Take away the woke stuff and it was still a bad game. Class design was railroaded, itemization reinforced it.I didn't play Veilguard as Bioware had already lost me with DA2 and DAI so I just assumed that Veilguard would be a passable game but not amazing enough to get hyped for. From what I gathered from those who've played it it had a good action-combat system and was reasonably fun to play; likely a 6 or 7 game overall. Unfortunately, it had an annoying (and pushy) character that belongs to the hate mob's current favorite people to hate so they jumped all over that bandwagon which meant that it could only be equal to something like E.T. and one of the worst games of all time.
Combat was bad it seemed good until you realize abilities and spells trigger I-frames and leave you immune to damage.
Makes everything trivial.
Difficulty was just making the same 5 enemy models a different colour and increasing their health pool.
It feels like a gatcha mobile game ported to console.
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