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- Dec 19, 2005
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“For some more perspective, in 1997 dedicated 3D accelerators were only just starting to be added to PCs, with the earliest models from 3dfx and Nvidia luring the mainstream gamer. So slick and smooth 3D graphics on the N64 would have been stunning considering the console’s $199 ticket – similar in price to an early 3D accelerator for PC alone.
On the topic of PCs, the source article tips us off about a PC port of GoldenEye 007, based on this decompilation, already in the works. However, it advises against quick AI-led ports being spawned from the now freely available source. Instead, enthusiasts should wait until good human-built and tuned ports start to be released. With KholdFuzion’s foundational work finished, these should start to appear soon.“
Source: https://www.tomshardware.com/video-...s-up-possibilities-for-complex-mods-and-ports
On the topic of PCs, the source article tips us off about a PC port of GoldenEye 007, based on this decompilation, already in the works. However, it advises against quick AI-led ports being spawned from the now freely available source. Instead, enthusiasts should wait until good human-built and tuned ports start to be released. With KholdFuzion’s foundational work finished, these should start to appear soon.“
Source: https://www.tomshardware.com/video-...s-up-possibilities-for-complex-mods-and-ports