Epic Games Will Soon Train AI on Unreal Engine Outputs

erek

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"Sweeney explained in the post on X that, while it currently restricts AI training on outputs from Unreal Engine and MetaHuman, the company is "working to remove this restriction from EULA terms, though each game using these tools is released under terms of the developers' choosing, which can allow or restrict AI training." This has largely been met by backlash from the gaming community, who reject Sweeney's framing it as a copyright issue and describe it as hypocritical for Epic to take down an AI-generated Fortnite clone but also train its AI models on output created by Unreal Engine developers. It's not currently clear if the training data will be kept for Epic's own AI models alone or if it will also be sold to third parties for AI training."

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Source: https://www.techpowerup.com/354186/epic-games-will-soon-train-ai-on-unreal-engine-outputs
 
Basically saying: We are totally doing this and if you think we have violated in some way----you can take us to court.
 
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"working to remove this restriction from EULA terms, though each game using these tools is released under terms of the developers' choosing, which can allow or restrict AI training."

I mean, that's... fine, I guess. As long as that actually stays.

I'm sure this is a gigantic legal can of worms and this control is all but required to exist so I don't really expect this to budge for now.

Forcing this would be cataclysmic.
 
Not sure what the link between the thread title and the tweet message exactly is here ?

what do you mean by Epic training AI on unreal engine output ?

The tweet seem to say, Epic will let other people (EULA wise) trains AI on Unreal engine output, something the old EULA currently restrict (Epic themselve would in no way hesitate a second to train any AI they want on Unreal engine output, they do not make themselves sign an end users agreement on their own product of course).

And everyone that make something with Unreal can put their own EULA for their own product that could restrict it or not.

Right now a studio that make game with Unreal, want to train a DLSS on its own game output having a cinematic vs real time render path in the game they do (but use unreal) could not use their own game output to train their own DLSS ai, which is of course ridiculous (EPIC would never enforce the eula against them would they do), you can change DLSS for a physic, complex NPC decision and what not.
 
I took it to mean they will scrape data from the build system. I.e. that your model is a tree and how many triangles it uses, the code for your character controller, how you laid out your level and detailed it with props, etc. etc.
 
Who they here, which build system ?

Epic game will and already use Unreal output for the stuff they do themselve, they will not have access or train on the output General motors or video game studio or other people that generate output with Unreal Engine involved in their code.

Those people right now when they do train their AI model on their output, they break the EULA, in reality Epic do not care and will change the EULA to reflect that, it is not really a change of anything in pratice. It does not merit an article.

It was just a rapidly badly written clause put there to try to have a legal recourse against data scrapper that has written block you to train on your own output.
 
Who they here, which build system ?

Epic game will and already use Unreal output for the stuff they do themselve, they will not have access or train on the output General motors or video game studio or other people that generate output with Unreal Engine involved in their code.
This is what the article is about.

They are changing the EULA for developing with UE5, so that Epic can train A.I. on anything you make with UE5. Or potentially sell data or training access, to 3rd party customers.

And for already existing projects, they are trying to convince them to agree to change the EULA.
 
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This is what the article is about.

They are changing the EULA for developing with UE5, so that Epic can train A.I. on anything you make with UE5. Or potentially sell data or training access, to 3rd party customers.

And for already existing projects, they are trying to convince them to agree to change the EULA.


Looks like it is the opposite.

https://www.unrealengine.com/ue-devs-can-now-choose-to-train-ai-models-on-their-projects

You're now free to dump Unreal content and source into your favorite robot for training purposes.
 
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