have been very forthcoming and open about what they're doing and extending the invite to the broader Linux community in implementing the only viable and fair kernel(ish) anticheat proposal under Linux to date.Epic is going to alter the deal don't worry. Lol we got you this far... Now we need this dkns module bolted on to kernels to be signed.
We let them in the gate and they barely knocked.
If you believe so. Possibly. Enjoy your kernel(ish) anti cheat. I hope it goes as well as you hope.They talk about looking at virtualization technologies in the future, I fail to see how that could directly be viewed as a negative by the Linux community. There's been no talk whatsoever of signed dkms modules, in fact Epic have been very forthcoming and open about what they're doing and extending the invite to the broader Linux community in implementing the only viable and fair kernel(ish) anticheat proposal under Linux to date.
Honestly Chad, you're being a bit paranoid here.
I'm not hoping for anything, I'm open to the idea that someone may have finally resolved the last remaining hurdle regarding Linux gaming that seems fair for all involved. Whether it works as intended remains to be seen, however ptr1337 the lead developer of CachyOS seems quite sold on the idea.If you believe so. Possibly. Enjoy your kernel(ish) anti cheat. I hope it goes as well as you hope.![]()
We'll see how it shakes out. I'm still expecting in about 6 or 7 months from now after Epic convinces a bunch of EAC running developers with games that currently work no issue in Linux to move to EAC2. Meaning a bunch of games are no longer going to work UNLESS you run there signed kernel(ish) anti cheat kernel. My guess is some time not long after that some Linux hack pops up, and Epic freaks out and up and leaves. So on one hand even if this works fine... EVERY linux gamer who is very happy right now is going to be forced to use this stupid kernel(ish) anti cheat solution to play games we are already happily playing. AND on top of that at any time Epic might decide NA NA NA DOG F this... and drop this.I'm not hoping for anything, I'm open to the idea that someone may have finally resolved the last remaining hurdle regarding Linux gaming that seems fair for all involved. Whether it works as intended remains to be seen, however ptr1337 the lead developer of CachyOS seems quite sold on the idea.
I have no doubt that's what'll happen. However, it's not an "anti cheat kernel", it's a signed kernel. Signed kernels already exist under both Ubuntu as well as Fedora, and your not forced to use it assuming you don't want to play any games using EAC v2. However, you can still run a signed kernel and have secure boot disabled.We'll see how it shakes out. I'm still expecting in about 6 or 7 months from now after Epic convinces a bunch of EAC running developers with games that currently work no issue in Linux to move to EAC2. Meaning a bunch of games are no longer going to work UNLESS you run there signed kernel(ish) anti cheat kernel.
I can only remember this happening once under Windows, and from memory it involved whatever anticheat Genshin Impact uses. While certainly not out of the realm of possibility, it's unlikely an eBPF LSM user land process is going to be used for nefarious purposes even when it can hook into the kernel.My guess is some time not long after that some Linux hack pops up, and Epic freaks out and up and leaves.
Probably. Likewise, many studio's may be pushing game distribution platforms (especially those with existing anti cheat solutions under Linux that are widely used) to implement anti cheat solutions that are more effective under Linux, otherwise they're going to pull Linux support and switch to a kernel based AC solution that only supports Windows - Which is already happening.EVERY linux gamer who is very happy right now is going to be forced to use this stupid kernel(ish) anti cheat solution to play games we are already happily playing.
They run fine, but the fact remains that EAC isn't terribly effective under Linux and the possibility remains that studio's may be putting pressure on game distribution platforms to come up with better solutions or they're going to go full Windows kernel level AC and block Linux users entirely.For the record Maz. Hope I'm wrong. At this point I don't trust Sweeney.
Eldon Ring, Rust, War Thunder, First Descendant, 7 Days to die, Dead by night, Helldivers, Albion online, For honor, V rising, Chivalry 2, SMITE and a bunch of other games all run with EAC just fine right now.
I assume Sweeney is already talking to everyone of these developers wanting them to buy into EAC2.
I'm not a fan of Tim either. But the fact remains that Epic are being very upfront, transparent, fair, and very much open to discussion in relation to their solution. I feel your heightened sense of paranoia may be somewhat unjustified here.We are putting a lot of trust into a guy that we know very much hates the only company that has ever really supported Linux. I don't trust that he is the mustache twirling villain I imagine him as. I personally think it burns his ass that developers using his engine and his cheat solution are supporting Gabes thing. Maybe I am paranoid Maz. Maybe. We'll see. lol
It's a signed kernel, 'signed' does not = 'locked down'. This distinction needs to be made crystal clear - No one is locking down kernels.Frankly I don't want to be rebooting all the time to swap kerenels... and their is no way I make one of these signed kernels my all the time kernel. I stand by my first take. Why not just dual boot windows if you folks want to use kernel level anti cheat? IT already works.
Not Yet..... it's not an "anti cheat kernel", it's a signed kernel.
Apex Legends pulled Linux support for supposed cheating.I can only remember this happening once under Windows, and from memory it involved whatever anticheat Genshin Impact uses. While certainly not out of the realm of possibility, it's unlikely an eBPF LSM user land process is going to be used for nefarious purposes even when it can hook into the kernel.
So you buy the propaganda then? Linux isn't the source or the enabling platform of video games cheating problems. Though all of the companies in question would really really love to get their memory resident software installed on your machines sure. AND NO I'm not being paranoid. Way to many anti cheat programs in windows hanging out in memory even after games have been uninstalled. Far to many of the anti cheat companies founded by and staffed by cyber criminals. This entire kernel hooking anti cheat stuff is a windows problem that should 100% stay a windows problem.They run fine, but the fact remains that EAC isn't terribly effective under Linux and the possibility remains that studio's may be putting pressure on game distribution platforms to come up with better solutions or they're going to go full Windows kernel level AC and block Linux users entirely.
I'm not a fan of Tim either. But the fact remains that Epic are being very upfront, transparent, fair, and very much open to discussion in relation to their solution. I feel your heightened sense of paranoia may be somewhat unjustified here.
It's a signed kernel, 'signed' does not = 'locked down'. This distinction needs to be made crystal clear - No one is locking down kernels.
Unlike Microsoft, which is a corporation, Linux is a huge community - I highly doubt the community, including leaders in the community, would allow any more than has already been proposed. It's fair, it's more effective that what's currently implemented, and it's needed if gaming under Linux is to continue growing.Not Yet.
Once you let Sweeney in the gate he is going to alter the deal.
OK, so we're talking about cheating? The excuse used was that Linux was in some way used by cheats (there was mention at the time that WSL2 was being used under Windows as a cheat exploit), and Linux support was dropped as EAC under Linux simply isn't terribly effective. The idea is that EAC v2 is more effective, so perhaps we'll get Apex Legends support once more. Your argument here is basically highlighting what I'm saying: without a better AC solution under Linux, there's nothing stopping studios from blocking Linux users from their titles entirely as they move solely to a platform with a more effective AC solution.Apex Legends pulled Linux support for supposed cheating.
See above.For honor (ubisoft) pulled support for Linux in Sept... I listed it as working I guess I was out of date on that.
See above.GTAV was working via battle eye (I know different tech, does work in Linux if dev allows) Rockstar pulled support cause Linux users cheat apparently (BS)
Yes I get it its "signed" I know what signed means. I also KNOW Epic isn't stopping here. This was a initial hey guys this seems reasonable right? Introduction. It looks like a lot of Linux people are falling for it. Its just a signed kernel. What's the big deal. X and Y and Z big distros sign kernels. What's the problem buddy? This setup is going to expand, evolve and require more concessions. Ya ya I know its just "signed" em hm I'm sure that is all it will take to make them happy.![]()
Unlike Microsoft, which is a corporation, Linux is a huge community - I highly doubt the community, including leaders in the community, would allow any more than has already been proposed. It's fair, it's more effective that what's currently implemented, and it's needed if gaming under Linux is to continue growing.
Yes, Tim's a pissy little bitch, but business is business and Gaben's a business Man - to ignore or flatly refuse to support an AC solution many studio's may switch to should it be successful is outright corporate suicide and highly unlikely on behalf of Valve. Furthermore, Valve need to be involved and in the game from the onset should the implementation be successful.I am still waiting to see what Valve has to say on this one. lol They don't even have Secure boot enabled on any of their hardware. I still think Gabe is going to say no thanks Sweeney. I am curious now Valve just stay silent. Or do they actually say something one way or the other. Hey maybe they decide to update everyone's hardware to enable secure boot and do this. Maybe. My money is on a Gabe rant about how Sweeney is the Bill gates of Video games and he can shove it. We'll see. lol
Valve at this point is NOT involved in anything.... business is business and Gaben's a business Man - to ignore or flatly refuse to support an AC solution many studio's may switch to should it be successful is outright corporate suicide and highly unlikely on behalf of Valve. Furthermore, Valve need to be involved and in the game from the onset should the implementation be successful.
You got any citation of that? I'd be overwhelmed with surprise if Valve have nothing whatsoever to do with this. Once again: Chad, you're the one being hopeful here.Valve at this point is NOT involved in anything.
Who is bad mouthing anyone? I don't trust Epic, I get why people want to play games. I don't think any of you should be trusting Epic but I get it. That's just like my opinion man.You got any citation of that? I'd be overwhelmed with surprise if Valve have nothing whatsoever to do with this. Once again: Chad, you're the one being hopeful here.
EDIT: I thought you weren't bad mouthing people open to the possibility of more gaming options under Linux?
So you're opposed to a solution to the anticheat problem under Linux (that I'm sure you'll state doesn't exist) based on something that will likely never happen in the future to the extent you believe it will happen? Options are available to everyone on both sides of the argument, you can even run a signed kernel with secure boot disabled.Who is bad mouthing anyone? I don't trust Epic, I get why people want to play games. I don't think any of you should be trusting Epic but I get it. That's just like my opinion man.![]()
It's still early days, give it time. This latest update from the lead developer of CachyOS is the first correspondance I've heard from anyone but Epic on the matter. I'm sure all parties involved are going back and forth on the matter, stating what they're comfortable with and where compromises need to be made.EPIC has said they are talking to them. Valve has neither confirmed or denied that is even the case. If Valve was already on board they would have said something by now. Would they not?
Correct. There is no problem. Companies should not be allowed to build back doors into the kernel >.< The solution is the problem. Its a toe into something that shouldn't exist.So you're opposed to a solution to the anticheat problem under Linux (that I'm sure you'll state doesn't exist)
It's still early days, give it time. This latest update from the lead developer of CachyOS is the first correspondance I've heard from anyone but Epic on the matter.
And yet you listed just a couple of the many games that used to work with Linux that now don't due to studio's switching to anticheat solutions under Windows that are more effective, with another title being blocked only recently. There is an anticheat problem under Linux, and it's made worse when Windows cheats are leveraging WSL2 so the client switches to the Linux implementation of EAC making it easier to cheat in game under Windows.Correct. There is no problem.
when it runs
Oh great, too many new Linux anticheat implementations incoming.![]()
Since I don't play many MP games, I usually don't think about losses or gains with them for Linux.
Frankly all well. If developers want to spite Linux cause we won't let them hook into kernel level things. We loose nothing. Multi player root kits can just stay on windows. Yes people that want to play those games really really should stay on windows.The problem is: In most cases, when a studio switches to the more effective anticheat implementations under Windows, you loose the ability to paunch the game under Linuix, period. So no more single player campaigns, and no more multiplayer.
Furthermore, if it doesn't affect you, than you don't need to enable anything under UEFI, you don't need to run a signed kernel and drivers, you can continue using your PC under the OS of your choosing as you always have. As stated: Options are available to everyone on both sides of the argument.
Frankly all well. If developers want to spite Linux cause we won't let them hook into kernel level things. We loose nothing. Multi player root kits can just stay on windows. Yes people that want to play those games really really should stay on windows.
Accepting EAC2 will destroy Linux gaming. I know you don't see it, this isn't a good thing. We can agree to disagree.
2 weeks since this was announced. Valve still has nothing to say.
I actually play very little games that have both MP & SP. If I do play MP, I'm thankful that I can at least run such games with Proton. I get the loss part, especially with Destiny 2 & others. My point is that in most cases, I'm probably not the type of person EACv2 will be targeting. My aim is to side-step, at least for whatever such time is allowed.The problem is: In most cases, when a studio switches to the more effective anticheat implementations under Windows, you loose the ability to paunch the game under Linuix, period. So no more single player campaigns, and no more multiplayer.
Furthermore, if it doesn't affect you, than you don't need to enable anything under UEFI, you don't need to run a signed kernel and drivers, you can continue using your PC under the OS of your choosing as you always have. As stated: Options are available to everyone on both sides of the argument.
I know your not stupid Maz. We disagree that is all.The proposed implementation is running ebpf-lsm, it's scope is limited, it cannot override apparmor denials. This is nothing like kernel level anticheat under Windows.
Two weeks after EAC v2 was announced, the only feedback we've heard is from the lead developer of CachyOS, which is hardly surprising. I'm sure all parties are working through the details, as I stated earlier - give it time. Furthermore Chad, I'm not stupid, I see the bigger picture here.
Wait and see what Valve has to say on this. I'm betting they aren't down and this entire thing fizzles. I get why people want games like these on Linux.I actually play very little games that have both MP & SP. If I do play MP, I'm thankful that I can at least run such games with Proton. I get the loss part, especially with Destiny 2 & others. My point is that in most cases, I'm probably not the type of person EACv2 will be targeting. My aim is to side-step, at least for whatever such time is allowed.