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Playstation single player games will no longer be ported to PC

Wolverine should be called "Participation Trophy: The Game"



Yeah, none of us here are going to ignore the handholding and woke garbage destroying a hobby that for most of us on this forum has spanned decades. We're watching the things we used to love fall apart right in front of us at the Altar of the Woke. I'm 42 now and I've been playing video games since I was about 4-5 years old. I've experienced every single great era of gaming and what's happening now is an absolute travesty.
Yeah, no, not for the reasons you say. I've been gaming a decade longer and I disagree. Your age is not a metric that establishes the validity of your point.
 
The notion that there was a golden age of gaming, and that we're at its lowest point, is absurd. Itt reminds me of the folks who insist that music was better when they were young.

Yes, there are clearly some moments where a flurry of classic games arrived, but there were still plenty of high-profile-yet-mediocre games... and of course, the headaches of getting everything working. Quake was a technical marvel with great gameplay, but getting online to play it with others? Not easy for a while.

Entertainment quality ebbs and flows, and there will likely be a legion of kids who grow up with fond memories of today's games.
 
The notion that there was a golden age of gaming, and that we're at its lowest point, is absurd. Itt reminds me of the folks who insist that music was better when they were young.

Yes, there are clearly some moments where a flurry of classic games arrived, but there were still plenty of high-profile-yet-mediocre games... and of course, the headaches of getting everything working. Quake was a technical marvel with great gameplay, but getting online to play it with others? Not easy for a while.

Entertainment quality ebbs and flows, and there will likely be a legion of kids who grow up with fond memories of today's games.

It is everything. Lots, if not most, people really don't like change in areas they consider sacrosanct to their own personality. People have a very rose-coloured glasses view of past things and don't like to admit they weren't perfect then either. I've gone back and watched a lot of old TV, old movies, and played old games recently and I gotta tell you it wasn't all perfect. There was a lot of crap back in the day and people just don't like to acknowledge that. We've always had crappy games and we always will. The reasons change, and not everyone agrees with the reasons why they're crappy, but it is inevitable. Some new stuff comes up, some old stuff vanishes, and life moves on. People need to just play the games they like and stop moaning about the ones they don't like. Blaming your own personal dislikes for everything going on around you is just tiring and says more about you than the world.
 
I mean I get having something you want to play right away, nothing wrong with paying full price if you want that but no reason not to wait until day 1 to see reviews. Like I get it back in the day, I grew up in the 80s and 90s, I remember when there were limited copies and shit took a long time to get in. I can see why people preordered (never could talk my parents in to doing it). However with digital distribution? They never run out of copies so get it after you check it.
As I've mentioned already digital keys can indeed sell out too. It happened to me more than once that I hesitated and by the time I wanted to buy a game it was no longer available at the same price. At that point I either pay more for less, or not play the game after all at launch.
 
As I've mentioned already digital keys can indeed sell out too. It happened to me more than once that I hesitated and by the time I wanted to buy a game it was no longer available at the same price. At that point I either pay more for less, or not play the game after all at launch.
Yes keys can run out from reseller sites. Steam, PSN, Xbox store nope.
 
The notion that there was a golden age of gaming, and that we're at its lowest point, is absurd. Itt reminds me of the folks who insist that music was better when they were young.

Yes, there are clearly some moments where a flurry of classic games arrived, but there were still plenty of high-profile-yet-mediocre games... and of course, the headaches of getting everything working. Quake was a technical marvel with great gameplay, but getting online to play it with others? Not easy for a while.

Entertainment quality ebbs and flows, and there will likely be a legion of kids who grow up with fond memories of today's games.
The notion that gaming is just as great now as ever and the industry isn't in a major crisis is absurd.

Where are the classics now? There is only the mediocre overhyped crap now. The last game that was truly a classic is cyberpunk 2077, soon to turn 6 years old.

Technical issues with getting a game working has nothing to do with whether a game is a true classic that will still be talked about 20 years later.

If quality " ebbs and flows" then you agree it is at a low point now? Aren't you contradicting yourself then?
 
Yes keys can run out from reseller sites. Steam, PSN, Xbox store nope.
So then you have to pay more for less, since steam psn and xbox are all significantly more expensive than key sellers. And you don't even get any pre-order bonuses if you buy after launch.
 
By now, it is safe to assume that you get the better game if you wait at least a couple of months after release. Even for the most lauded of games. Has the added advantage that most of them will be on sale by then.

The superior product at lower price, what's not to like?
I'd say wait a few years. The only people that must buy the latest game are people who only game based on FOMO. That and people who refuse to play certain games because it's took kiddie. How many people have played A Hat in Time? It's a timeless classic but people won't play it because you're playing as a little girl. Plenty of better games that have existed that you can go after instead of the latest AAA slop. You know they're good because there's years of reviews.
so you know it's good.gif

The notion that there was a golden age of gaming, and that we're at its lowest point, is absurd. Itt reminds me of the folks who insist that music was better when they were young.
I'd say there were three golden ages of gaming. The 16-bit era, the late 90's early 2000's PC gaming era, and the PS3/360 era. I still think the SNES has the best game library ever made, and we still have games made based on that art style as well as gameplay style. Look at games like SilkSong and Pizza Tower, which are just love letters to that era of gaming. Even Sonic is still relevant today, despite not having made a good game in nearly two decades. The only Sonic game anyone ever cared for that was made relatively recently was Sonic Mania, which I now hear is being ported to the 32X.

View: https://youtu.be/wGFBC1IDc3I?si=VAFge86FEw_mS5tr

Just to reiterate my point, Capcom brought back Mega Man and it's lighting the internet on fire. Also, Mega Man now believes in gender equality.

View: https://youtu.be/uF07Tk6BhzM?t=47

Then you have the late 90's and early 2000's PC gaming renaissance era. This brought about the modern day first person shooter as well as many other modern games. Half Life was a big deal. Quake's modding scene was a big deal. Quake mods were such a big deal that the mods are still around today, like Team Fortress 2. Diablo 2 and Warcraft 3 brought about games like Hade's and Path of Exile 2. Half Life 2 and Doom 3 was a big deal. So many games came out during this era that dwarfed what Playstation, Xbox, and Nintendo had going on.

Then there's the PS3/360 era, because the amount of games that was released during this time period were amazing. So much so that we're getting remakes of these games. Demon Souls, Uncharted series, Last of Us series, BioShock series, Dark Souls series, fucking Mass Effect series. You might be mistaken to believe that I just listed off new game titles, but we're just remaking old games today. I can keep going too like Fallout 3/Vegas, Borderlands 2 not 1, Rayman Origins/Legends, Dead Space series, fucking GTAV.
Yes, there are clearly some moments where a flurry of classic games arrived, but there were still plenty of high-profile-yet-mediocre games... and of course, the headaches of getting everything working.
Every game platform had trash games. Look at the Angry Video Game Nerd who basically made a carrier playing shitty NES games. The NES still had a lot of great games to play on. While there are some good games on the PS5, but the list isn't big for me. God of War Ragnorok, Ghost of Tsushima, Racket and Clank, and Astro Bot come to mind? Look at Borderlands 4 which sold only 2 million copies. They will never achieve that same level of success as Borderlands 2. They had to release a hot chick DLC named Loveless to get people interested in Borderlands 4. Doom Dark Ages won't reach the same level as Doom Eternal.
tDhdQW2BIvR8RHYPh-RxR-b8p0hG43MR3qFhS2u3YnH_t&s=10.jpg

Quake was a technical marvel with great gameplay, but getting online to play it with others? Not easy for a while.
GameSpy wasn't hard to use.
 
The notion that gaming is just as great now as ever and the industry isn't in a major crisis is absurd.

Where are the classics now? There is only the mediocre overhyped crap now. The last game that was truly a classic is cyberpunk 2077, soon to turn 6 years old.

Technical issues with getting a game working has nothing to do with whether a game is a true classic that will still be talked about 20 years later.

If quality " ebbs and flows" then you agree it is at a low point now? Aren't you contradicting yourself then?

I'm not wholly convinced we're at a low point. Do we have problems with formulaic game mechanics, excessive monetization, and remasters over brand new games? Absolutely. Does that mean there's a surge in garbage-quality games? Not necessarily.

I'd also contend that there are numerous other near-instant classics since 2020. Elden Ring? Legend of Zelda: Tears of the Kingdom? Clair Obscur? Baldur's Gate 3? You don't have to like those yourself to acknowledge that they're very well-received and often have the sales to match.
 
The notion that gaming is just as great now as ever and the industry isn't in a major crisis is absurd.

Where are the classics now? There is only the mediocre overhyped crap now. The last game that was truly a classic is cyberpunk 2077, soon to turn 6 years old.

Technical issues with getting a game working has nothing to do with whether a game is a true classic that will still be talked about 20 years later.

If quality " ebbs and flows" then you agree it is at a low point now? Aren't you contradicting yourself then?

CP77 is garbage. But we still had Hollow Knight, Hades, Elden Ring, WH40K Rogue Trader, BG3, Monster Hunter, Expedition 33, Vampire Survivors, and a whole bunch of other 'classics'.
 
I'm not wholly convinced we're at a low point. Do we have problems with formulaic game mechanics, excessive monetization, and remasters over brand new games? Absolutely. Does that mean there's a surge in garbage-quality games? Not necessarily.
Last time the gaming industry had a problem with formulaic games, we had the gaming crash of 1983. The reason ET crashed the market was because it was just another low effort formulaic game. I wouldn't say we have a influx of garbage quality games, but we do have an influx of mediocre games. Mediocre games are the new garbage games. It isn't Super Man 64 levels of garbage.
I'd also contend that there are numerous other near-instant classics since 2020. Elden Ring? Legend of Zelda: Tears of the Kingdom? Clair Obscur? Baldur's Gate 3? You don't have to like those yourself to acknowledge that they're very well-received and often have the sales to match.
The games you listed were controversial with the exception of Tears of the Kingdom. Remember when developers were upset at Elden Ring and criticized it's UI? How about developers upset that Baldur's Gate 3 was raising the bar for other games? Point is these games aren't from your traditional AAA game developers. From Software and Larian Studios are not publicly traded studios. I would call these semi AAA gaming companies. AAA gaming studios are the ones shitting the bed right now.

Sony with their move to modern audiences is going to do too much damage to their own brand. Sony should release their games on PC because chances are their games sales are going to be awful. I'd be shocked if Wolverine breaks even in sales.
CP77 is garbage. But we still had Hollow Knight, Hades, Elden Ring, WH40K Rogue Trader, BG3, Monster Hunter, Expedition 33, Vampire Survivors, and a whole bunch of other 'classics'.
Cyberpunk 2077 is more of a tech demo than a good game. It's not like we don't have good games today, but they're not from publicly traded AAA gaming studios. Silk Song was developed by three people, so it's not exactly the same as Justice League. I'd rather replay Baldur's Gate 3 than anything Sony is about to release within the next few years. Sony is going to learn why Microsoft releases their games on PC immediately.
 
I think we are seeing a reverse of the '83 crash. In the 80s we had a lot of talented developers trying to figure out what works and what people want in a less than standard industry who were only creating licensed games so they could get back to making the next great thing. Now we have an industry full of, whiny, retarded developers with access to amazing technology and boat loads of great ideas who aren't capable of effectively taking advantage of any of it.
 
I think we are seeing a reverse of the '83 crash. In the 80s we had a lot of talented developers trying to figure out what works and what people want in a less than standard industry who were only creating licensed games so they could get back to making the next great thing. Now we have an industry full of, whiny, retarded developers with access to amazing technology and boat loads of great ideas who aren't capable of effectively taking advantage of any of it.
Video games were either digital board games or arcade style games where the only objective was to get a high score. Nintendo changed all that and brought about action adventure games, which revolutionized gaming. These type of games need a lot more work than ET did, but the industry did change for the better. You don't see too many arcade style games today, for a reason. Modern gaming is trying desperately to be formulaic because nobody wants to depend on talent. Look at the situation with Hideo Kojima where he was making a game for Sony, but Sony told him to fuck off. He then quickly pivoted to Xbox, and Sony is probably not happy about it. Konami fired Hideo Kojima which has since killed off the Metal Gear franchise. Gaming industry doesn't want to turn game developers into rock stars, because realistically they like to fire and hire people like it's Farmville.

The reason Sony probably stopped funding Kojima's game was because Death Stranding 2 did poorly in sales. Death Stranding 2 sold 2.5 million copies, with 1.8 million on PS5 and 700,000 on PC. The game barely broken even. It didn't help that the game released on PC nearly a year later. We're living in stressful economies times where $70 games are just too much money. Especially games like Death Stranding 2 which is considered a walking simulator. Sony decided now was the time to dump PC gaming because they needed to strengthen Playstation. Sony also forgot that catering to modern audiences isn't helping them. They didn't learn their lesson with Concord.

I am seeing a trend where games are starting to back away from the whole modern audience thing. Look at Borderlands 4 DLC as an example. Scarlet Skips is an Indie game made by one guy who animated for Digital Circus. You might even recognize her voice from the show. Lets just say he knows exactly what audience he's catering to. Without a red head with large... jump ropes then nobody would look at this game. You can bet Twitter was upset to see such a woman in this game.

View: https://youtu.be/oBsqPaHdbw4?si=xeutTqNlf53oBVpw
 
CP77 is garbage. But we still had Hollow Knight, Hades, Elden Ring, WH40K Rogue Trader, BG3, Monster Hunter, Expedition 33, Vampire Survivors, and a whole bunch of other 'classics'.
Cyberpunk 2077 is more of a tech demo than a good game.

Sorry, but the notion that cp2077 is garbage is just as absurd as gaming being perfectly fine today. Whether you like it or not is another question, but you can't deny that it is still immensely popular and despite being a single player game it pulls more daily players than most newly released games. It's also constantly being talked about, and sustains multiple youtube channels dedicated to it exclusively, 5 years after its release. You can be a little contrarian and hate it, but it won't make it any less of a classic.

Expedition 33 is a fine game, but nobody talks about it anymore, it is not in the zeitgeist, it doesn't have deep lore to explore, no secrets to uncover still. As for BG3 it is doing a tried and tested formula very well, but I'd not call it a true classic, it is more of an homage to classics. The rest are not to my taste, so I know very little about them. And when I'm talking about the gaming industry, I'm talking about AAA, not one man band indies. Indies can be good games, but I'd never mention them on the same page as big budget productions. It's like comparing the best go-kart driver to formula 1.
 
I'm not wholly convinced we're at a low point.
Sure, it can always get worse before it gets better. I just hope we are at the low point already.
Do we have problems with formulaic game mechanics, excessive monetization, and remasters over brand new games?
None of those are the main culprits. The problems in the AAA industry are mainly caused by HR taking the helm, and trying desperately to avoid offending anyone, including their own staff. Which means no internal Quality Control, no feedback, garbage ideas aren't getting called out in meetings and discarded. I'd have no problem with remasters, but remasters now come with the modern game dev trying to "fix" classics by "re-imagining them for a modern audience" ie, taking out and neutering anything that might offend progressive sensibilities. Making heroes less dominant, making villains comically stupid instead of intimidating and clever, etc.
Absolutely. Does that mean there's a surge in garbage-quality games? Not necessarily.
The problem is not a surge of garbage quality games, there were always bad games, not everything is a hit. The problem is the distinct lack of great games coming from the AAA industry. The best they can do now is mediocre, and those get lauded as the 8th wonder of the world by paid shills, only to be completely forgotten a few months after release.
I'd also contend that there are numerous other near-instant classics since 2020. Elden Ring? Legend of Zelda: Tears of the Kingdom? Clair Obscur? Baldur's Gate 3? You don't have to like those yourself to acknowledge that they're very well-received and often have the sales to match.
Notice how none of the games you listed comes from big AAA studios. There couldn't be better proof that it is in a crisis, you just refuse to see it.

(and yeah, I don't consider nintendo as part of the AAA industry, they don't play on the same playing field)
 
Sorry, but the notion that cp2077 is garbage is just as absurd as gaming being perfectly fine today. Whether you like it or not is another question, but you can't deny that it is still immensely popular and despite being a single player game it pulls more daily players than most newly released games. It's also constantly being talked about, and sustains multiple youtube channels dedicated to it exclusively, 5 years after its release. You can be a little contrarian and hate it, but it won't make it any less of a classic.

Expedition 33 is a fine game, but nobody talks about it anymore, it is not in the zeitgeist, it doesn't have deep lore to explore, no secrets to uncover still. As for BG3 it is doing a tried and tested formula very well, but I'd not call it a true classic, it is more of an homage to classics. The rest are not to my taste, so I know very little about them. And when I'm talking about the gaming industry, I'm talking about AAA, not one man band indies. Indies can be good games, but I'd never mention them on the same page as big budget productions. It's like comparing the best go-kart driver to formula 1.
That's kind of the point; there are tons of 'modern classics' and just because someone doesn't like some of them doesn't mean that they can't have a large following. Zelda BOTW is held in high esteem by most while I wholly disliked it; yet there are millions of players that will consider it to be their GOAT.

There have always been far more trash games than good or great games. AAA studios have been enshittifying their products for years and years now; we gamers have been complaining about them for 20+ years. They're both go-kart drivers; one is just a small team that loves racing while the other is a 400-man bureaucratic juggernaut whose sole focus is to extract as much money as possible for the owner.
 
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Notice how none of the games you listed comes from big AAA studios. There couldn't be better proof that it is in a crisis, you just refuse to see it.

(and yeah, I don't consider nintendo as part of the AAA industry, they don't play on the same playing field)
Not getting into the culture war fixation.

I'd add titles like Ghost of Tsushima (Yotei is good, but not a classic) and others, just giving examples. And the AAA titles are lackluster more because they repeat familiar mechanics and stories than being outright bad.

Nintendo is absolutely a AAA producer. If Microsoft and Sony count, there's no reason to exclude their shared main rival.
 
That's kind of the point; there are tons of 'modern classics' and just because someone doesn't like some of them doesn't mean that it's not going to be a classic. Zelda BOTW is held in high-esteem by most while I wholly disliked it; yet there are millions of players that will consider it to be their GOAT.
So then you are arguing against yourself? Meaning your personal disdain of CP2077 is irrelevant to whether it is a classic or not. Or you excuse yourself from the rule?
There have always been far more trash games than good or great games. AAA studios have been enshittifying their products for years and years now; we gamers have been complaining about them for 20+ years. They're both go-kart drivers; one is just a small team that loves racing while the other is a 400-man team whose sole focus is to extract as much money as possible for the owner.
Again, the problem is not the existence of trash games, it's the lack of great games. How can you acknowledge that AAA games have been enshittified but at the same time deny that the AAA industry is in crisis? You see gokart racing still being good won't change the fact that formula 1 is boring and enshittified.
 
With the way sales are going with Wolverine, there’s good odds they’ll actually capitulate and release it on PC to try and make more than just breaking even.
 
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Not getting into the culture war fixation.
How can you hope to have a meaningful discussion if you refuse to acknowledge one of the main driving factors of the downfall of the AAA industry?
I'd add titles like Ghost of Tsushima (Yotei is good, but not a classic) and others, just giving examples.
That game is older than CP2077. I think it's time for you to throw in the towel and admit that the AAA industry is indeed in a pickle.
And the AAA titles are lackluster more because they repeat familiar mechanics and stories than being outright bad.
And why do you think that is? The mechanics are bad because they are designed by / for people who are not gamers but demand to be in control of game development. And stories are bad because they are written for / by self appointed safety, diversity, and inclusivity consultants.
We can play euphemisms by calling it lackluster instead of bad, but that still leaves us with a distinct lack of modern classics.
Nintendo is absolutely a AAA producer. If Microsoft and Sony count, there's no reason to exclude their shared main rival.
Nintendo only releases games on their own platforms, they aren't competing directly with sony, microsoft, or any other AAA publisher.
 
So then you are arguing against yourself? Meaning your personal disdain of CP2077 is irrelevant to whether it is a classic or not. Or you excuse yourself from the rule?

Again, the problem is not the existence of trash games, it's the lack of great games. How can you acknowledge that AAA games have been enshittified but at the same time deny that the AAA industry is in crisis? You see gokart racing still being good won't change the fact that formula 1 is boring and enshittified.

Not everyone will like every game and who am I, or anyone, to tell others what is or is not a classic?

There is no lack of great games; you're either just looking in the wrong place or you just don't like anything and want to complain. Almost every AAA studio had a brief moment of brilliance and then entered a downward spiral soon after. 20+ years ago we knew it was because the people that run the company have no idea what makes a good game. I don't know why you're so fixated on AAA; in any industry unless the largest players are run by someone that's in it for the love of the game they'll always revert to MBAs ruining everything to make/save a few bucks. I'm just glad that the gaming industry seems to have room for those that want to make a good product.
 
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I mean I get having something you want to play right away, nothing wrong with paying full price if you want that but no reason not to wait until day 1 to see reviews. Like I get it back in the day, I grew up in the 80s and 90s, I remember when there were limited copies and shit took a long time to get in. I can see why people preordered (never could talk my parents in to doing it). However with digital distribution? They never run out of copies so get it after you check it.
Especially Japanese games because publishers would generally only ship however many copies the stores ordered to cover presales before digital took over.
 
I also thought Wolverine would have been a 7/10 game, until I saw what Insomniac Games has created. Franchise games will continue to be terrible games because the game itself isn't what sells but the IP. Just look at Suicide Squad where it caused a $200 million financial loss to Warner Bros. But this is why I feel Sony might make an exception with Wolverine on PC, due to poor sales. Not that anyone should buy this awful game, even if it were on PC.
i knew it would be bad a couple years ago, back when we heard sweet baby was involved and after that sony hack, we could see all the way back then they were using square jawed ugly character models for all the women. you also brought up suicide squad which was a sweet baby game. actually EVERY title they've been involved in has been utter trash. there's are a couple steam groups to keep you informed about sweet baby and woke content in general if you're interested let me know. if you follow the curator it will pop up on the actual game page on steam, and then there's a discussion group where we discuss stuff and report things to be added to the curator. the most active one is "Woke And Censored Game Alert" and then the original one that's run by Kabrutus is either "Sweet Baby Inc Detected" or he might have changed it to "DEI Detected" to match his website, i'm not sure but he only has a curator, there's no discussion group on that one. there's a few more, anyone can dm me if you want and i'll send you some links.
sweet baby 2.jpg
 
Sorry, but the notion that cp2077 is garbage is just as absurd as gaming being perfectly fine today. Whether you like it or not is another question, but you can't deny that it is still immensely popular and despite being a single player game it pulls more daily players than most newly released games. It's also constantly being talked about, and sustains multiple youtube channels dedicated to it exclusively, 5 years after its release. You can be a little contrarian and hate it, but it won't make it any less of a classic.
The only reason Cyberpunk2077 is still talked about is due to it's technical achievements. The game looks good, especially with mods. The gameplay itself is boring. I'm the kind of person that likes to complete everything in a game, and that was a mistake with Cyberpunk2077. So many copy and paste side quests. At some point I thought the game just auto generates them, but eventually they do go away. Also, there's a part where if you make the wrong choice you don't get to do the solo ending where you're losing health. I don't like games that do this. I'm sure it was intended for replay reasons, but screw that.
Expedition 33 is a fine game, but nobody talks about it anymore, it is not in the zeitgeist, it doesn't have deep lore to explore, no secrets to uncover still.
I didn't like the game either. The characters were boring but the end game was a nightmare. This is another game that intends for you to replay it NG+ style, but I don't have any interest in doing that. DLC bosses are insane in that you need a lot of color of Lumina to have any chance of killing them. Color of Lumina is like talent points and you can farm them, which I did. There is a mini boss in the game where you can just not kill her but instead kill her clones and farm an insane amount of lumina, but you can only do it once. I did this and still wasn't enough to kill all the DLC bosses. Took me weeks to farm the lumina to finally kill the DLC bosses, and then went to kill the last boss in the game. I one shot the last boss. Should give you an idea how difficult the DLC bosses are.

I do not like games that push for farming and NG+. A little farming is fine but hours or even weeks worth? You can fuck right off with that.
As for BG3 it is doing a tried and tested formula very well, but I'd not call it a true classic, it is more of an homage to classics. The rest are not to my taste, so I know very little about them.
I still liked Baldur's Gate 3 and I do think it's a classic, but the game just has one glaring problem, and that it has a lot of elements that seem like Sweet Baby Inc were involved. Everyone being bisexual just rubs me the wrong way. Especially when you find out the cool Mage dude is a bottom when he was cursed by having sexy time with a goddess. Dude will literally explode if he doesn't consume magic because he had sex with a goddess. The gay vampire guy is a nice touch as it seems to fit.
And when I'm talking about the gaming industry, I'm talking about AAA, not one man band indies. Indies can be good games, but I'd never mention them on the same page as big budget productions. It's like comparing the best go-kart driver to formula 1.
The problem is the go-kart indie games is doing a better job than the Formula 1 AAA games. I'm not sure if I'd consider Expedition 33 a AAA game.
 
That's kind of the point; there are tons of 'modern classics' and just because someone doesn't like some of them doesn't mean that they can't have a large following. Zelda BOTW is held in high esteem by most while I wholly disliked it; yet there are millions of players that will consider it to be their GOAT.
BOTW is not what I would consider to be a good game. Lots of busy work and the Master Sword sucks unless you get the DLC. The game felt unfinished like they were planning to do more to the game and didn't have the budget. This was solved with TOTK which is basically BOTW with more game. TOTK has the same map with the same boss locations as BOTW but now you can go underground and up into the sky. Plus you can build contraptions that kinda act like a cheat for the game. Also, the Master Sword doesn't suck because nearly everything is GLOOM which gives the sword extra damage. The only thing I miss from BOTW was parrying the beams from those Guardian's robot things.
There have always been far more trash games than good or great games. AAA studios have been enshittifying their products for years and years now; we gamers have been complaining about them for 20+ years. They're both go-kart drivers; one is just a small team that loves racing while the other is a 400-man bureaucratic juggernaut whose sole focus is to extract as much money as possible for the owner.
The difference is the AAA gaming industry is an expensive go-kart who still has a fucked up tire because nobody can agree how lame and gay the tire should be.
 
How can you hope to have a meaningful discussion if you refuse to acknowledge one of the main driving factors of the downfall of the AAA industry?
First, it's off-topic and we've rehashed it. More importantly, you're just assuming that you're right. I can't say for sure I'm right, but the evidence suggests more that it's formulaic, uninspired games and nickel-and-diming than anything else. The contingent that freaks out over culture war fluff in games simply won't be as large as the general audience that might skip over the latest Assassin's Creed or Call of Duty.


And why do you think that is? The mechanics are bad because they are designed by / for people who are not gamers but demand to be in control of game development. And stories are bad because they are written for / by self appointed safety, diversity, and inclusivity consultants.
We can play euphemisms by calling it lackluster instead of bad, but that still leaves us with a distinct lack of modern classics.
No, I mean repeating familiar mechainics and being lackluster. Call of Duty, EA sports titles, and many Ubisoft games are extremely predictable, for instance. And outright bad games are rare. There are certainly disappointments like Wolverine, but failures? Concord and Highgard, certainly, but they're more execptions than the rule.


Nintendo only releases games on their own platforms, they aren't competing directly with sony, microsoft, or any other AAA publisher.
We're literally in a thread talking about how Sony has stopped porting games to PC to release them solely on its own console platforms.
 
Sorry, but the notion that cp2077 is garbage is just as absurd as gaming being perfectly fine today. Whether you like it or not is another question, but you can't deny that it is still immensely popular and despite being a single player game it pulls more daily players than most newly released games. It's also constantly being talked about, and sustains multiple youtube channels dedicated to it exclusively, 5 years after its release. You can be a little contrarian and hate it, but it won't make it any less of a classic.

Expedition 33 is a fine game, but nobody talks about it anymore, it is not in the zeitgeist, it doesn't have deep lore to explore, no secrets to uncover still. As for BG3 it is doing a tried and tested formula very well, but I'd not call it a true classic, it is more of an homage to classics. The rest are not to my taste, so I know very little about them. And when I'm talking about the gaming industry, I'm talking about AAA, not one man band indies. Indies can be good games, but I'd never mention them on the same page as big budget productions. It's like comparing the best go-kart driver to formula 1.

I'd say all three are classics. CP2077 was quite popular despite its rough launch, and BG3 sales and reputation is about as good. It has around half the sales but it has been for sale for less time, and is a bit more niche, but I'd certainly say it made quite a huge splash despite having little to no interest in playing it myself. E33 is as well, because the story, presentation & atmosphere is a notch above the typical game.

It is true that there are less great games these days. It is honestly harder to do in a more mature industry, it is very hard to come up with something not already done. And of course other reasons already discussed.

I'm not sure if I'd consider Expedition 33 a AAA game.

It is AA. Notable for its lower budget. Graphics might not be the greatest, but the artwork is excellent. A good example that you can have good AA games.
 
The product speaks louder than any words, but still developers often make their intentions clear in interviews, and of course insiders talking about it.


View: https://www.youtube.com/watch?v=QkLHzY5kyEg

she's right and i'm going to say something that most people aren't going to want to hear but, back in the day they didn't need HR. it wasn't until so many women started flooding the industry, i guess they needed people to moderate the team and have someone they could complain too, because you know... and is it a coincedence that all HR people are women?

i mean just look at any picture of teams back in the day and it was all men, now, some of them, like ubisoft for example, are more women than men. personally if i was in buisness, i wouldn't even hire women. there's just so much baggage that always comes with them, you got to watch what you say, it's no longer just the guys. and if they get mad the accusations start getting made or what not. i mean just look in the news you got women murdering their kids and other women think thats ok because hormones??!!! i would just nip that problem right it in the bud and just hire guys. especially when you're making a product where your consumers are 90% male. and one more things i've noticed is, it seems like the last couple years the games that are winning awards are all games coming from small teams. some don't even need to charge whatever the going rate for AAAA garbage is these days for their games and still come out ahead.
 
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