Hello everyone.
I’m currently testing AetherSX2 on Android and I’m curious about which graphics renderer generally provides the best results. Vulkan seems to offer good performance on my phone, but I’ve noticed that some games behave differently compared with OpenGL.
In certain titles, Vulkan runs smoothly, while others appear to have graphical glitches or unusual effects. For those who have spent more time configuring AetherSX2, which renderer do you normally use?
Do you switch between Vulkan and OpenGL depending on the game, or stick with one option?
I’d also appreciate recommendations for settings that can improve compatibility without causing noticeable visual problems.
I’m currently testing AetherSX2 on Android and I’m curious about which graphics renderer generally provides the best results. Vulkan seems to offer good performance on my phone, but I’ve noticed that some games behave differently compared with OpenGL.
In certain titles, Vulkan runs smoothly, while others appear to have graphical glitches or unusual effects. For those who have spent more time configuring AetherSX2, which renderer do you normally use?
Do you switch between Vulkan and OpenGL depending on the game, or stick with one option?
I’d also appreciate recommendations for settings that can improve compatibility without causing noticeable visual problems.