Denuvo vs No Denuvo benchmark with Assassin's Creed Mirage

Flogger23m

Fully [H]
Joined
Jun 19, 2009
Messages
16,951
Apparently some crackers removed Denuvo from Assassin's Creed Mirage. Most Denuvo cracks are bypasses and Denuvo is still in place. This new crack removes Denuvo entirely. Here is a benchmark that compares a crack with Denuvo and the new crack without Denuvo:


View: https://www.youtube.com/watch?v=BZZzCLptrsA

Here is a small technical list of what was done:

- VMProtect is fully removed (34 virtualized function bodies)

- Denuvo is fully removed (~200 VM bodies, 261 obfuscated bodies restored)

- ~25k stolen function bodies relocated back and reconstructed

- All required PE directories are fully restored (exports, imports, exceptions, TLS)

I suppose eventually someone will do a comparison between a legitimate non-cracked version, though I am doubting there will be a difference between the non-cracked Denuvo and bypassed Denuvo.

I will say that in my non-cracked/bypassed, legitimate Ubisoft games running Denuvo, their game engines tend to have frame rates that skip all over the place. Assassin's Creed Shadows, Avatar and Star Wars Outlaws all have frame rates with seemingly random very low minimums or maximums. So I'm not sure if this game is the best example to use as a comparison, but you can view the results for yourselves.

Most other comparisons before/after Denuvo was officially removed contain other patches with possible performance improvements so they were not typically a good comparison as the game build changed. This example is on the same game build if I am not mistaken so the only difference should be the presence or lack of Denuvo.
 
It's been done a few times already over the the last 8-10 years or so. Depending on game, between 2% and 10% for FPS, and 2-15% faster game/level loads, as I recall. Not earth shattering but not nothing. Though it is hard to really call any of these various tests apples to apples as there may be other updates and optimizations that happened between launch and the removal of Denuvo that alter performance.

Just google "before and after denuvo" and you will find a ton of reviews and youtube videos covering it.
 
It's been done a few times already over the the last 8-10 years or so. Depending on game, between 2% and 10% for FPS, and 2-15% faster game/level loads, as I recall. Not earth shattering but not nothing. Though it is hard to really call any of these various tests apples to apples as there may be other updates and optimizations that happened between launch and the removal of Denuvo that alter performance.

Just google "before and after denuvo" and you will find a ton of reviews and youtube videos covering it.

This is why it is more relevant now. This should be the most up to date build, same as what legitimate owners may have so it makes for a proper comparison. I am not sure if that was the case previously, typically it would be comparing different builds or in one case a dev build to a release game.
 
Apparently some crackers removed Denuvo from Assassin's Creed Mirage. Most Denuvo cracks are bypasses and Denuvo is still in place. This new crack removes Denuvo entirely. Here is a benchmark that compares a crack with Denuvo and the new crack without Denuvo:


View: https://www.youtube.com/watch?v=BZZzCLptrsA



I suppose eventually someone will do a comparison between a legitimate non-cracked version, though I am doubting there will be a difference between the non-cracked Denuvo and bypassed Denuvo.

I will say that in my non-cracked/bypassed, legitimate Ubisoft games running Denuvo, their game engines tend to have frame rates that skip all over the place. Assassin's Creed Shadows, Avatar and Star Wars Outlaws all have frame rates with seemingly random very low minimums or maximums. So I'm not sure if this game is the best example to use as a comparison, but you can view the results for yourselves.

Most other comparisons before/after Denuvo was officially removed contain other patches with possible performance improvements so they were not typically a good comparison as the game build changed. This example is on the same game build if I am not mistaken so the only difference should be the presence or lack of Denuvo.

So, what was the difference in performance?
 
1000038753.jpg


The TLDW screenshot. Not much difference in average FPS but minimum and 1% got a massive boost. That should be quite noticeable improvement in smoothness.
 
Indeed. If the difference in 1% lows is consistent it's indefensible.

This is why I'd like to see more games on the same build. With my legitimate versions, Ubisoft games tend to have very randomized lows that differ greatly each time I run the benchmark. I always assumed it was just their engines and optimization, but maybe their DRM is causing such random fluctuations with the lows.

Also worth noting it is running VMProtect + Denuvo, it could be the combination of both has a greater performance impact than just using one.
 
Back
Top