littlegreenmenfromhome
Limp Gawd
- Joined
- Aug 27, 2025
- Messages
- 443
I like it in the Witcher 3:
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I have a 5090 I can definitely make it get to under 50fps in games nowayat 4k so no I'm not mistaken mateI run the Witcher 3 at 4K DLSS Quality with EVERYTHING maxed (even 8xAA for HairWorks) at 75-80 FPS on a RTX 4090, so I think you are mistaken...
Let me guess, you run crappy native with either aliasing from hell or TAA blur?I have a 5090 I can definitely make it get to under 50fps in games nowayat 4k so no I'm not mistaken mate
Yep native or dlla only for meLet me guess, you run crappy native with either aliasing from hell or TAA blur?
Native = doing it wrong but you do you and enjoy your TAA smearfeast/jaggies infected crap.Yep native or dlla only for me
Native = doing it wrong but you do you and enjoy your TAA smearfeast/jaggies infected crap.
Is native with FSR 4 on the equivalent of this? Or do they just not have it yet? MSAA is expensive but looks the best IMO, but I'd like to see deep learn AA that actually looks good at native res.DLAA I can understand, but native without DLAA simply looks worst than native + DLSS.
1. Native + no AA = jagged, shimmering mess.
2. Native + FXXA = still a jagged, shimmering mess, just less of it.
3. Native + TAA = someone took vaseline and smeared it all over your screen.
Is native with FSR 4 on the equivalent of this? Or do they just not have it yet? MSAA is expensive but looks the best IMO, but I'd like to see deep learn AA that actually looks good at native res.
That's what I found dlaa seems to look best by a good margin in most things and I ues that in any game I can. Maybe it's my set up but any of the other levels look like crap in motion on my oled tv they have some type of shimmering when moving regardless of fps. So I just run 4k dlaa or native if it's and older game.DLAA I can understand, but native without DLAA simply looks worst than native + DLSS.
1. Native + no AA = jagged, shimmering mess.
2. Native + FXXA = still a jagged, shimmering mess, just less of it.
3. Native + TAA = someone took vaseline and smeared it all over your screen.
That's what I found dlaa seems to look best by a good margin in most things and I ues that in any game I can. Maybe it's my set up but any of the other levels look like crap in motion on my oled tv they have some type of shimmering when moving regardless of fps. So I just run 4k dlaa or native if it's and older game.
Could be only really tried it in a few games after getting my 5090. Mainly kcd2 looked better with dlaa and x4 looked really bad with dlss so I've just been sticking with native or dlaa in games as the 5090 on water seems to have enough power to run most games at playable fps with dlaa even in demanding ones. Honestly I feel like cyberpunk is still the most demanding game I have surprisingly. Are they better benchmarking games out yet?You'd need to be aware of any hidden extra sharpening being done, whether it's because the game devs decided to force it on and give you no option to turn it off, or perhaps the DLSS preset you are using is one that has more sharpening and is just not playing nice with the game, that seems to be the biggest cause for DLSS to look worst than it should. An example would be Clair Obscur, I thought DLSS looked like total shit in that game but it was because the devs decided to force an absurd amount of sharpening on. Unfortunately with DLSS it isn't always a case of set and forget so I can see why if you run into certain scenarios where it just looks bad then that might put you off from trying it in other games. From my experience though, minor tweaks if needed have gotten it looking miles better than other "native + AA" solutions except for DLAA which I would then consider it to be a case of "the juice isn't worth the squeeze". Slightly cleaner image in exchange for losing 40% of my fps no thanks.
Are they better benchmarking games out yet?
I don't think it's on your end. What I've seen of DLAA is that it always looks superior to DLSS but it's not "free". The other options are bad to mediocre and people justify it to themselves, typically insulting anyone who disagrees.That's what I found dlaa seems to look best by a good margin in most things and I ues that in any game I can. Maybe it's my set up but any of the other levels look like crap in motion on my oled tv they have some type of shimmering when moving regardless of fps. So I just run 4k dlaa or native if it's and older game.
“NVIDIA DLSS 5 Technical Preview Review - Neural Rendering is Here
REVIEW GRAPHICS CARDS
NVIDIA DLSS 5 is the first technology that adds to a scene rather than reconstructing it—a generative model running locally that magically improves things. In our DLSS 5 Technical Preview we look at how the model works, what it costs in performance, and how much control developers really have.
Read Review“
The thing that's going to change graphics forever, adopt or be left in the dust, you're *insert insult* if you don't use it. That's it“NVIDIA DLSS 5 Technical Preview Review - Neural Rendering is Here
REVIEW GRAPHICS CARDS
NVIDIA DLSS 5 is the first technology that adds to a scene rather than reconstructing it—a generative model running locally that magically improves things. In our DLSS 5 Technical Preview we look at how the model works, what it costs in performance, and how much control developers really have.
Read Review“
The thing that's going to change graphics forever, adopt or be left in the dust, you're *insert insult* if you don't use it. That's it?
I feel here the output resolution will determine its compute cost way more than the input image it use (more input the better)I'm a bit surprised the official version doesn't seem to use the base resolution of the image, instead its uses the output resolution. Its going to be too demanding. I hope they change that in the future.